Player Matchup

Izanami
Izanami
AIwaysToxic
Izanami
Level 66
God Stats
18W - 3L
1,794 SR
Queue Stats
191W - 124L
1,634 Elo+
Party 1
Ares
Ares
Aizzis
Ares
Level 147
God Stats
6W - 2L
1,683 SR
Queue Stats
140W - 99L
1,608 Elo+
Party 1
Vamana
Vamana
FlyNifty28
Vamana
Level 124
God Stats
7W - 3L
1,463 SR
Queue Stats
208W - 90L
1,667 Elo+
Party 1
Lancelot
Lancelot
Logiathen
Lancelot
Level 49
God Stats
21W - 3L
1,936 SR
Queue Stats
89W - 29L
1,841 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tortugle
Morgan Le Fay
Level 157
God Stats
6W - 6L
1,597 SR
Queue Stats
435W - 288L
1,609 Elo+
Party 1
Team Averages
Level 109
1,695 SR
1,672 Elo+

VS

Team Averages
Level 82
1,419 SR
1,445 Elo+
Baron Samedi
Baron Samedi
BabyBushMaker
Baron Samedi
Level 141
God Stats
5W - 13L
1,453 SR
Queue Stats
154W - 170L
1,394 Elo+
Party 2
Cernunnos
Cernunnos
BigPilot
Cernunnos
Level 36
God Stats
22W - 27L
1,521 SR
Queue Stats
72W - 87L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
Helzmessenger
Cthulhu
Level 68
God Stats
0W - 2L
1,441 SR
Queue Stats
2W - 7L
1,219 Elo+
Party 2
Ishtar
Ishtar
RynerTaiga
Ishtar
Level 159
God Stats
0W - 6L
1,182 SR
Queue Stats
115W - 149L
1,429 Elo+
Party 2
Olorun
Olorun
catsareroilty
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AIwaysToxic
Izanami
20
11 / 2 / 13
13,179
879
32,509
18,474
9,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Aizzis
Ares
18
11 / 2 / 21
12,912
861
14,249
15,424
20,719
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Vamana
FlyNifty28
Vamana
18
4 / 2 / 19
11,360
757
14,738
25,315
27,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Lancelot
Logiathen
Lancelot
20
13 / 5 / 15
12,738
849
22,109
19,696
10,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Tortugle
Morgan Le Fay
20
6 / 1 / 19
12,377
825
25,303
10,323
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BabyBushMaker
Baron Samedi
18
4 / 11 / 5
11,338
756
15,698
23,633
13,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
BigPilot
Cernunnos
19
4 / 10 / 3
11,981
799
13,759
26,217
12,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
17
2 / 8 / 5
10,793
720
12,505
28,745
26,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
RynerTaiga
Ishtar
16
1 / 8 / 5
9,556
637
5,465
20,190
10,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
0 / 8 / 3
9,240
616
2,975
21,089
9,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
32
45
Kills
11
12
Deaths
45
87
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
AIwaysToxic
Izanami
11
2
13
8.75
W
Ares
Aizzis
Ares
11
2
21
10.75
L
Baron Samedi
BabyBushMaker
Baron Samedi
4
11
5
0.59
L
Cernunnos
BigPilot
Cernunnos
4
10
3
0.55
W
Vamana
FlyNifty28
Vamana
4
2
19
6.75
L
Cthulhu
2
8
5
0.56
W
Lancelot
Logiathen
Lancelot
13
5
15
4.1
L
Ishtar
RynerTaiga
Ishtar
1
8
5
0.44
W
Morgan Le Fay
Tortugle
Morgan Le Fay
6
1
19
15.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,908
Damage
50,402
89,232
Taken
119,874
73,078
Mitigated
71,926
26,890
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AIwaysToxic
Izanami
32,509
27,088
0
7,425
18,474
9,140
9,704
8,055
9,299
0
69,426
W
Ares
Aizzis
Ares
14,249
1,459
0
2,614
15,424
20,719
131
5,689
8,771
19,188
0
L
Baron Samedi
BabyBushMaker
Baron Samedi
15,698
1,521
2,860
3,450
23,633
13,726
0
7,900
15,580
34,730
0
L
Cernunnos
BigPilot
Cernunnos
13,759
6,103
0
2,365
26,217
12,378
150
11,975
14,176
0
39,803
W
Vamana
FlyNifty28
Vamana
14,738
8,549
0
11,245
25,315
27,588
750
5,781
18,795
0
37,788
L
Cthulhu
12,505
1,586
805
792
28,745
26,518
0
5,740
22,592
28,514
0
W
Lancelot
Logiathen
Lancelot
22,109
4,130
30
4,570
19,696
10,512
1,930
8,572
10,904
0
37,546
L
Ishtar
RynerTaiga
Ishtar
5,465
1,930
0
1,307
20,190
10,031
0
7,441
12,677
0
25,854
W
Morgan Le Fay
Tortugle
Morgan Le Fay
25,303
5,749
0
1,006
10,323
5,119
1,870
2,076
8,209
66,420
0
L
2,975
2,119
0
653
21,089
9,273
22
6,338
14,591
12,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,566
Gold Earned
52,908
252
Minions Killed
202
0
Camps Cleared
0
1,485,892
Distance Traveled
1,040,441
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,179
879
91
6
0
256,238
1
W
Ares
12,912
861
6
0
0
320,440
2
L
Baron Samedi
11,338
756
54
4
0
223,056
0
L
Cernunnos
11,981
799
58
4
0
224,136
4
W
Vamana
11,360
757
34
2
0
301,089
1
L
Cthulhu
10,793
720
36
2
0
254,308
1
W
Lancelot
12,738
849
49
3
0
326,650
2
L
Ishtar
9,556
637
38
3
0
198,284
3
W
Morgan Le Fay
12,377
825
72
5
0
281,475
0
L
Olorun
9,240
616
16
1
0
140,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role