Player Matchup

Gilgamesh
Gilgamesh
Blood-diamond400
Gilgamesh
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 86L
1,339 Elo+
Solo
Osiris
Osiris
Ganstaboy2545
Osiris
Level 27
God Stats
1W - 4L
1,202 SR
Queue Stats
15W - 60L
1,309 Elo+
Party 2
Chernobog
Chernobog
comic-rain1
Chernobog
Level 34
God Stats
0W - 2L
1,288 SR
Queue Stats
18W - 49L
1,325 Elo+
Party 2
Tiamat
Tiamat
dizzy-spiracle9
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 98L
1,318 Elo+
Party 2
Neith
Neith
tapionFIRE
Neith
Level 65
God Stats
4W - 8L
1,518 SR
Queue Stats
209W - 233L
1,334 Elo+
Solo
Team Averages
Level 39
1,402 SR
1,325 Elo+

VS

Team Averages
Level 84
1,567 SR
1,452 Elo+
Ymir
Ymir
DragonSleyer610
Ymir
Level 6
God Stats
6W - 4L
1,721 SR
Queue Stats
130W - 173L
1,595 Elo+
Party 1
Agni
Agni
MaxPainda007
Agni
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 64L
1,342 Elo+
Solo
Cabrakan
Cabrakan
Themaskchanel
Cabrakan
Level 84
God Stats
8W - 3L
1,710 SR
Queue Stats
156W - 160L
1,423 Elo+
Solo
Ishtar
Ishtar
danikopiuzasny
Ishtar
Level 160
God Stats
10W - 16L
1,421 SR
Queue Stats
578W - 578L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
stepan_zenit
Nu Wa
Level 124
God Stats
65W - 67L
1,481 SR
Queue Stats
486W - 555L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
5
1 / 0 / 0
4,284
428
1,597
4,404
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 4 / 0
4,761
476
1,415
7,173
3,524
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
comic-rain1
Chernobog
7
0 / 2 / 1
4,506
451
1,131
3,552
1,487
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
4,677
468
3,750
5,173
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
8
0 / 2 / 0
4,730
473
2,243
4,905
1,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,562
556
1,337
6,340
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 1 / 0
6,595
660
5,246
5,386
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Themaskchanel
Cabrakan
9
2 / 1 / 1
5,493
549
2,027
7,367
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 0 / 0
5,584
558
4,369
5,382
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 1
5,620
562
3,390
2,929
879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
9
9
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
1
0
0
1
W
0
0
2
1
L
1
4
0
0.25
W
5
1
0
5
W
Cabrakan
Themaskchanel
Cabrakan
2
1
1
2.5
L
Chernobog
comic-rain1
Chernobog
0
2
1
0.25
W
2
0
0
2
L
0
1
0
0
W
0
0
1
0.5
L
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,136
Damage
16,369
25,207
Taken
27,404
10,855
Mitigated
12,339
5,649
Healing
9,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
1,597
613
0
1,521
4,404
1,932
0
2,260
2,144
0
11,227
W
1,337
136
0
1,788
6,340
3,663
26
1,537
4,803
8,900
0
L
1,415
148
72
472
7,173
3,524
0
4,107
3,066
0
18,044
W
5,246
723
0
1,740
5,386
1,597
924
630
4,733
35,440
0
W
Cabrakan
Themaskchanel
Cabrakan
2,027
425
0
410
7,367
4,340
35
289
7,078
28,711
0
L
Chernobog
comic-rain1
Chernobog
1,131
522
0
7
3,552
1,487
0
2,600
952
0
20,959
W
4,369
1,992
0
3,530
5,382
1,860
1,240
1,294
4,088
0
43,656
L
3,750
334
126
1,596
5,173
2,070
602
1,635
3,538
26,091
0
W
3,390
862
0
1,705
2,929
879
954
0
2,929
35,733
0
L
Neith
2,243
382
0
1,855
4,905
1,842
0
1,398
3,507
0
30,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,958
Gold Earned
28,854
197
Minions Killed
264
0
Camps Cleared
0
769,176
Distance Traveled
859,842
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,284
428
22
2
0
124,359
3
W
Ymir
5,562
556
8
1
0
171,302
0
L
Osiris
4,761
476
30
3
0
168,631
0
W
Agni
6,595
660
54
5
0
180,182
0
W
Cabrakan
5,493
549
52
5
0
182,947
0
L
Chernobog
4,506
451
41
4
0
126,118
0
W
Ishtar
5,584
558
90
9
0
155,115
1
L
Tiamat
4,677
468
48
5
0
182,918
4
W
Nu Wa
5,620
562
60
6
0
170,296
4
L
Neith
4,730
473
56
6
0
167,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role