Player Matchup

Baron Samedi
Baron Samedi
GOODBOY YAMI
Baron Samedi
Level 88
God Stats
3W - 2L
1,231 SR
Queue Stats
160W - 186L
1,323 Elo+
Solo
Bellona
Bellona
HeldStarfish134
Bellona
Level 106
God Stats
33W - 29L
1,467 SR
Queue Stats
433W - 475L
1,356 Elo+
Solo
Bacchus
Bacchus
XGhryn56
Bacchus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,242 Elo+
Party 2
Heimdallr
Heimdallr
kubamlody07
Heimdallr
Level 49
God Stats
7W - 6L
1,500 SR
Queue Stats
141W - 166L
1,380 Elo+
Party 2
Ne Zha
Ne Zha
sapke1712
Ne Zha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,359 Elo+
Solo
Team Averages
Level 62
1,440 SR
1,332 Elo+

VS

Team Averages
Level 47
1,393 SR
1,350 Elo+
Poseidon
Poseidon
Falii16
Poseidon
Level 70
God Stats
35W - 44L
1,511 SR
Queue Stats
64W - 79L
1,396 Elo+
Solo
Bacchus
Bacchus
Hochu_kimetsu
Bacchus
Level 6
God Stats
0W - 3L
1,275 SR
Queue Stats
1W - 11L
1,159 Elo+
Party 1
Thanatos
Thanatos
Sans_TheKing_fr
Thanatos
Level 76
God Stats
4W - 14L
1,328 SR
Queue Stats
133W - 126L
1,423 Elo+
Party 1
Odin
Odin
dydykrakra
Odin
Level 43
God Stats
0W - 1L
1,414 SR
Queue Stats
46W - 37L
1,433 Elo+
Party 1
Izanami
Izanami
lelafi30
Izanami
Level 40
God Stats
0W - 2L
1,438 SR
Queue Stats
52W - 61L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GOODBOY YAMI
Baron Samedi
14
3 / 0 / 3
8,301
639
8,333
6,999
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 1
8,018
617
4,190
11,546
7,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
XGhryn56
Bacchus
11
3 / 2 / 6
7,906
608
3,816
10,230
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
kubamlody07
Heimdallr
13
7 / 2 / 4
8,113
624
9,526
7,412
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
sapke1712
Ne Zha
11
3 / 2 / 3
7,447
573
3,842
9,299
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Falii16
Poseidon
10
0 / 3 / 0
6,068
467
3,478
6,294
2,411
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
7
1 / 5 / 1
5,022
386
2,592
9,422
7,729
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
11
5 / 4 / 1
6,856
527
9,202
12,595
6,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
6,565
505
6,748
8,107
8,049
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
lelafi30
Izanami
8
0 / 5 / 0
5,235
403
4,192
8,109
2,762
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
19
Kills
7
7
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Falii16
Poseidon
0
3
0
0
W
Baron Samedi
GOODBOY YAMI
Baron Samedi
3
0
3
4.5
W
3
1
1
3.5
L
Bacchus
1
5
1
0.3
L
Thanatos
5
4
1
1.38
W
Bacchus
XGhryn56
Bacchus
3
2
6
3
L
1
2
1
0.75
W
Heimdallr
kubamlody07
Heimdallr
7
2
4
4.5
L
Izanami
lelafi30
Izanami
0
5
0
0
W
Ne Zha
sapke1712
Ne Zha
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,707
Damage
26,212
45,486
Taken
44,527
25,894
Mitigated
27,155
16,522
Healing
12,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Falii16
Poseidon
3,478
684
0
2,064
6,294
2,411
453
3,951
2,089
45,314
0
W
Baron Samedi
GOODBOY YAMI
Baron Samedi
8,333
861
113
2,244
6,999
3,509
180
3,137
3,862
50,391
0
W
4,190
1,979
0
5,997
11,546
7,273
1,331
0
11,546
0
42,968
L
Bacchus
2,592
426
0
0
9,422
7,729
0
1,976
7,446
8,918
0
L
Thanatos
9,202
2,943
0
8,850
12,595
6,204
0
3,410
9,007
0
48,174
W
Bacchus
XGhryn56
Bacchus
3,816
1,179
317
2,741
10,230
8,078
52
1,677
8,553
24,957
0
L
6,748
1,156
0
0
8,107
8,049
0
985
7,101
0
39,098
W
Heimdallr
kubamlody07
Heimdallr
9,526
4,137
0
1,690
7,412
3,518
782
769
6,643
0
53,750
L
Izanami
lelafi30
Izanami
4,192
3,047
0
1,358
8,109
2,762
0
1,374
6,735
0
31,675
W
Ne Zha
sapke1712
Ne Zha
3,842
1,409
0
3,420
9,299
3,516
331
1,295
8,004
0
32,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,785
Gold Earned
29,746
344
Minions Killed
279
0
Camps Cleared
0
1,187,989
Distance Traveled
1,262,912
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,068
467
69
5
0
168,453
3
W
Baron Samedi
8,301
639
89
7
0
221,173
4
W
Bellona
8,018
617
86
7
0
195,884
0
L
Bacchus
5,022
386
6
0
0
272,121
0
L
Thanatos
6,856
527
73
6
0
290,662
0
W
Bacchus
7,906
608
33
3
0
257,036
4
L
Odin
6,565
505
87
7
0
262,683
3
W
Heimdallr
8,113
624
87
7
0
261,524
4
L
Izanami
5,235
403
44
3
0
268,993
0
W
Ne Zha
7,447
573
49
4
0
252,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role