Player Matchup

Cupid
Cupid
Jevillax
Cupid
Level 119
God Stats
5W - 4L
1,530 SR
Queue Stats
237W - 249L
1,566 Elo+
Solo
Eset
Eset
OnlineLight483
Eset
Level 22
God Stats
3W - 1L
1,289 SR
Queue Stats
39W - 48L
1,430 Elo+
Solo
Fenrir
Fenrir
balem2001
Fenrir
Level 104
God Stats
2W - 0L
1,650 SR
Queue Stats
10W - 6L
1,423 Elo+
Solo
Cthulhu
Cthulhu
掀纱窥君颜ˇ
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 199L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
没事玩游戏
Nu Wa
Level 127
God Stats
2W - 0L
1,493 SR
Queue Stats
91W - 89L
1,433 Elo+
Party 1
Team Averages
Level 88
1,492 SR
1,462 Elo+

VS

Team Averages
Level 104
1,434 SR
1,460 Elo+
Bellona
Bellona
Artic Legend xD
Bellona
Level 108
God Stats
3W - 1L
1,875 SR
Queue Stats
141W - 141L
1,456 Elo+
Solo
He Bo
He Bo
Erkchab
He Bo
Level 116
God Stats
2W - 6L
1,124 SR
Queue Stats
336W - 328L
1,508 Elo+
Solo
Achilles
Achilles
Extroverts
Achilles
Level 111
God Stats
0W - 4L
1,500 SR
Queue Stats
348W - 346L
1,419 Elo+
Solo
Shiva
Shiva
Fifthmoon16
Shiva
Level 117
God Stats
10W - 4L
1,492 SR
Queue Stats
280W - 326L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
Papa_Juan420
Zhong Kui
Level 67
God Stats
0W - 4L
1,176 SR
Queue Stats
100W - 113L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jevillax
Cupid
16
4 / 2 / 13
9,127
913
14,309
11,651
6,143
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
9 / 1 / 11
9,701
970
12,214
7,543
3,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
balem2001
Fenrir
16
7 / 3 / 9
9,311
931
11,990
14,713
16,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 2 / 17
8,572
857
9,424
14,888
12,620
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 2 / 16
8,110
811
14,478
10,194
4,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
7,610
761
6,324
16,501
18,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
Erkchab
He Bo
13
1 / 4 / 6
7,492
749
10,856
11,791
5,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Extroverts
Achilles
15
6 / 4 / 2
8,714
871
10,634
16,436
20,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 4
8,252
825
13,004
16,538
19,403
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Papa_Juan420
Zhong Kui
14
1 / 3 / 4
7,640
764
8,162
9,829
6,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
31
21
Kills
10
10
Deaths
21
66
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
He Bo
Erkchab
He Bo
1
4
6
1
L
Achilles
Extroverts
Achilles
6
4
2
1.75
L
1
5
4
0.6
W
Cupid
Jevillax
Cupid
4
2
13
5.25
W
9
1
11
14.5
L
Zhong Kui
Papa_Juan420
Zhong Kui
1
3
4
1
W
Fenrir
balem2001
Fenrir
7
3
9
3.83
W
1
2
17
4.75
W
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,415
Damage
48,980
58,989
Taken
71,095
43,814
Mitigated
70,400
28,682
Healing
24,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,324
2,760
973
2,725
16,501
18,211
387
7,755
8,392
0
20,771
L
He Bo
Erkchab
He Bo
10,856
306
1,213
2,898
11,791
5,109
527
5,757
5,730
19,729
0
L
Achilles
Extroverts
Achilles
10,634
2,277
893
4,541
16,436
20,885
63
7,926
8,214
36
18,857
L
13,004
289
3,637
3,220
16,538
19,403
38
8,100
8,050
0
26,087
W
Cupid
Jevillax
Cupid
14,309
6,612
6,699
4,014
11,651
6,143
1,745
2,547
9,104
0
23,656
W
12,214
689
5,646
2,128
7,543
3,473
852
3,227
4,316
17,768
0
L
Zhong Kui
Papa_Juan420
Zhong Kui
8,162
886
1,794
2,344
9,829
6,792
530
5,777
3,916
17,397
0
W
Fenrir
balem2001
Fenrir
11,990
2,095
301
2,265
14,713
16,800
641
6,455
8,258
0
16,541
W
9,424
398
2,489
2,892
14,888
12,620
470
3,988
10,900
21,664
0
W
14,478
4,085
803
1,445
10,194
4,778
384
2,837
7,357
27,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,821
Gold Earned
39,708
113
Minions Killed
107
0
Camps Cleared
0
993,739
Distance Traveled
883,135
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,610
761
25
3
0
178,103
0
L
He Bo
7,492
749
24
2
0
194,822
0
L
Achilles
8,714
871
16
2
0
171,318
0
L
Shiva
8,252
825
20
2
0
191,692
0
W
Cupid
9,127
913
23
2
0
177,230
1
W
Eset
9,701
970
21
2
0
211,025
1
L
Zhong Kui
7,640
764
22
2
0
147,200
0
W
Fenrir
9,311
931
14
1
0
224,014
0
W
Cthulhu
8,572
857
25
3
0
204,921
6
W
Nu Wa
8,110
811
30
3
0
176,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role