Player Matchup

Bakasura
Bakasura
ChaotikPanda
Bakasura
Level 128
God Stats
1W - 5L
1,252 SR
Queue Stats
67W - 87L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
FrenzyTheBro
Baron Samedi
Level 155
God Stats
1W - 1L
1,754 SR
Queue Stats
270W - 254L
1,558 Elo+
Party 1
Ra
Ra
Negasis 69
Ra
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 100L
1,510 Elo+
Solo
Nemesis
Nemesis
iMercxx
Nemesis
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 29L
1,465 Elo+
Party 1
Ishtar
Ishtar
popanop
Ishtar
Level 154
God Stats
2W - 4L
1,648 SR
Queue Stats
212W - 208L
1,557 Elo+
Solo
Team Averages
Level 136
1,531 SR
1,511 Elo+

VS

Team Averages
Level 104
1,495 SR
1,544 Elo+
Neith
Neith
BulgeOmens
Neith
Level 49
God Stats
1W - 0L
1,254 SR
Queue Stats
6W - 9L
1,372 Elo+
Solo
Atlas
Atlas
OzoneLayerAU
Atlas
Level 62
God Stats
21W - 15L
1,768 SR
Queue Stats
175W - 202L
1,595 Elo+
Solo
Nemesis
Nemesis
Sømnus
Nemesis
Level 127
God Stats
6W - 6L
1,492 SR
Queue Stats
63W - 54L
1,532 Elo+
Party 2
Vamana
Vamana
Yerkóxmaul
Vamana
Level 145
God Stats
4W - 2L
1,459 SR
Queue Stats
291W - 249L
1,615 Elo+
Solo
Scylla
Scylla
nicksaber
Scylla
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChaotikPanda
Bakasura
12
2 / 4 / 0
7,284
520
7,218
13,661
6,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
FrenzyTheBro
Baron Samedi
9
1 / 5 / 0
6,203
443
5,049
12,630
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 0
7,217
516
5,508
10,822
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
iMercxx
Nemesis
9
2 / 7 / 0
6,245
446
5,330
13,792
5,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
popanop
Ishtar
13
0 / 2 / 2
7,678
548
6,395
9,354
3,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 2 / 4
8,061
576
6,523
9,374
3,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 13
7,955
568
7,190
12,231
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Sømnus
Nemesis
13
4 / 0 / 8
7,904
565
7,538
11,817
5,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
15
5 / 2 / 2
9,153
654
12,152
13,892
8,748
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
nicksaber
Scylla
14
7 / 0 / 7
8,531
609
8,478
5,753
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
5
Kills
21
22
Deaths
5
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
2
2
4
2
L
Bakasura
ChaotikPanda
Bakasura
2
4
0
0.5
L
Baron Samedi
FrenzyTheBro
Baron Samedi
1
5
0
0.2
L
0
4
0
0
W
3
1
13
9.5
W
Nemesis
Sømnus
Nemesis
4
0
8
8
W
Vamana
5
2
2
3
L
Nemesis
iMercxx
Nemesis
2
7
0
0.29
W
Scylla
nicksaber
Scylla
7
0
7
10.5
L
Ishtar
popanop
Ishtar
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,500
Damage
41,881
60,259
Taken
53,067
29,048
Mitigated
31,881
17,124
Healing
12,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,523
3,013
0
1,459
9,374
3,440
0
677
8,697
0
58,105
L
Bakasura
ChaotikPanda
Bakasura
7,218
4,263
0
4,149
13,661
6,266
0
919
12,742
0
35,193
L
Baron Samedi
FrenzyTheBro
Baron Samedi
5,049
747
375
3,336
12,630
8,988
0
6,716
5,762
16,138
0
L
5,508
514
729
3,050
10,822
4,879
0
4,614
6,064
72,298
0
W
7,190
3,294
0
4,488
12,231
12,207
120
3,929
8,022
22,484
0
W
Nemesis
Sømnus
Nemesis
7,538
3,733
0
1,045
11,817
5,093
504
2,524
9,293
0
60,997
W
Vamana
12,152
7,028
0
4,289
13,892
8,748
0
804
11,194
0
87,972
L
Nemesis
iMercxx
Nemesis
5,330
2,458
0
1,989
13,792
5,483
0
2,374
11,318
0
37,761
W
Scylla
nicksaber
Scylla
8,478
1,241
0
1,115
5,753
2,393
699
2,623
3,130
67,253
0
L
Ishtar
popanop
Ishtar
6,395
4,037
0
3,496
9,354
3,432
0
649
8,705
0
70,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,627
Gold Earned
41,604
419
Minions Killed
520
0
Camps Cleared
0
1,325,001
Distance Traveled
1,502,723
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,061
576
118
8
0
262,214
1
L
Bakasura
7,284
520
91
7
0
293,183
4
L
Baron Samedi
6,203
443
15
1
0
239,376
7
L
Ra
7,217
516
134
10
0
275,163
1
W
Atlas
7,955
568
10
1
0
290,983
0
W
Nemesis
7,904
565
95
7
0
364,822
1
W
Vamana
9,153
654
164
12
0
295,886
1
L
Nemesis
6,245
446
58
4
0
264,742
1
W
Scylla
8,531
609
133
10
0
288,818
6
L
Ishtar
7,678
548
121
9
0
252,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role