Player Matchup

Sobek
Sobek
Baltrian_00
Sobek
Level 79
God Stats
4W - 4L
1,500 SR
Queue Stats
208W - 209L
1,592 Elo+
Solo
Ymir
Ymir
Punica
Ymir
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 49L
1,393 Elo+
Solo
Zhong Kui
Zhong Kui
darknonal
Zhong Kui
Level 88
God Stats
3W - 3L
1,570 SR
Queue Stats
287W - 286L
1,459 Elo+
Solo
Ishtar
Ishtar
kinghtfrost
Ishtar
Level 123
God Stats
0W - 1L
1,763 SR
Queue Stats
82W - 94L
1,429 Elo+
Solo
Freya
Freya
valkerine
Freya
Level 87
God Stats
4W - 7L
1,334 SR
Queue Stats
209W - 238L
1,356 Elo+
Solo
Team Averages
Level 104
1,533 SR
1,446 Elo+

VS

Team Averages
Level 127
1,492 SR
1,460 Elo+
Thanatos
Thanatos
 
Thanatos
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Psychodellia
Athena
Level 123
God Stats
2W - 1L
1,436 SR
Queue Stats
152W - 161L
1,425 Elo+
Solo
Janus
Janus
Traysi
Janus
Level 125
God Stats
7W - 8L
1,524 SR
Queue Stats
580W - 620L
1,397 Elo+
Party 1
Chaac
Chaac
mo_barbieri
Chaac
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 62L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
9,037
822
6,253
17,495
23,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
Punica
Ymir
5
0 / 0 / 0
5,880
535
0
0
0
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
darknonal
Zhong Kui
14
3 / 7 / 2
8,290
754
10,353
14,487
10,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
16
2 / 5 / 5
8,477
771
15,868
14,451
8,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
valkerine
Freya
16
2 / 3 / 3
8,056
732
6,485
12,152
7,181
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 0 / 9
9,387
853
9,324
6,606
3,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
 
Awilix
16
2 / 3 / 10
9,038
822
6,108
12,337
10,937
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
16
2 / 3 / 8
8,934
812
5,682
14,717
14,434
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Traysi
Janus
17
4 / 1 / 12
9,937
903
16,049
6,852
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 11
9,329
848
15,450
19,426
17,732
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
10
Kills
18
18
Deaths
10
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
0
9
10.5
W
Awilix
 
Awilix
2
3
10
2.33
L
3
3
4
1.67
W
Athena
2
3
8
2
L
Ymir
Punica
Ymir
0
0
0
0
W
Janus
Traysi
Janus
4
1
12
10
L
Zhong Kui
darknonal
Zhong Kui
3
7
2
0.57
L
Ishtar
2
5
5
0.9
W
4
3
11
3.17
L
Freya
valkerine
Freya
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,959
Damage
52,613
58,585
Taken
59,938
49,280
Mitigated
50,593
14,626
Healing
29,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,324
1,518
736
6,095
6,606
3,819
217
3,439
3,167
0
12,598
W
Awilix
 
Awilix
6,108
1,249
1,866
3,030
12,337
10,937
37
5,019
7,318
0
14,774
L
6,253
743
1,331
4,079
17,495
23,243
0
6,604
10,599
12,136
0
W
Athena
5,682
1,383
2,976
2,458
14,717
14,434
809
5,425
9,292
10,542
0
L
Ymir
Punica
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Traysi
Janus
16,049
2,196
2,004
2,307
6,852
3,671
2,923
3,623
3,229
36,111
0
L
Zhong Kui
darknonal
Zhong Kui
10,353
1,530
371
1,546
14,487
10,505
0
3,922
10,413
17,820
0
L
Ishtar
15,868
7,321
517
2,040
14,451
8,351
0
4,692
9,481
0
37,049
W
15,450
1,830
638
7,516
19,426
17,732
901
5,585
13,841
0
32,075
L
Freya
valkerine
Freya
6,485
2,373
1,416
3,326
12,152
7,181
0
5,574
6,361
15,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,740
Gold Earned
46,625
91
Minions Killed
130
0
Camps Cleared
0
786,480
Distance Traveled
1,123,804
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,387
853
9
1
0
267,160
1
W
Awilix
9,038
822
16
1
0
222,912
5
L
Sobek
9,037
822
7
1
0
217,881
0
W
Athena
8,934
812
15
1
0
230,687
0
L
Ymir
5,880
535
0
0
0
20,304
0
W
Janus
9,937
903
66
6
0
163,354
3
L
Zhong Kui
8,290
754
20
2
0
167,767
0
L
Ishtar
8,477
771
44
4
0
188,452
4
W
Chaac
9,329
848
24
2
0
239,691
0
L
Freya
8,056
732
20
2
0
192,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role