Player Matchup

Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
 
Yu Huang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
GiggleTherapy
Ne Zha
Level 159
God Stats
13W - 15L
1,490 SR
Queue Stats
652W - 500L
1,546 Elo+
Party 2
Odin
Odin
Pandas Jr Rp
Odin
Level 69
God Stats
2W - 0L
1,832 SR
Queue Stats
45W - 35L
1,467 Elo+
Party 2
Izanami
Izanami
RednckGrrl
Izanami
Level 88
God Stats
12W - 5L
1,471 SR
Queue Stats
771W - 698L
1,388 Elo+
Party 2
Team Averages
Level 126
1,559 SR
1,480 Elo+

VS

Team Averages
Level 83
1,483 SR
1,493 Elo+
Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Bloodlaser
Heimdallr
Level 113
God Stats
14W - 12L
1,415 SR
Queue Stats
456W - 336L
1,606 Elo+
Party 1
Bacchus
Bacchus
VladTMS
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,294 Elo+
Solo
Nemesis
Nemesis
x_Kenzi_x
Nemesis
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
533W - 388L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 0 / 3
5,901
1,180
3,275
1,803
789
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Yu Huang
 
Yu Huang
10
0 / 0 / 3
5,289
1,058
3,346
2,759
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 0 / 0
6,234
1,247
5,090
3,665
1,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 4
5,204
1,041
1,811
3,755
3,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
RednckGrrl
Izanami
9
0 / 1 / 4
5,254
1,051
1,879
3,111
1,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 1 / 0
4,948
990
2,713
5,798
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
 
Cu Chulainn
8
0 / 1 / 0
4,482
896
1,799
4,233
4,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Bloodlaser
Heimdallr
10
0 / 1 / 1
4,668
934
3,958
3,906
1,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
VladTMS
Bacchus
5
0 / 0 / 0
4,220
844
0
0
0
Nemesis
x_Kenzi_x
Nemesis
9
0 / 1 / 1
4,774
955
1,719
3,897
2,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
4
Kills
1
1
Deaths
4
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
3
2.5
W
Yu Huang
 
Yu Huang
0
0
3
1.5
L
Cerberus
 
Cerberus
1
1
0
1
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
L
Heimdallr
Bloodlaser
Heimdallr
0
1
1
0.5
W
3
0
0
3
W
0
0
4
2
W
Izanami
RednckGrrl
Izanami
0
1
4
2
L
Bacchus
VladTMS
Bacchus
0
0
0
0
L
Nemesis
x_Kenzi_x
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,401
Damage
10,189
15,093
Taken
17,834
8,669
Mitigated
13,353
4,686
Healing
3,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,275
196
487
255
1,803
789
675
329
1,474
7,180
0
W
Yu Huang
 
Yu Huang
3,346
407
415
495
2,759
1,288
64
851
1,908
7,249
0
L
Cerberus
 
Cerberus
2,713
120
0
978
5,798
4,927
0
1,797
4,001
5,019
0
L
Cu Chulainn
 
Cu Chulainn
1,799
398
0
0
4,233
4,027
0
1,665
2,568
0
5,738
L
Heimdallr
Bloodlaser
Heimdallr
3,958
220
0
397
3,906
1,760
0
1,353
2,553
0
9,983
W
5,090
785
891
870
3,665
1,798
431
344
3,321
0
14,290
W
1,811
217
265
626
3,755
3,103
119
741
3,014
0
1,908
W
Izanami
RednckGrrl
Izanami
1,879
878
0
382
3,111
1,691
177
448
2,663
0
7,021
L
Bacchus
VladTMS
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
x_Kenzi_x
Nemesis
1,719
339
945
1,343
3,897
2,639
0
1,806
2,091
0
3,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,882
Gold Earned
23,092
50
Minions Killed
30
0
Camps Cleared
0
479,561
Distance Traveled
355,900
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,901
1,180
11
2
0
96,081
2
W
Yu Huang
5,289
1,058
8
2
0
75,506
0
L
Cerberus
4,948
990
5
1
0
91,138
0
L
Cu Chulainn
4,482
896
4
1
0
79,003
0
L
Heimdallr
4,668
934
15
3
0
97,389
0
W
Ne Zha
6,234
1,247
13
3
0
115,182
1
W
Odin
5,204
1,041
2
0
0
113,187
0
W
Izanami
5,254
1,051
16
3
0
79,605
0
L
Bacchus
4,220
844
0
0
0
1,305
0
L
Nemesis
4,774
955
6
1
0
87,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role