Player Matchup

Hercules
Hercules
 
Hercules
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
DeathSpared1209
Hera
Level 63
God Stats
0W - 1L
1,147 SR
Queue Stats
34W - 37L
1,411 Elo+
Party 1
Bacchus
Bacchus
ILYx_Chaosj11
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,433 Elo+
Party 1
Izanami
Izanami
MFJE5233
Izanami
Level 129
God Stats
1W - 1L
2,018 SR
Queue Stats
4W - 5L
1,535 Elo+
Party 1
Arachne
Arachne
Scorpyo550
Arachne
Level 123
God Stats
46W - 34L
1,574 SR
Queue Stats
183W - 190L
1,387 Elo+
Solo
Team Averages
Level 81
1,548 SR
1,453 Elo+

VS

Team Averages
Level 67
1,505 SR
1,436 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
COBRA78
Nu Wa
Level 107
God Stats
11W - 18L
1,310 SR
Queue Stats
150W - 172L
1,347 Elo+
Party 2
Athena
Athena
MH3201
Athena
Level 39
God Stats
9W - 7L
1,627 SR
Queue Stats
121W - 169L
1,348 Elo+
Solo
Susano
Susano
Need Aphro
Susano
Level 2
God Stats
7W - 0L
1,696 SR
Queue Stats
15W - 2L
1,697 Elo+
Party 3
Ares
Ares
QcDeeQc
Ares
Level 26
God Stats
20W - 29L
1,395 SR
Queue Stats
23W - 40L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 0 / 3
10,958
996
9,480
15,189
14,322
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 11 / 3
10,090
917
7,568
17,903
5,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
17
0 / 3 / 5
10,731
976
9,474
13,258
16,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
MFJE5233
Izanami
16
5 / 7 / 3
11,830
1,075
20,240
21,579
7,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Scorpyo550
Arachne
17
1 / 7 / 6
10,582
962
18,132
26,861
13,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

116

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
4 / 0 / 15
12,804
1,164
14,430
14,499
14,517
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
COBRA78
Nu Wa
18
0 / 3 / 16
11,849
1,077
17,492
10,561
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
MH3201
Athena
17
0 / 2 / 6
10,166
924
5,544
16,118
16,652
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Need Aphro
Susano
19
22 / 0 / 4
15,358
1,396
46,244
11,019
6,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
QcDeeQc
Ares
18
2 / 3 / 11
12,912
1,174
7,081
17,148
29,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
8
Kills
28
28
Deaths
8
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
0
3
3.5
W
Gilgamesh
 
Gilgamesh
4
0
15
11.5
W
Nu Wa
COBRA78
Nu Wa
0
3
16
2.67
L
0
11
3
0.14
L
Bacchus
0
3
5
0.83
L
Izanami
MFJE5233
Izanami
5
7
3
0.93
W
Athena
MH3201
Athena
0
2
6
1.5
W
Susano
Need Aphro
Susano
22
0
4
24
W
Ares
QcDeeQc
Ares
2
3
11
2.5
L
Arachne
Scorpyo550
Arachne
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,894
Damage
90,791
94,790
Taken
69,345
57,834
Mitigated
73,027
14,098
Healing
6,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,480
2,564
0
3,007
15,189
14,322
0
6,910
8,279
0
35,345
W
Gilgamesh
 
Gilgamesh
14,430
5,326
2,116
1,410
14,499
14,517
0
5,325
9,174
1,931
28,911
W
Nu Wa
COBRA78
Nu Wa
17,492
6,154
0
797
10,561
6,454
0
1,321
9,240
60,582
0
L
7,568
2,314
129
627
17,903
5,599
0
3,691
14,212
29,145
0
L
Bacchus
9,474
965
0
1,338
13,258
16,764
0
5,238
8,020
28,343
0
L
Izanami
MFJE5233
Izanami
20,240
18,238
0
2,317
21,579
7,869
0
6,559
15,020
0
64,408
W
Athena
MH3201
Athena
5,544
1,066
0
190
16,118
16,652
0
3,073
13,045
21,905
0
W
Susano
Need Aphro
Susano
46,244
17,099
0
634
11,019
6,166
0
3,333
7,686
0
69,825
W
Ares
QcDeeQc
Ares
7,081
656
0
1,311
17,148
29,238
0
3,990
13,158
15,844
0
L
Arachne
Scorpyo550
Arachne
18,132
13,617
0
6,680
26,861
13,280
0
8,768
18,093
0
27,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,191
Gold Earned
63,089
246
Minions Killed
256
8
Camps Cleared
9
1,050,349
Distance Traveled
1,067,704
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,958
996
66
6
0
225,755
1
W
Gilgamesh
12,804
1,164
31
3
4
218,925
3
W
Nu Wa
11,849
1,077
116
11
0
178,978
0
L
Hera
10,090
917
40
4
3
172,327
0
L
Bacchus
10,731
976
35
3
1
225,239
0
L
Izanami
11,830
1,075
88
8
2
194,152
0
W
Athena
10,166
924
36
3
1
213,395
0
W
Susano
15,358
1,396
62
6
3
246,101
1
W
Ares
12,912
1,174
11
1
1
210,305
1
L
Arachne
10,582
962
17
2
2
232,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role