Player Matchup

Loki
Loki
MysticalShaft
Loki
Level 102
God Stats
3W - 6L
1,317 SR
Queue Stats
70W - 66L
1,473 Elo+
Party 2
Janus
Janus
SlimReaperZZZ
Janus
Level 15
God Stats
3W - 2L
1,469 SR
Queue Stats
15W - 23L
1,364 Elo+
Party 2
Ne Zha
Ne Zha
Zer0shi
Ne Zha
Level 143
God Stats
3W - 0L
1,748 SR
Queue Stats
64W - 53L
1,532 Elo+
Party 2
Team Averages
Level 87
1,511 SR
1,456 Elo+

VS

Team Averages
Level 100
1,584 SR
1,337 Elo+
Zhong Kui
Zhong Kui
GORILLAxRADIO
Zhong Kui
Level 147
God Stats
0W - 1L
1,808 SR
Queue Stats
18W - 35L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
orcagang
Danzaburou
Level 136
God Stats
1W - 9L
1,500 SR
Queue Stats
103W - 153L
1,317 Elo+
Party 1
King Arthur
King Arthur
tr1ag3
King Arthur
Level 16
God Stats
27W - 37L
1,443 SR
Queue Stats
67W - 112L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 8
12,597
700
15,200
12,525
5,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
5 / 2 / 7
12,643
702
9,930
9,734
4,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Zer0shi
Ne Zha
18
6 / 3 / 9
12,713
706
14,983
18,333
17,804
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GORILLAxRADIO
Zhong Kui
18
8 / 5 / 0
13,690
761
18,155
19,997
14,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
orcagang
Danzaburou
15
0 / 6 / 5
10,696
594
6,819
14,690
4,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
tr1ag3
King Arthur
14
0 / 7 / 5
10,437
580
6,845
15,258
13,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
18
Kills
8
8
Deaths
18
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
GORILLAxRADIO
Zhong Kui
8
5
0
1.6
W
7
3
8
3.67
W
5
2
7
4.25
W
Ne Zha
Zer0shi
Ne Zha
6
3
9
3.5
L
Danzaburou
orcagang
Danzaburou
0
6
5
0.42
L
King Arthur
tr1ag3
King Arthur
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,113
Damage
31,819
40,592
Taken
49,945
28,107
Mitigated
32,907
8,247
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
GORILLAxRADIO
Zhong Kui
18,155
1,455
0
9,015
19,997
14,278
215
3,685
16,046
61,592
0
W
15,200
3,639
0
1,411
12,525
5,732
501
4,532
7,993
0
59,227
W
9,930
1,179
0
2,014
9,734
4,571
339
5,524
4,210
46,208
0
W
Ne Zha
Zer0shi
Ne Zha
14,983
3,883
0
4,822
18,333
17,804
1,429
8,676
9,657
0
45,306
L
Danzaburou
orcagang
Danzaburou
6,819
2,687
0
3,032
14,690
4,712
2,416
1,474
13,072
0
28,440
L
King Arthur
tr1ag3
King Arthur
6,845
908
0
0
15,258
13,917
192
4,266
10,692
140
17,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,953
Gold Earned
34,823
227
Minions Killed
166
12
Camps Cleared
3
1,003,170
Distance Traveled
803,872
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,690
761
100
6
3
267,154
2
W
Loki
12,597
700
51
3
7
332,614
3
W
Janus
12,643
702
122
7
1
324,312
0
W
Ne Zha
12,713
706
54
3
4
346,244
2
L
Danzaburou
10,696
594
43
2
0
243,771
5
L
King Arthur
10,437
580
23
1
0
292,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role