Player Matchup

King Arthur
King Arthur
SuR x LuNaTiK x
King Arthur
Level 104
God Stats
1W - 1L
1,801 SR
Queue Stats
297W - 317L
1,407 Elo+
Solo
Chiron
Chiron
Svani24
Chiron
Level 124
God Stats
11W - 15L
1,510 SR
Queue Stats
349W - 359L
1,470 Elo+
Solo
Hel
Hel
bawren
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,423 Elo+
Party 1
Ishtar
Ishtar
patoangelicala__
Ishtar
Level 98
God Stats
2W - 3L
1,571 SR
Queue Stats
83W - 96L
1,431 Elo+
Solo
Baba Yaga
Baba Yaga
persian_ghost-_-
Baba Yaga
Level 89
God Stats
6W - 4L
1,615 SR
Queue Stats
50W - 45L
1,420 Elo+
Party 1
Team Averages
Level 104
1,599 SR
1,430 Elo+

VS

Team Averages
Level 69
1,578 SR
1,473 Elo+
Bakasura
Bakasura
 
Bakasura
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BTS_02
Hel
Level 79
God Stats
62W - 69L
1,461 SR
Queue Stats
99W - 117L
1,413 Elo+
Solo
Ishtar
Ishtar
Il Ramos Il
Ishtar
Level 63
God Stats
9W - 8L
1,685 SR
Queue Stats
145W - 182L
1,398 Elo+
Solo
Sylvanus
Sylvanus
THE_DR34M_SHAKER
Sylvanus
Level 81
God Stats
3W - 1L
1,744 SR
Queue Stats
289W - 217L
1,596 Elo+
Solo
Guan Yu
Guan Yu
sweezmoste
Guan Yu
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 15L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SuR x LuNaTiK x
King Arthur
15
0 / 11 / 0
9,564
383
11,962
29,106
22,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Svani24
Chiron
19
4 / 4 / 1
11,762
470
19,419
26,042
11,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
bawren
Hel
13
1 / 5 / 0
8,486
339
5,505
20,444
19,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 3 / 2
9,625
385
13,261
20,205
9,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
14
1 / 4 / 0
9,390
376
18,822
16,319
8,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
11 / 0 / 4
14,498
580
17,263
25,712
16,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hel
BTS_02
Hel
19
6 / 1 / 11
13,282
531
28,113
36,130
22,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
19
2 / 4 / 5
12,932
517
10,707
24,892
11,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 1 / 13
12,939
518
15,550
34,887
57,456
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
sweezmoste
Guan Yu
19
5 / 0 / 7
13,793
552
11,858
24,328
27,415
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
6
Kills
27
27
Deaths
6
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
0
4
13
W
Hel
BTS_02
Hel
6
1
11
11.5
W
Ishtar
2
4
5
1.13
L
King Arthur
SuR x LuNaTiK x
King Arthur
0
11
0
0
L
Chiron
Svani24
Chiron
4
4
1
1.13
W
3
1
13
9.5
L
Hel
bawren
Hel
1
5
0
0.2
L
0
3
2
0.33
L
Baba Yaga
1
4
0
0.25
W
Guan Yu
sweezmoste
Guan Yu
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,969
Damage
83,491
112,116
Taken
145,949
71,888
Mitigated
135,916
34,267
Healing
77,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
17,263
11,884
0
8,463
25,712
16,094
2,064
7,300
18,412
0
136,599
W
Hel
BTS_02
Hel
28,113
3,084
9,766
19,946
36,130
22,989
519
7,895
28,235
98,199
0
W
Ishtar
10,707
6,133
1,310
7,746
24,892
11,962
7,063
4,966
19,926
0
109,067
L
King Arthur
SuR x LuNaTiK x
King Arthur
11,962
2,675
0
4,351
29,106
22,787
0
2,891
25,337
0
66,054
L
Chiron
Svani24
Chiron
19,419
4,488
465
8,908
26,042
11,839
1,567
6,848
18,654
0
128,930
W
15,550
3,490
6,360
12,736
34,887
57,456
525
9,194
25,693
51,090
0
L
Hel
bawren
Hel
5,505
518
6,287
7,412
20,444
19,062
401
11,074
8,147
24,974
0
L
13,261
7,334
0
3,627
20,205
9,669
0
11,726
8,193
0
88,500
L
Baba Yaga
18,822
982
0
3,217
16,319
8,531
0
9,586
6,192
67,962
0
W
Guan Yu
sweezmoste
Guan Yu
11,858
1,814
4,410
7,181
24,328
27,415
3,013
3,729
20,599
0
90,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,827
Gold Earned
67,444
533
Minions Killed
698
0
Camps Cleared
0
2,218,866
Distance Traveled
2,525,168
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,498
580
187
7
0
630,215
0
W
Hel
13,282
531
139
6
0
539,903
7
W
Ishtar
12,932
517
166
7
0
426,462
4
L
King Arthur
9,564
383
97
4
0
403,262
1
L
Chiron
11,762
470
177
7
0
431,042
3
W
Sylvanus
12,939
518
58
2
0
449,534
1
L
Hel
8,486
339
39
2
0
461,383
1
L
Ishtar
9,625
385
131
5
0
454,285
1
L
Baba Yaga
9,390
376
89
4
0
468,894
1
W
Guan Yu
13,793
552
148
6
0
479,054
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role