Player Matchup

Sobek
Sobek
BERNiTOS
Sobek
Level 27
God Stats
11W - 7L
1,561 SR
Queue Stats
124W - 100L
1,546 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Dranaharis
Ah Muzen Cab
Level 41
God Stats
16W - 13L
1,409 SR
Queue Stats
45W - 62L
1,339 Elo+
Party 2
Ganesha
Ganesha
Tempus22
Ganesha
Level 102
God Stats
17W - 10L
1,602 SR
Queue Stats
363W - 397L
1,406 Elo+
Solo
Ishtar
Ishtar
Whouasa
Ishtar
Level 83
God Stats
19W - 16L
1,462 SR
Queue Stats
70W - 65L
1,490 Elo+
Party 2
Cupid
Cupid
WickedAngel97
Cupid
Level 82
God Stats
182W - 143L
1,571 SR
Queue Stats
409W - 363L
1,552 Elo+
Party 3
Team Averages
Level 67
1,521 SR
1,467 Elo+

VS

Team Averages
Level 58
1,538 SR
1,440 Elo+
Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
CigubuguLe
Ishtar
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
13W - 22L
1,384 Elo+
Party 1
Susano
Susano
Ouroboros42
Susano
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
368W - 365L
1,506 Elo+
Solo
Nu Wa
Nu Wa
RagingGhost99
Nu Wa
Level 39
God Stats
11W - 9L
1,532 SR
Queue Stats
36W - 51L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
Thrace17
Ao Kuang
Level 36
God Stats
2W - 2L
1,657 SR
Queue Stats
14W - 23L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BERNiTOS
Sobek
13
2 / 1 / 7
7,791
1,113
5,204
9,347
9,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Dranaharis
Ah Muzen Cab
13
3 / 1 / 6
8,037
1,148
9,518
7,409
3,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Tempus22
Ganesha
14
0 / 1 / 9
8,662
1,237
3,756
7,227
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Whouasa
Ishtar
13
4 / 0 / 6
8,616
1,231
5,689
6,450
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
7 / 0 / 6
8,730
1,247
15,366
11,350
5,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

389

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 2 / 3
7,035
1,005
12,881
10,128
4,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
CigubuguLe
Ishtar
12
1 / 3 / 1
6,964
995
3,770
5,990
2,416
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
12
0 / 6 / 3
7,265
1,038
7,609
15,021
9,530
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 2 / 2
6,778
968
8,754
5,999
2,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Thrace17
Ao Kuang
12
2 / 3 / 0
7,427
1,061
3,607
5,469
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
16
Kills
3
3
Deaths
16
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
3
0.75
W
Sobek
BERNiTOS
Sobek
2
1
7
5.5
L
Ishtar
CigubuguLe
Ishtar
1
3
1
0.5
W
Ah Muzen Cab
Dranaharis
Ah Muzen Cab
3
1
6
6
L
Susano
0
6
3
0.25
L
0
2
2
0.5
W
Ganesha
Tempus22
Ganesha
0
1
9
4.5
L
Ao Kuang
Thrace17
Ao Kuang
2
3
0
0.67
W
Ishtar
Whouasa
Ishtar
4
0
6
7
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,533
Damage
36,621
41,783
Taken
42,607
28,902
Mitigated
21,572
10,763
Healing
2,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
12,881
2,270
0
1,169
10,128
4,151
0
1,715
8,413
18,568
0
W
Sobek
BERNiTOS
Sobek
5,204
307
784
1,456
9,347
9,551
0
5,171
3,601
10,021
0
L
Ishtar
CigubuguLe
Ishtar
3,770
2,564
0
356
5,990
2,416
0
1,772
4,218
0
13,439
W
Ah Muzen Cab
Dranaharis
Ah Muzen Cab
9,518
2,783
0
1,932
7,409
3,723
0
5,309
2,100
0
36,433
L
Susano
7,609
1,441
0
0
15,021
9,530
0
3,219
11,802
0
20,890
L
8,754
2,868
51
188
5,999
2,323
0
1,710
4,289
15,323
0
W
Ganesha
Tempus22
Ganesha
3,756
225
566
2,469
7,227
6,794
0
3,544
3,683
13,952
0
L
Ao Kuang
Thrace17
Ao Kuang
3,607
758
0
983
5,469
3,152
0
544
4,925
10,241
1,246
W
Ishtar
Whouasa
Ishtar
5,689
3,077
0
1,249
6,450
3,323
0
4,280
2,170
0
15,970
W
15,366
10,350
68
2,239
11,350
5,511
0
6,579
4,771
0
25,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,836
Gold Earned
35,469
144
Minions Killed
81
4
Camps Cleared
8
731,501
Distance Traveled
582,730
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,035
1,005
12
2
2
148,866
0
W
Sobek
7,791
1,113
8
1
1
147,394
0
L
Ishtar
6,964
995
18
3
0
73,953
1
W
Ah Muzen Cab
8,037
1,148
77
11
0
138,907
0
L
Susano
7,265
1,038
28
4
3
146,881
0
L
Nu Wa
6,778
968
8
1
0
123,098
0
W
Ganesha
8,662
1,237
8
1
0
138,209
1
L
Ao Kuang
7,427
1,061
15
2
3
89,932
0
W
Ishtar
8,616
1,231
34
5
2
151,419
0
W
Cupid
8,730
1,247
17
2
1
155,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role