Player Matchup

Merlin
Merlin
 
Merlin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AqueousSnake
Hachiman
Level 122
God Stats
0W - 3L
1,421 SR
Queue Stats
214W - 198L
1,559 Elo+
Solo
Shiva
Shiva
Dumptruckbunda
Shiva
Level 36
God Stats
0W - 1L
1,723 SR
Queue Stats
34W - 36L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
LarryTheAlmighty
Baron Samedi
Level 108
God Stats
7W - 5L
1,363 SR
Queue Stats
57W - 57L
1,491 Elo+
Solo
Serqet
Serqet
乡村扛霸子农村非主流
Serqet
Level 160
God Stats
0W - 2L
1,264 SR
Queue Stats
245W - 231L
1,570 Elo+
Solo
Team Averages
Level 113
1,454 SR
1,540 Elo+

VS

Team Averages
Level 125
1,695 SR
1,618 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DeltaQuarti
Discordia
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 78L
1,519 Elo+
Solo
Ishtar
Ishtar
Destr4
Ishtar
Level 148
God Stats
14W - 5L
1,811 SR
Queue Stats
141W - 70L
1,828 Elo+
Party 1
Bacchus
Bacchus
Pegasus12R
Bacchus
Level 48
God Stats
5W - 0L
1,941 SR
Queue Stats
80W - 40L
1,731 Elo+
Party 1
Mulan
Mulan
RogueTemplar
Mulan
Level 160
God Stats
15W - 11L
1,722 SR
Queue Stats
28W - 23L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 0 / 0
6,371
531
3,174
4,667
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
AqueousSnake
Hachiman
12
1 / 3 / 1
6,591
549
3,685
7,364
2,437
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 1 / 1
4,619
385
3,025
6,702
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
LarryTheAlmighty
Baron Samedi
10
0 / 3 / 1
5,768
481
3,673
8,638
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 5 / 1
5,514
460
3,343
9,921
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 0 / 1
7,051
588
3,727
8,553
4,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
DeltaQuarti
Discordia
11
2 / 1 / 0
6,318
527
3,644
5,366
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
Destr4
Ishtar
14
3 / 2 / 1
8,105
675
5,465
7,916
3,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Pegasus12R
Bacchus
10
0 / 0 / 2
6,482
540
3,364
5,126
4,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 1 / 1
7,459
622
8,580
10,229
6,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
12
12
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
0
0
2
W
Thanatos
 
Thanatos
3
0
1
3.5
L
Hachiman
AqueousSnake
Hachiman
1
3
1
0.5
W
Discordia
DeltaQuarti
Discordia
2
1
0
2
W
Ishtar
Destr4
Ishtar
3
2
1
1.75
L
0
1
1
0.5
L
Baron Samedi
LarryTheAlmighty
Baron Samedi
0
3
1
0.17
W
Bacchus
Pegasus12R
Bacchus
0
0
2
1
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,900
Damage
24,780
37,292
Taken
37,190
16,628
Mitigated
20,244
9,868
Healing
20,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,174
178
0
1,084
4,667
1,729
0
2,032
2,635
44,344
0
W
Thanatos
 
Thanatos
3,727
843
0
9,734
8,553
4,112
0
647
7,714
0
57,326
L
Hachiman
AqueousSnake
Hachiman
3,685
2,071
0
838
7,364
2,437
0
434
6,930
0
44,800
W
Discordia
DeltaQuarti
Discordia
3,644
225
0
930
5,366
2,034
0
2,095
3,131
56,279
0
W
Ishtar
Destr4
Ishtar
5,465
3,391
0
2,528
7,916
3,052
1,248
294
7,601
0
75,419
L
3,025
544
160
1,674
6,702
4,462
0
2,617
4,085
0
15,816
L
Baron Samedi
LarryTheAlmighty
Baron Samedi
3,673
293
89
3,162
8,638
4,313
0
0
8,248
36,708
0
W
Bacchus
Pegasus12R
Bacchus
3,364
222
0
2,021
5,126
4,835
0
555
4,420
13,568
0
W
8,580
1,508
0
5,073
10,229
6,211
0
3,256
6,571
0
46,906
L
3,343
749
0
2,861
9,921
3,687
0
1,925
7,836
0
25,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,863
Gold Earned
35,415
305
Minions Killed
435
0
Camps Cleared
0
1,104,100
Distance Traveled
1,206,162
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,371
531
87
7
0
231,835
3
W
Thanatos
7,051
588
98
8
0
280,414
1
L
Hachiman
6,591
549
76
6
0
213,045
1
W
Discordia
6,318
527
99
8
0
224,273
3
W
Ishtar
8,105
675
130
11
0
205,137
3
L
Shiva
4,619
385
20
2
0
204,941
0
L
Baron Samedi
5,768
481
62
5
0
211,399
1
W
Bacchus
6,482
540
22
2
0
262,776
3
W
Mulan
7,459
622
86
7
0
233,562
5
L
Serqet
5,514
460
60
5
0
242,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role