Player Matchup

Horus
Horus
Acidicfly247
Horus
Level 24
God Stats
0W - 1L
1,522 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ishtar
Ishtar
ImNotThatGuyPal
Ishtar
Level 41
God Stats
2W - 5L
1,282 SR
Queue Stats
3W - 11L
1,275 Elo+
Solo
Tiamat
Tiamat
Oozbek
Tiamat
Level 26
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Zeus
Zeus
Stormkiller2891
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Chaac
Chaac
nightslayer2213
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 33
1,508 SR
1,455 Elo+

VS

Team Averages
Level 46
1,554 SR
1,480 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Dshins
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 98L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
Laozi Angel
Cthulhu
Level 29
God Stats
11W - 10L
1,538 SR
Queue Stats
79W - 69L
1,482 Elo+
Party 1
Ishtar
Ishtar
TentedLeaf10344
Ishtar
Level 39
God Stats
36W - 27L
1,641 SR
Queue Stats
102W - 96L
1,489 Elo+
Party 1
Shiva
Shiva
okgoalex
Shiva
Level 25
God Stats
40W - 35L
1,591 SR
Queue Stats
147W - 158L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,914
447
2,172
6,492
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 3 / 0
4,773
434
2,497
5,262
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Oozbek
Tiamat
8
0 / 3 / 1
4,887
444
2,108
7,912
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 0
5,331
485
2,918
7,476
2,340
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
4,851
441
2,301
9,219
4,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
10 / 0 / 2
7,423
675
8,378
8,361
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Dshins
Merlin
11
1 / 1 / 4
6,264
569
2,852
5,409
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Laozi Angel
Cthulhu
10
0 / 1 / 7
6,089
554
4,169
8,252
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 1
6,279
571
2,623
2,631
977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
okgoalex
Shiva
12
4 / 0 / 0
7,257
660
4,558
5,419
2,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
17
17
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
10
0
2
11
L
1
2
0
0.5
W
Merlin
Dshins
Merlin
1
1
4
3
L
0
3
0
0
W
Cthulhu
Laozi Angel
Cthulhu
0
1
7
3.5
L
Tiamat
Oozbek
Tiamat
0
3
1
0.17
L
1
4
0
0.25
W
2
0
1
2.5
L
0
5
0
0
W
Shiva
okgoalex
Shiva
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,996
Damage
22,580
36,361
Taken
30,072
15,342
Mitigated
15,563
7,597
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,378
4,739
0
2,358
8,361
4,685
0
1,683
6,678
0
46,392
L
2,172
1,407
507
1,138
6,492
3,802
0
2,434
4,058
0
8,364
W
Merlin
Dshins
Merlin
2,852
143
0
473
5,409
2,174
0
2,887
2,522
37,356
0
L
2,497
1,173
0
867
5,262
2,236
0
1,660
3,602
0
29,751
W
Cthulhu
Laozi Angel
Cthulhu
4,169
608
126
2,449
8,252
5,260
0
294
7,958
17,533
0
L
Tiamat
Oozbek
Tiamat
2,108
276
0
3,144
7,912
2,954
0
621
7,291
24,137
0
L
2,918
381
0
500
7,476
2,340
0
2,306
5,170
32,055
0
W
2,623
1,793
0
727
2,631
977
696
63
2,568
0
46,423
L
2,301
794
0
1,441
9,219
4,010
0
0
9,219
0
25,963
W
Shiva
okgoalex
Shiva
4,558
1,266
38
2,783
5,419
2,467
1,002
99
5,320
0
45,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,756
Gold Earned
33,312
221
Minions Killed
348
0
Camps Cleared
0
888,548
Distance Traveled
1,035,334
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,423
675
84
8
0
246,487
2
L
Horus
4,914
447
14
1
0
216,729
2
W
Merlin
6,264
569
69
6
0
183,173
2
L
Ishtar
4,773
434
53
5
0
137,096
1
W
Cthulhu
6,089
554
32
3
0
209,419
4
L
Tiamat
4,887
444
53
5
0
182,770
5
L
Zeus
5,331
485
57
5
0
163,617
0
W
Ishtar
6,279
571
91
8
0
179,251
1
L
Chaac
4,851
441
44
4
0
188,336
0
W
Shiva
7,257
660
72
7
0
217,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role