Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
FanDeWiferlo
Ah Muzen Cab
Masters
Level 88
God Stats
3W - 2L
1,905 SR
Queue Stats
150W - 128L
2,874 MMR
Solo
Achilles
Achilles
Masters
PolishTrashCan
Achilles
Masters
Level 160
God Stats
4W - 9L
1,565 SR
Queue Stats
600W - 589L
2,469 MMR
Solo
Freya
Freya
Diamond I
damorpneus
Freya
Diamond I
Level 154
God Stats
19W - 10L
1,721 SR
Queue Stats
260W - 239L
2,464 MMR
Solo
Fafnir
Fafnir
Masters
pindaNeus
Fafnir
Masters
Level 158
God Stats
10W - 7L
1,729 SR
Queue Stats
121W - 89L
2,690 MMR
Party 1
Ymir
Ymir
Masters
saltonemore
Ymir
Masters
Level 158
God Stats
1W - 3L
1,534 SR
Queue Stats
83W - 61L
2,713 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 144
1,691 SR
2,642 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,586 SR
1,756 MMR
Ratatoskr
Ratatoskr
Masters
 
Ratatoskr
Masters
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Masters
 
Olorun
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond I
 
Bacchus
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Masters
AngryIsASnake
Pele
Masters
Level 148
God Stats
7W - 1L
1,932 SR
Queue Stats
55W - 28L
2,781 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FanDeWiferlo
Ah Muzen Cab
12
1 / 6 / 1
6,877
491
9,792
11,160
4,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
11
2 / 5 / 0
6,741
482
4,362
13,565
5,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Freya
13
0 / 2 / 1
7,192
514
6,816
11,705
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
pindaNeus
Fafnir
10
1 / 3 / 2
7,041
503
4,816
11,493
13,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 1
6,625
473
8,933
17,539
15,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AthenaLancelotYu HuangKhepri

VS

Bans
Hou YiKaliThothTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
6 / 1 / 7
9,347
668
15,483
18,249
9,618
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
 
Nemesis
14
4 / 0 / 2
8,773
627
9,760
12,326
4,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
 
Olorun
14
2 / 1 / 8
8,652
618
10,051
11,659
5,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
 
Bacchus
12
3 / 2 / 5
8,011
572
5,357
11,929
12,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
8 / 0 / 9
9,490
678
10,806
12,984
5,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
23
23
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
6
1
7
9.5
W
Nemesis
 
Nemesis
4
0
2
5
W
Olorun
 
Olorun
2
1
8
6
W
Bacchus
 
Bacchus
3
2
5
2.75
W
8
0
9
12.5
L
Ah Muzen Cab
FanDeWiferlo
Ah Muzen Cab
1
6
1
0.25
L
Achilles
2
5
0
0.4
L
Freya
0
2
1
0.25
L
Fafnir
pindaNeus
Fafnir
1
3
2
0.67
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,719
Damage
51,457
65,462
Taken
67,147
43,839
Mitigated
37,674
16,082
Healing
27,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
15,483
5,658
0
9,330
18,249
9,618
343
6,410
11,327
0
69,854
W
Nemesis
 
Nemesis
9,760
5,617
0
3,305
12,326
4,887
145
5,865
6,237
0
66,330
W
Olorun
 
Olorun
10,051
6,613
939
7,191
11,659
5,052
983
2,237
9,418
77,727
0
W
Bacchus
 
Bacchus
5,357
1,203
0
2,979
11,929
12,831
0
3,233
8,539
17,940
0
W
10,806
3,622
0
4,028
12,984
5,286
348
2,407
10,429
0
78,518
L
Ah Muzen Cab
FanDeWiferlo
Ah Muzen Cab
9,792
3,161
0
1,170
11,160
4,349
0
4,163
6,997
0
64,954
L
Achilles
4,362
950
0
1,369
13,565
5,521
0
2,481
11,084
0
47,405
L
Freya
6,816
2,037
0
6,644
11,705
4,805
0
2,023
9,682
59,522
0
L
Fafnir
pindaNeus
Fafnir
4,816
1,060
0
2,475
11,493
13,436
0
5,142
6,351
14,521
0
L
8,933
2,956
0
4,424
17,539
15,728
0
1,599
15,940
38,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,476
Gold Earned
44,273
391
Minions Killed
546
0
Camps Cleared
0
1,304,404
Distance Traveled
1,541,098
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,347
668
124
9
0
315,265
6
W
Nemesis
8,773
627
125
9
0
314,394
7
W
Olorun
8,652
618
150
11
0
271,238
4
W
Bacchus
8,011
572
31
2
0
290,938
7
W
Pele
9,490
678
116
8
0
349,263
1
L
Ah Muzen Cab
6,877
491
112
8
0
261,365
0
L
Achilles
6,741
482
78
6
0
301,065
1
L
Freya
7,192
514
122
9
0
239,427
0
L
Fafnir
7,041
503
12
1
0
273,322
4
L
Ymir
6,625
473
67
5
0
229,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role