Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BobbyBantz
Skadi
Level 141
God Stats
5W - 0L
1,897 SR
Queue Stats
162W - 178L
1,568 Elo+
Party 1
Hou Yi
Hou Yi
MR DOODLE
Hou Yi
Level 145
God Stats
1W - 2L
1,470 SR
Queue Stats
118W - 131L
1,582 Elo+
Party 3
Ymir
Ymir
Mr DoPEy
Ymir
Level 156
God Stats
2W - 0L
1,410 SR
Queue Stats
118W - 129L
1,583 Elo+
Party 3
Aphrodite
Aphrodite
SlobbyShark
Aphrodite
Level 118
God Stats
1W - 0L
1,260 SR
Queue Stats
24W - 24L
1,586 Elo+
Party 1
Team Averages
Level 144
1,508 SR
1,564 Elo+

VS

Team Averages
Level 87
1,311 SR
1,647 Elo+
Thoth
Thoth
Boarhead
Thoth
Level 83
God Stats
0W - 1L
1,397 SR
Queue Stats
23W - 15L
1,729 Elo+
Party 2
Cernunnos
Cernunnos
Ich bin der8526
Cernunnos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 61L
1,524 Elo+
Solo
Osiris
Osiris
NottaLady
Osiris
Level 88
God Stats
0W - 1L
1,143 SR
Queue Stats
30W - 16L
1,771 Elo+
Party 2
Lancelot
Lancelot
SalAlasad21
Lancelot
Level 120
God Stats
0W - 1L
1,250 SR
Queue Stats
47W - 41L
1,589 Elo+
Solo
Hel
Hel
VigorousVixen
Hel
Level 114
God Stats
0W - 3L
1,262 SR
Queue Stats
31W - 33L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 7 / 19
9,827
756
10,832
21,673
25,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
18
9 / 4 / 15
10,716
824
24,808
17,789
11,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hou Yi
MR DOODLE
Hou Yi
19
11 / 1 / 12
11,463
882
15,308
10,980
5,756
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
0 / 3 / 23
10,300
792
5,643
22,882
26,574
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
SlobbyShark
Aphrodite
16
4 / 3 / 18
10,358
797
11,159
14,680
9,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Boarhead
Thoth
15
1 / 4 / 9
8,981
691
13,576
12,745
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Ich bin der8526
Cernunnos
18
8 / 3 / 8
10,875
837
23,138
11,075
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
NottaLady
Osiris
15
2 / 6 / 5
8,753
673
9,648
18,448
23,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
SalAlasad21
Lancelot
16
3 / 7 / 7
9,650
742
10,736
18,261
14,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 6 / 6
8,955
689
5,730
14,787
12,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
51
26
Kills
16
18
Deaths
26
87
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
7
19
1.64
L
Thoth
Boarhead
Thoth
1
4
9
1.38
W
Skadi
9
4
15
4.13
L
Cernunnos
Ich bin der8526
Cernunnos
8
3
8
4
W
Hou Yi
MR DOODLE
Hou Yi
11
1
12
17
W
Ymir
0
3
23
3.83
L
Osiris
NottaLady
Osiris
2
6
5
0.75
L
Lancelot
SalAlasad21
Lancelot
3
7
7
0.93
W
Aphrodite
SlobbyShark
Aphrodite
4
3
18
4.33
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,750
Damage
62,828
88,004
Taken
75,316
77,992
Mitigated
62,359
33,629
Healing
26,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,832
563
1,204
2,581
21,673
25,251
647
2,894
18,779
0
24,885
L
Thoth
Boarhead
Thoth
13,576
969
1,014
1,171
12,745
6,074
536
2,324
10,415
29,015
0
W
Skadi
24,808
13,285
1,122
2,753
17,789
11,026
2,295
3,427
14,362
0
38,848
L
Cernunnos
Ich bin der8526
Cernunnos
23,138
9,289
1,108
1,838
11,075
5,607
740
1,381
9,640
0
36,552
W
Hou Yi
MR DOODLE
Hou Yi
15,308
6,984
2,076
2,446
10,980
5,756
4,251
3,796
6,920
0
33,698
W
Ymir
5,643
20
1,691
2,453
22,882
26,574
23
5,271
17,611
16,149
0
L
Osiris
NottaLady
Osiris
9,648
2,649
1,190
1,849
18,448
23,623
179
3,553
14,832
0
18,855
L
Lancelot
SalAlasad21
Lancelot
10,736
1,406
646
2,468
18,261
14,118
326
5,019
13,044
0
21,709
W
Aphrodite
SlobbyShark
Aphrodite
11,159
1,554
9,989
7,314
14,680
9,385
530
3,918
10,762
26,334
0
L
5,730
161
9,348
5,393
14,787
12,937
246
4,103
10,583
11,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,664
Gold Earned
47,214
143
Minions Killed
121
0
Camps Cleared
0
1,179,675
Distance Traveled
1,159,023
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,827
756
20
2
0
205,405
1
L
Thoth
8,981
691
40
3
0
211,682
0
W
Skadi
10,716
824
26
2
0
251,861
1
L
Cernunnos
10,875
837
35
3
0
224,730
0
W
Hou Yi
11,463
882
36
3
0
245,331
3
W
Ymir
10,300
792
22
2
0
229,458
0
L
Osiris
8,753
673
8
1
0
232,060
0
L
Lancelot
9,650
742
20
2
0
263,265
0
W
Aphrodite
10,358
797
39
3
0
247,620
1
L
Hel
8,955
689
18
1
0
227,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role