Player Matchup

Skadi
Skadi
Silver II
Guserranoch16
Skadi
Silver II
Level 98
God Stats
1W - 1L
1,415 SR
Queue Stats
14W - 18L
1,197 MMR
Solo
Sol
Sol
Platinum IV
HorusGangFcxkSet
Sol
Platinum IV
Level 144
God Stats
3W - 2L
1,639 SR
Queue Stats
63W - 74L
1,696 MMR
Solo
Khepri
Khepri
Silver II
Jashulthor
Khepri
Silver II
Level 160
God Stats
28W - 19L
1,787 SR
Queue Stats
327W - 347L
916 MMR
Solo
Susano
Susano
Silver V
JosueSeus
Susano
Silver V
Level 154
God Stats
18W - 8L
1,571 SR
Queue Stats
214W - 232L
394 MMR
Solo
Olorun
Olorun
Silver I
cvs6
Olorun
Silver I
Level 62
God Stats
9W - 6L
1,502 SR
Queue Stats
257W - 255L
1,188 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,583 SR
1,078 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,598 SR
1,080 MMR
Danzaburou
Danzaburou
Bronze I
Havocwar12
Danzaburou
Bronze I
Level 48
God Stats
7W - 13L
1,461 SR
Queue Stats
35W - 52L
904 MMR
Solo
Sylvanus
Sylvanus
Platinum III
JAVIEEFROZE
Sylvanus
Platinum III
Level 114
God Stats
24W - 13L
1,659 SR
Queue Stats
166W - 171L
1,908 MMR
Solo
Scylla
Scylla
Bronze IV
Joseph0606
Scylla
Bronze IV
Level 89
God Stats
1W - 3L
1,503 SR
Queue Stats
254W - 304L
-66 MMR
Solo
Odin
Odin
Silver III
Nikadzma
Odin
Silver III
Level 119
God Stats
4W - 2L
1,723 SR
Queue Stats
91W - 96L
974 MMR
Solo
Horus
Horus
Platinum IV
RaidBoss
Horus
Platinum IV
Level 158
God Stats
28W - 24L
1,644 SR
Queue Stats
607W - 591L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 5
17,065
609
31,236
18,377
9,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 6 / 7
16,385
585
44,985
36,470
19,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
Jashulthor
Khepri
19
2 / 5 / 13
14,383
514
6,819
26,263
36,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
JosueSeus
Susano
20
5 / 8 / 14
15,356
548
15,705
27,127
14,321
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
cvs6
Olorun
20
5 / 3 / 5
16,174
578
26,108
25,961
17,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bans
LancelotAtlasBakasuraCupid

VS

Bans
ThanatosMercuryYemojaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Havocwar12
Danzaburou
18
6 / 9 / 4
13,237
473
21,922
29,529
14,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
JAVIEEFROZE
Sylvanus
18
2 / 7 / 13
13,067
467
10,320
41,644
48,545
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
Joseph0606
Scylla
20
3 / 9 / 11
13,777
492
12,518
22,452
10,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
20
7 / 3 / 5
14,247
509
17,652
23,884
34,401
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
RaidBoss
Horus
19
7 / 7 / 10
14,109
504
21,892
40,501
29,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
68
34
Kills
25
25
Deaths
35
44
Assists
43
Player
Kills
Deaths
Assists
KDA
W
10
3
5
4.17
L
Danzaburou
Havocwar12
Danzaburou
6
9
4
0.89
W
12
6
7
2.58
L
Sylvanus
JAVIEEFROZE
Sylvanus
2
7
13
1.21
W
Khepri
Jashulthor
Khepri
2
5
13
1.7
L
Scylla
Joseph0606
Scylla
3
9
11
0.94
W
Susano
JosueSeus
Susano
5
8
14
1.5
L
Odin
7
3
5
3.17
L
Horus
RaidBoss
Horus
7
7
10
1.71
W
Olorun
cvs6
Olorun
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,853
Damage
84,304
134,198
Taken
158,010
96,735
Mitigated
137,210
52,747
Healing
41,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,236
15,574
0
1,522
18,377
9,439
0
3,847
14,530
0
156,704
L
Danzaburou
Havocwar12
Danzaburou
21,922
11,401
0
5,229
29,529
14,416
0
11,854
17,675
0
99,675
W
44,985
22,751
0
19,272
36,470
19,001
10,930
8,075
28,395
163,633
20,430
L
Sylvanus
JAVIEEFROZE
Sylvanus
10,320
1,754
6,704
8,325
41,644
48,545
0
15,317
26,327
33,926
0
W
Khepri
Jashulthor
Khepri
6,819
477
0
8,242
26,263
36,667
438
7,669
17,655
28,016
0
L
Scylla
Joseph0606
Scylla
12,518
2,389
0
2,561
22,452
10,333
2,540
11,786
10,666
97,453
0
W
Susano
JosueSeus
Susano
15,705
2,277
0
6,494
27,127
14,321
412
2,339
24,788
0
95,426
L
Odin
17,652
2,196
0
2,320
23,884
34,401
1,055
11,166
12,718
0
109,503
L
Horus
RaidBoss
Horus
21,892
9,577
2,887
13,103
40,501
29,515
180
19,969
20,532
0
87,929
W
Olorun
cvs6
Olorun
26,108
12,081
1,167
16,050
25,961
17,307
5,683
4,418
21,543
142,882
12,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,363
Gold Earned
68,437
765
Minions Killed
618
0
Camps Cleared
0
2,473,223
Distance Traveled
2,392,557
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
17,065
609
187
7
0
496,836
7
L
Danzaburou
13,237
473
141
5
0
473,806
5
W
Sol
16,385
585
201
7
0
453,978
7
L
Sylvanus
13,067
467
44
2
0
443,480
6
W
Khepri
14,383
514
44
2
0
525,427
9
L
Scylla
13,777
492
147
5
0
432,164
4
W
Susano
15,356
548
132
5
0
529,422
5
L
Odin
14,247
509
190
7
0
546,952
1
L
Horus
14,109
504
96
3
0
496,155
6
W
Olorun
16,174
578
201
7
0
467,560
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role