Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Salwin2
Atlas
Level 105
God Stats
2W - 1L
1,656 SR
Queue Stats
67W - 53L
1,536 Elo+
Party 1
Hel
Hel
khenetix
Hel
Level 115
God Stats
1W - 4L
1,190 SR
Queue Stats
136W - 120L
1,519 Elo+
Party 1
Lancelot
Lancelot
scholla
Lancelot
Level 136
God Stats
0W - 1L
1,468 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
tybaltc
Artemis
Level 160
God Stats
4W - 2L
1,611 SR
Queue Stats
164W - 181L
1,521 Elo+
Solo
Team Averages
Level 121
1,485 SR
1,515 Elo+

VS

Team Averages
Level 120
1,506 SR
1,457 Elo+
Ishtar
Ishtar
AdmiralTyree420
Ishtar
Level 116
God Stats
12W - 17L
1,363 SR
Queue Stats
115W - 133L
1,421 Elo+
Solo
Guan Yu
Guan Yu
MEZM3RiiZE
Guan Yu
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,421 Elo+
Solo
Charybdis
Charybdis
Soinjc
Charybdis
Level 88
God Stats
5W - 6L
1,466 SR
Queue Stats
48W - 61L
1,491 Elo+
Party 2
Terra
Terra
Vash_Trigun_95
Terra
Level 129
God Stats
3W - 3L
1,681 SR
Queue Stats
481W - 478L
1,510 Elo+
Solo
Kukulkan
Kukulkan
se7en xLFx
Kukulkan
Level 151
God Stats
9W - 11L
1,522 SR
Queue Stats
166W - 204L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
0 / 2 / 1
8,052
671
7,036
11,652
5,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Salwin2
Atlas
13
0 / 1 / 1
7,843
654
7,446
17,051
15,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 2 / 0
8,095
675
6,684
12,039
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
scholla
Lancelot
15
1 / 0 / 1
8,198
683
5,730
8,526
3,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
tybaltc
Artemis
13
0 / 5 / 1
7,507
626
7,562
9,985
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 2
8,801
733
6,559
3,898
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
MEZM3RiiZE
Guan Yu
16
4 / 1 / 3
8,689
724
13,165
13,741
12,017
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Soinjc
Charybdis
15
2 / 0 / 5
8,569
714
16,156
10,486
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 0 / 8
8,622
719
5,311
9,711
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
se7en xLFx
Kukulkan
14
1 / 1 / 2
8,093
674
9,674
5,938
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
10
10
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
1
0.25
W
3
0
2
4
W
Guan Yu
MEZM3RiiZE
Guan Yu
4
1
3
5.5
L
Atlas
Salwin2
Atlas
0
1
1
0.5
W
Charybdis
Soinjc
Charybdis
2
0
5
4.5
W
0
0
8
4
L
1
2
0
0.5
L
Lancelot
scholla
Lancelot
1
0
1
1.5
W
Kukulkan
se7en xLFx
Kukulkan
1
1
2
2
L
Artemis
tybaltc
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,458
Damage
50,865
59,253
Taken
43,774
33,142
Mitigated
30,376
22,470
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,036
4,593
803
2,892
11,652
5,627
0
3,195
8,457
0
31,819
W
6,559
2,983
0
776
3,898
2,070
1,732
1,859
2,039
0
29,672
W
Guan Yu
MEZM3RiiZE
Guan Yu
13,165
1,694
1,455
2,635
13,741
12,017
0
4,487
9,254
0
29,546
L
Atlas
Salwin2
Atlas
7,446
2,841
0
3,432
17,051
15,033
0
3,928
13,123
14,884
0
W
Charybdis
Soinjc
Charybdis
16,156
7,565
0
2,586
10,486
5,069
972
2,233
8,253
0
34,587
W
5,311
359
4,091
2,524
9,711
8,688
0
4,492
5,219
12,455
0
L
6,684
348
7,249
6,673
12,039
4,482
0
2,891
9,148
33,351
0
L
Lancelot
scholla
Lancelot
5,730
922
0
1,312
8,526
3,303
0
2,098
6,428
0
29,812
W
Kukulkan
se7en xLFx
Kukulkan
9,674
637
0
0
5,938
2,532
570
1,059
4,879
40,655
0
L
Artemis
tybaltc
Artemis
7,562
3,195
0
109
9,985
4,697
0
2,873
7,112
0
26,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,695
Gold Earned
42,774
231
Minions Killed
225
0
Camps Cleared
0
1,165,526
Distance Traveled
1,133,849
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,052
671
69
6
0
207,002
1
W
Ishtar
8,801
733
50
4
0
220,415
1
W
Guan Yu
8,689
724
40
3
0
266,010
1
L
Atlas
7,843
654
9
1
0
233,211
3
W
Charybdis
8,569
714
51
4
0
223,589
1
W
Terra
8,622
719
19
2
0
250,253
0
L
Hel
8,095
675
62
5
0
236,135
1
L
Lancelot
8,198
683
58
5
0
293,785
2
W
Kukulkan
8,093
674
65
5
0
173,582
1
L
Artemis
7,507
626
33
3
0
195,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role