Player Matchup

Fenrir
Fenrir
Frankiethakid
Fenrir
Level 108
God Stats
8W - 8L
1,826 SR
Queue Stats
307W - 318L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
MadElCrack
Ao Kuang
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 173L
1,540 Elo+
Party 1
Ishtar
Ishtar
Slickzy
Ishtar
Level 44
God Stats
23W - 24L
1,688 SR
Queue Stats
313W - 347L
1,523 Elo+
Party 1
Achilles
Achilles
austincalen00
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 2
Olorun
Olorun
watarikira
Olorun
Level 85
God Stats
1W - 3L
1,384 SR
Queue Stats
161W - 166L
1,419 Elo+
Party 2
Team Averages
Level 58
1,580 SR
1,455 Elo+

VS

Team Averages
Level 80
1,504 SR
1,452 Elo+
Nemesis
Nemesis
 
Nemesis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Daggernic
Izanami
Level 147
God Stats
18W - 12L
1,611 SR
Queue Stats
250W - 245L
1,479 Elo+
Solo
Thanatos
Thanatos
Microw311
Thanatos
Level 35
God Stats
7W - 6L
1,438 SR
Queue Stats
149W - 169L
1,376 Elo+
Solo
Hera
Hera
enzedbro
Hera
Level 83
God Stats
18W - 30L
1,174 SR
Queue Stats
377W - 487L
1,388 Elo+
Solo
Guan Yu
Guan Yu
ithangsonsoft
Guan Yu
Level 86
God Stats
3W - 2L
1,796 SR
Queue Stats
505W - 539L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,019
501
5,740
10,122
6,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
MadElCrack
Ao Kuang
11
4 / 1 / 0
7,130
509
3,684
11,227
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ishtar
Slickzy
Ishtar
12
0 / 4 / 1
6,641
474
7,187
13,128
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
austincalen00
Achilles
7
0 / 6 / 1
5,199
371
1,763
11,477
5,171
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
watarikira
Olorun
10
0 / 4 / 1
6,140
439
3,450
9,995
3,938
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
4 / 0 / 3
7,721
552
6,422
8,470
3,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Daggernic
Izanami
14
4 / 1 / 6
8,752
625
11,250
13,097
5,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Microw311
Thanatos
12
4 / 1 / 5
7,380
527
4,962
9,867
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
11
2 / 1 / 7
6,856
490
6,329
5,631
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
11
4 / 1 / 8
7,794
557
3,633
14,766
13,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
18
18
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
3
5.5
W
Izanami
Daggernic
Izanami
4
1
6
7
L
0
3
1
0.17
L
Ao Kuang
MadElCrack
Ao Kuang
4
1
0
4
W
Thanatos
Microw311
Thanatos
4
1
5
6.5
L
Ishtar
Slickzy
Ishtar
0
4
1
0.13
L
Achilles
austincalen00
Achilles
0
6
1
0.08
W
Hera
2
1
7
5.5
W
Guan Yu
4
1
8
8
L
Olorun
watarikira
Olorun
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,824
Damage
32,596
55,949
Taken
51,831
24,016
Mitigated
27,814
14,471
Healing
33,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,422
2,740
0
4,601
8,470
3,873
320
78
8,069
0
39,480
W
Izanami
Daggernic
Izanami
11,250
9,163
0
6,611
13,097
5,120
161
1,820
10,993
0
84,897
L
5,740
1,436
0
3,122
10,122
6,939
0
184
9,503
0
44,789
L
Ao Kuang
MadElCrack
Ao Kuang
3,684
721
0
3,697
11,227
3,719
0
819
10,408
44,773
0
W
Thanatos
Microw311
Thanatos
4,962
1,628
0
9,555
9,867
3,801
279
829
8,944
0
48,605
L
Ishtar
Slickzy
Ishtar
7,187
4,265
0
4,258
13,128
4,249
0
0
13,048
0
48,125
L
Achilles
austincalen00
Achilles
1,763
956
0
136
11,477
5,171
0
1,404
10,033
0
12,687
W
Hera
6,329
1,135
0
500
5,631
2,000
557
2,188
3,443
45,249
0
W
Guan Yu
3,633
1,014
4,721
7,564
14,766
13,020
0
2,219
12,547
0
15,690
L
Olorun
watarikira
Olorun
3,450
1,132
177
3,081
9,995
3,938
1,116
3,922
6,033
45,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,129
Gold Earned
38,503
317
Minions Killed
399
0
Camps Cleared
0
1,126,192
Distance Traveled
1,374,593
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,721
552
91
7
0
301,060
1
W
Izanami
8,752
625
148
11
0
246,065
6
L
Fenrir
7,019
501
84
6
0
249,823
3
L
Ao Kuang
7,130
509
63
5
0
277,621
2
W
Thanatos
7,380
527
76
5
0
292,856
0
L
Ishtar
6,641
474
84
6
0
205,747
3
L
Achilles
5,199
371
18
1
0
175,976
0
W
Hera
6,856
490
72
5
0
252,296
4
W
Guan Yu
7,794
557
12
1
0
282,316
1
L
Olorun
6,140
439
68
5
0
217,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role