Player Matchup

Medusa
Medusa
LuxinPheonix
Medusa
Level 44
God Stats
0W - 2L
1,346 SR
Queue Stats
43W - 70L
1,303 Elo+
Party 2
Cerberus
Cerberus
TacticalMuski
Cerberus
Level 11
God Stats
1W - 3L
1,854 SR
Queue Stats
12W - 14L
1,484 Elo+
Party 2
Merlin
Merlin
TheMadShadder
Merlin
Level 26
God Stats
6W - 11L
1,323 SR
Queue Stats
29W - 50L
1,324 Elo+
Party 2
Team Averages
Level 27
1,507 SR
1,371 Elo+

VS

Team Averages
Level 104
1,590 SR
1,497 Elo+
Atlas
Atlas
MSarte98
Atlas
Level 125
God Stats
4W - 3L
1,549 SR
Queue Stats
120W - 105L
1,501 Elo+
Party 1
Ishtar
Ishtar
SASAU05
Ishtar
Level 107
God Stats
10W - 12L
1,638 SR
Queue Stats
106W - 97L
1,560 Elo+
Party 1
Discordia
Discordia
Smooth Dawg1914
Discordia
Level 79
God Stats
1W - 0L
1,583 SR
Queue Stats
54W - 53L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 5 / 2
7,969
664
10,667
11,849
5,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
TacticalMuski
Cerberus
12
1 / 6 / 2
8,170
681
5,297
19,758
22,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 5 / 2
7,849
654
8,893
11,252
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MSarte98
Atlas
15
7 / 0 / 9
10,347
862
15,574
17,425
13,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
SASAU05
Ishtar
14
5 / 2 / 8
9,685
807
13,159
9,372
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Discordia
Smooth Dawg1914
Discordia
13
4 / 3 / 7
9,046
754
8,103
6,842
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
16
16
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
5
2
0.6
W
Atlas
MSarte98
Atlas
7
0
9
11.5
W
Ishtar
SASAU05
Ishtar
5
2
8
4.5
W
Discordia
Smooth Dawg1914
Discordia
4
3
7
2.5
L
Cerberus
TacticalMuski
Cerberus
1
6
2
0.33
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,857
Damage
36,836
42,859
Taken
33,639
33,613
Mitigated
21,882
3,728
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,667
4,012
0
0
11,849
5,610
0
8,132
3,145
0
30,485
W
Atlas
MSarte98
Atlas
15,574
5,350
0
5,745
17,425
13,734
441
5,601
11,824
35,058
0
W
Ishtar
SASAU05
Ishtar
13,159
7,539
0
1,075
9,372
5,058
2,020
5,751
3,621
0
37,477
W
Discordia
Smooth Dawg1914
Discordia
8,103
0
445
516
6,842
3,090
244
3,132
3,710
20,810
0
L
Cerberus
TacticalMuski
Cerberus
5,297
536
0
2,748
19,758
22,829
0
7,915
11,192
13,456
0
L
8,893
589
0
980
11,252
5,174
0
6,751
4,207
21,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,988
Gold Earned
29,078
118
Minions Killed
139
5
Camps Cleared
6
582,987
Distance Traveled
686,949
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,969
664
50
4
0
208,900
3
W
Atlas
10,347
862
46
4
0
229,947
2
W
Ishtar
9,685
807
67
6
6
222,295
3
W
Discordia
9,046
754
26
2
0
234,707
0
L
Cerberus
8,170
681
31
3
1
198,678
0
L
Merlin
7,849
654
37
3
4
175,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role