Player Matchup

Tiamat
Tiamat
BIGFATGREMLIN
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 140L
1,376 Elo+
Solo
Jing Wei
Jing Wei
Chrysope
Jing Wei
Level 17
God Stats
3W - 5L
1,301 SR
Queue Stats
129W - 154L
1,450 Elo+
Solo
Ares
Ares
I0 Natas 0I
Ares
Level 160
God Stats
3W - 2L
1,489 SR
Queue Stats
87W - 81L
1,533 Elo+
Party 2
Xbalanque
Xbalanque
Psychodellia
Xbalanque
Level 123
God Stats
3W - 4L
1,587 SR
Queue Stats
152W - 161L
1,433 Elo+
Solo
Da Ji
Da Ji
Ravens7900
Da Ji
Level 160
God Stats
0W - 1L
1,152 SR
Queue Stats
100W - 85L
1,565 Elo+
Party 2
Team Averages
Level 96
1,406 SR
1,471 Elo+

VS

Team Averages
Level 69
1,506 SR
1,545 Elo+
Freya
Freya
HawkAyayaye
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,764 Elo+
Party 1
Hercules
Hercules
LightHoney
Hercules
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 34L
1,603 Elo+
Party 1
Chronos
Chronos
Relfia
Chronos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,458 Elo+
Solo
Bastet
Bastet
simon72_
Bastet
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 23L
1,348 Elo+
Solo
Eset
Eset
vTNOv
Eset
Level 126
God Stats
4W - 3L
1,532 SR
Queue Stats
171W - 158L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 12
11,686
556
20,585
19,919
12,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Chrysope
Jing Wei
20
11 / 7 / 7
15,094
719
35,181
21,332
10,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 6 / 14
13,938
664
17,552
28,688
36,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Psychodellia
Xbalanque
20
1 / 5 / 14
12,890
614
23,871
21,785
11,999
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
20
7 / 6 / 14
13,724
654
19,197
23,173
27,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 12
13,695
652
13,294
21,825
13,456
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
LightHoney
Hercules
20
4 / 3 / 19
14,007
667
18,603
43,281
75,648
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
Relfia
Chronos
20
2 / 3 / 16
13,403
638
19,887
26,400
16,804
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
simon72_
Bastet
20
3 / 4 / 12
12,617
601
13,955
21,974
13,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
vTNOv
Eset
20
17 / 5 / 7
16,768
798
30,791
21,638
13,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
97
23
Kills
31
31
Deaths
23
61
Assists
66
Player
Kills
Deaths
Assists
KDA
L
0
7
12
0.86
L
Jing Wei
Chrysope
Jing Wei
11
7
7
2.07
W
5
8
12
1.38
L
4
6
14
1.83
W
Hercules
LightHoney
Hercules
4
3
19
4.5
L
Xbalanque
Psychodellia
Xbalanque
1
5
14
1.6
L
Da Ji
7
6
14
2.33
W
Chronos
Relfia
Chronos
2
3
16
3.33
W
Bastet
simon72_
Bastet
3
4
12
2.25
W
Eset
vTNOv
Eset
17
5
7
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,386
Damage
96,530
114,897
Taken
135,118
99,462
Mitigated
133,260
39,145
Healing
49,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,585
576
382
5,075
19,919
12,894
28
14,268
5,651
45,812
0
L
Jing Wei
Chrysope
Jing Wei
35,181
29,305
2,109
4,983
21,332
10,323
2,654
11,531
9,801
0
60,974
W
13,294
4,018
605
3,004
21,825
13,456
838
5,703
15,901
28,105
0
L
17,552
453
2,062
7,136
28,688
36,524
132
13,826
14,862
27,556
0
W
Hercules
LightHoney
Hercules
18,603
4,304
3,005
17,325
43,281
75,648
413
11,369
31,299
0
32,664
L
Xbalanque
Psychodellia
Xbalanque
23,871
16,268
3,240
6,976
21,785
11,999
4,660
11,903
9,882
0
52,172
L
Da Ji
19,197
3,520
1,359
5,823
23,173
27,722
130
12,444
10,729
0
24,241
W
Chronos
Relfia
Chronos
19,887
8,370
2,058
8,433
26,400
16,804
4,376
8,312
17,837
58,561
0
W
Bastet
simon72_
Bastet
13,955
3,384
945
2,816
21,974
13,593
1,819
6,993
14,771
0
28,576
W
Eset
vTNOv
Eset
30,791
1,564
6,080
5,033
21,638
13,759
811
5,760
15,665
62,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,332
Gold Earned
70,490
235
Minions Killed
213
0
Camps Cleared
0
1,642,512
Distance Traveled
1,890,865
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,686
556
42
2
0
341,119
0
L
Jing Wei
15,094
719
68
3
0
313,779
3
W
Freya
13,695
652
23
1
0
342,791
0
L
Ares
13,938
664
20
1
0
341,787
0
W
Hercules
14,007
667
21
1
0
413,197
0
L
Xbalanque
12,890
614
85
4
0
314,894
0
L
Da Ji
13,724
654
20
1
0
330,933
0
W
Chronos
13,403
638
76
4
0
384,276
1
W
Bastet
12,617
601
32
2
0
392,433
3
W
Eset
16,768
798
61
3
0
358,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role