Player Matchup

Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
CannibalM
Medusa
Bronze III
Level 128
God Stats
1W - 2L
1,470 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Set
Set
Bronze III
Gwyndоlin
Set
Bronze III
Level 149
God Stats
1W - 0L
1,856 SR
Queue Stats
17W - 19L
1,445 MMR
Solo
Olorun
Olorun
Gold IV
Shopenhauer
Olorun
Gold IV
Level 143
God Stats
13W - 13L
1,577 SR
Queue Stats
143W - 139L
1,482 MMR
Solo
Atlas
Atlas
Bronze III
Spider030
Atlas
Bronze III
Level 157
God Stats
21W - 12L
1,598 SR
Queue Stats
168W - 193L
97 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 144
1,600 SR
1,205 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,528 SR
1,455 MMR
Hades
Hades
Gold V
 
Hades
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
 
Khepri
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver I
NoobGoesToHeaven
Susano
Silver I
Level 154
God Stats
6W - 5L
1,565 SR
Queue Stats
24W - 24L
1,400 MMR
Solo
Nu Wa
Nu Wa
Gold V
Souther丶
Nu Wa
Gold V
Level 147
God Stats
2W - 5L
1,573 SR
Queue Stats
40W - 34L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
1 / 0 / 0
4,979
622
1,990
3,850
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
CannibalM
Medusa
8
5 / 0 / 1
5,317
665
3,921
3,425
986
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 1 / 1
4,354
544
1,593
5,372
1,867
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
9
2 / 0 / 0
5,109
639
4,573
4,679
2,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Spider030
Atlas
7
1 / 0 / 5
4,710
589
2,158
5,464
2,615
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
LancelotFreyaArachneAh Muzen Cab

VS

Bans
Yu HuangMorgan Le FayBakasuraChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
0 / 1 / 0
4,423
553
1,884
4,660
2,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
 
Khepri
6
0 / 1 / 1
3,951
494
1,040
3,956
1,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
 
Anhur
5
0 / 4 / 0
3,509
439
1,508
5,061
1,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,797
475
537
3,939
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
8
1 / 2 / 0
4,513
564
2,461
3,940
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
10
Kills
1
1
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
0
1
L
Hades
 
Hades
0
1
0
0
L
Khepri
 
Khepri
0
1
1
0.5
L
Anhur
 
Anhur
0
4
0
0
W
Medusa
CannibalM
Medusa
5
0
1
5.5
W
1
1
1
1.5
L
0
2
0
0
W
Olorun
2
0
0
2
L
Nu Wa
1
2
0
0.5
W
Atlas
Spider030
Atlas
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,235
Damage
7,430
22,790
Taken
21,556
10,016
Mitigated
7,805
7,660
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,990
160
0
1,641
3,850
2,541
420
1,955
1,895
24,280
0
L
Hades
 
Hades
1,884
402
0
2,908
4,660
2,064
0
1,641
2,840
25,810
0
L
Khepri
 
Khepri
1,040
215
43
795
3,956
1,840
0
1,703
2,253
6,941
0
L
Anhur
 
Anhur
1,508
777
0
820
5,061
1,093
0
1,182
3,879
0
11,757
W
Medusa
CannibalM
Medusa
3,921
2,159
0
1,091
3,425
986
221
134
3,291
0
32,390
W
1,593
564
0
1,088
5,372
1,867
0
217
5,155
0
20,429
L
537
49
0
1,208
3,939
1,261
0
1,048
2,881
0
9,783
W
Olorun
4,573
2,320
0
2,462
4,679
2,007
0
2,571
2,108
36,498
5,143
L
Nu Wa
2,461
1,107
0
630
3,940
1,547
0
2,171
1,769
33,037
0
W
Atlas
Spider030
Atlas
2,158
1,213
283
1,095
5,464
2,615
145
508
4,956
11,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,469
Gold Earned
20,193
239
Minions Killed
174
0
Camps Cleared
0
707,025
Distance Traveled
713,455
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,979
622
59
7
0
142,840
2
L
Hades
4,423
553
59
7
0
147,039
1
L
Khepri
3,951
494
15
2
0
159,115
3
L
Anhur
3,509
439
10
1
0
111,309
2
W
Medusa
5,317
665
62
8
0
147,857
1
W
Set
4,354
544
40
5
0
154,403
3
L
Susano
3,797
475
32
4
0
160,447
2
W
Olorun
5,109
639
68
9
0
121,892
1
L
Nu Wa
4,513
564
58
7
0
135,545
3
W
Atlas
4,710
589
10
1
0
140,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role