Player Matchup

Chiron
Chiron
Hazzalee
Chiron
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,483 Elo+
Solo
Izanami
Izanami
Lissevgeniy555
Izanami
Level 160
God Stats
13W - 8L
1,562 SR
Queue Stats
701W - 730L
1,533 Elo+
Solo
Hun Batz
Hun Batz
NightKillZ
Hun Batz
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 10L
1,599 Elo+
Solo
Ymir
Ymir
ThePredator22k
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,433 Elo+
Solo
Artio
Artio
pabculerocky74
Artio
Level 29
God Stats
2W - 1L
1,508 SR
Queue Stats
111W - 112L
1,460 Elo+
Solo
Team Averages
Level 88
1,514 SR
1,502 Elo+

VS

Team Averages
Level 127
1,386 SR
1,451 Elo+
Set
Set
DoctorRabbit
Set
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,423 Elo+
Solo
Ravana
Ravana
Orígenes
Ravana
Level 122
God Stats
1W - 12L
1,301 SR
Queue Stats
138W - 143L
1,509 Elo+
Solo
Merlin
Merlin
Stenski02
Merlin
Level 157
God Stats
4W - 6L
1,096 SR
Queue Stats
519W - 545L
1,459 Elo+
Solo
Danzaburou
Danzaburou
SternKylar
Danzaburou
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,464 Elo+
Solo
Hera
Hera
T0MT0M-_-4
Hera
Level 117
God Stats
5W - 7L
1,531 SR
Queue Stats
211W - 202L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hazzalee
Chiron
20
3 / 4 / 14
12,655
744
17,495
16,241
8,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 7 / 11
11,907
700
13,533
22,196
10,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
NightKillZ
Hun Batz
19
8 / 5 / 8
12,888
758
16,059
17,850
9,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 3 / 16
13,042
767
7,746
22,597
31,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 3 / 16
12,524
737
11,080
25,659
38,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 10
11,292
664
18,423
20,630
23,279
Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
Orígenes
Ravana
19
8 / 4 / 6
12,000
706
17,073
14,868
11,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
Stenski02
Merlin
20
6 / 4 / 7
13,425
790
21,743
13,275
6,665
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SternKylar
Danzaburou
20
1 / 3 / 15
11,952
703
10,030
13,835
6,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 8 / 8
11,296
664
15,716
13,271
5,552
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
67
26
Kills
21
22
Deaths
26
65
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
7
10
1.29
W
Chiron
Hazzalee
Chiron
3
4
14
2.5
W
3
7
11
1.21
W
Hun Batz
NightKillZ
Hun Batz
8
5
8
2.4
L
Ravana
Orígenes
Ravana
8
4
6
2.75
L
Merlin
Stenski02
Merlin
6
4
7
2.38
L
Danzaburou
SternKylar
Danzaburou
1
3
15
2.83
L
2
8
8
0.75
W
6
3
16
4.67
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,913
Damage
82,985
104,543
Taken
75,879
98,278
Mitigated
53,507
37,051
Healing
23,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,423
7,873
2,040
3,716
20,630
23,279
828
3,888
16,742
0
25,473
W
Chiron
Hazzalee
Chiron
17,495
5,025
3,924
4,668
16,241
8,499
4,413
8,619
7,622
0
47,257
W
13,533
9,787
321
4,749
22,196
10,566
5,079
8,740
13,456
0
44,812
W
Hun Batz
NightKillZ
Hun Batz
16,059
3,683
1,062
3,931
17,850
9,264
89
5,083
12,767
0
30,396
L
Ravana
Orígenes
Ravana
17,073
3,369
1,213
3,000
14,868
11,108
598
3,845
11,023
0
20,063
L
Merlin
Stenski02
Merlin
21,743
700
2,826
3,648
13,275
6,665
518
3,239
10,036
52,039
0
L
Danzaburou
SternKylar
Danzaburou
10,030
2,963
1,638
4,277
13,835
6,903
1,588
4,634
9,201
0
24,838
L
15,716
2,386
314
1,050
13,271
5,552
786
3,220
10,051
36,552
0
W
7,746
737
1,025
1,039
22,597
31,276
489
7,531
15,066
21,181
0
W
11,080
1,362
7,367
8,965
25,659
38,673
283
7,486
18,173
22,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,016
Gold Earned
59,965
194
Minions Killed
182
0
Camps Cleared
0
1,383,744
Distance Traveled
1,542,283
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,292
664
20
1
0
281,778
0
W
Chiron
12,655
744
54
3
0
305,522
0
W
Izanami
11,907
700
64
4
0
256,523
0
W
Hun Batz
12,888
758
16
1
0
231,738
0
L
Ravana
12,000
706
10
1
0
341,366
1
L
Merlin
13,425
790
68
4
0
317,727
0
L
Danzaburou
11,952
703
42
2
0
333,863
2
L
Hera
11,296
664
42
2
0
267,549
0
W
Ymir
13,042
767
33
2
0
271,964
2
W
Artio
12,524
737
27
2
0
317,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role