Player Matchup

Baron Samedi
Baron Samedi
Asakirus
Baron Samedi
Level 67
God Stats
1W - 1L
1,658 SR
Queue Stats
13W - 14L
1,270 Elo+
Party 2
Mulan
Mulan
Flopisek
Mulan
Level 109
God Stats
1W - 0L
1,675 SR
Queue Stats
13W - 19L
1,288 Elo+
Party 2
Ah Puch
Ah Puch
MarKE69
Ah Puch
Level 107
God Stats
1W - 0L
1,545 SR
Queue Stats
15W - 20L
1,204 Elo+
Party 2
Team Averages
Level 94
1,626 SR
1,254 Elo+

VS

Team Averages
Level 101
1,638 SR
1,643 Elo+
Fenrir
Fenrir
EzrealSoul
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,559 Elo+
Solo
Athena
Athena
Zuyok
Athena
Level 158
God Stats
549W - 194L
1,770 SR
Queue Stats
585W - 223L
1,778 Elo+
Party 1
Olorun
Olorun
ереВаныч
Olorun
Level 105
God Stats
1W - 1L
1,644 SR
Queue Stats
75W - 60L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Asakirus
Baron Samedi
15
3 / 4 / 7
10,153
677
7,005
11,516
4,991
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Flopisek
Mulan
15
6 / 4 / 6
11,149
743
11,452
16,308
14,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
MarKE69
Ah Puch
16
3 / 2 / 9
11,126
742
19,371
6,582
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EzrealSoul
Fenrir
13
3 / 5 / 5
9,673
645
7,755
14,767
7,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Zuyok
Athena
13
1 / 6 / 8
9,953
664
7,003
24,478
22,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 1 / 2
9,856
657
9,869
8,622
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
12
Kills
10
10
Deaths
12
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Asakirus
Baron Samedi
3
4
7
1.63
L
Fenrir
EzrealSoul
Fenrir
3
5
5
1.1
W
Mulan
Flopisek
Mulan
6
4
6
2.25
W
Ah Puch
MarKE69
Ah Puch
3
2
9
3.75
L
Athena
Zuyok
Athena
1
6
8
0.83
L
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,828
Damage
24,627
34,406
Taken
47,867
22,200
Mitigated
33,575
7,777
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Asakirus
Baron Samedi
7,005
1,342
810
1,197
11,516
4,991
262
6,733
4,783
21,700
0
L
Fenrir
EzrealSoul
Fenrir
7,755
2,396
43
2,798
14,767
7,212
0
8,717
5,953
0
16,517
W
Mulan
Flopisek
Mulan
11,452
2,945
162
3,590
16,308
14,224
707
5,153
11,155
0
33,483
W
Ah Puch
MarKE69
Ah Puch
19,371
2,131
0
2,018
6,582
2,985
734
4,361
2,221
63,250
0
L
Athena
Zuyok
Athena
7,003
2,590
597
3,511
24,478
22,060
0
12,535
11,797
20,835
0
L
9,869
4,325
1,285
3,853
8,622
4,303
54
5,712
2,910
33,416
3,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,428
Gold Earned
29,482
159
Minions Killed
128
7
Camps Cleared
5
783,689
Distance Traveled
629,670
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,153
677
25
2
1
251,194
1
L
Fenrir
9,673
645
29
2
1
194,692
1
W
Mulan
11,149
743
41
3
3
268,166
4
W
Ah Puch
11,126
742
93
6
3
264,329
2
L
Athena
9,953
664
29
2
2
258,476
1
L
Olorun
9,856
657
70
5
2
176,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role