Player Matchup

Lancelot
Lancelot
Odaroj
Lancelot
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 73L
1,310 Elo+
Party 2
Ne Zha
Ne Zha
SP4RTINJr
Ne Zha
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 127L
1,547 Elo+
Party 1
Raijin
Raijin
TamoExotico
Raijin
Level 51
God Stats
3W - 5L
1,287 SR
Queue Stats
252W - 286L
1,458 Elo+
Party 2
Baron Samedi
Baron Samedi
spartasdarkness
Baron Samedi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,567 Elo+
Party 1
Baba Yaga
Baba Yaga
tmremb
Baba Yaga
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,667 Elo+
Party 1
Team Averages
Level 98
1,457 SR
1,510 Elo+

VS

Team Averages
Level 78
1,620 SR
1,495 Elo+
Izanami
Izanami
Gammaz714
Izanami
Level 64
God Stats
5W - 0L
1,926 SR
Queue Stats
140W - 91L
1,675 Elo+
Party 3
Fafnir
Fafnir
Moonshiner44
Fafnir
Level 104
God Stats
2W - 1L
1,700 SR
Queue Stats
77W - 72L
1,537 Elo+
Solo
Cupid
Cupid
Studder
Cupid
Level 148
God Stats
5W - 2L
1,475 SR
Queue Stats
108W - 107L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
ToXiyN
Erlang Shen
Level 35
God Stats
4W - 4L
1,500 SR
Queue Stats
378W - 428L
1,285 Elo+
Solo
Zeus
Zeus
itGaelMx
Zeus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Odaroj
Lancelot
16
0 / 10 / 7
10,483
552
8,363
19,073
9,946
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
SP4RTINJr
Ne Zha
20
7 / 5 / 6
13,006
685
19,580
20,409
18,551
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
18
5 / 9 / 4
12,703
669
16,033
15,514
7,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
spartasdarkness
Baron Samedi
20
4 / 4 / 10
12,433
654
20,286
18,585
13,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
tmremb
Baba Yaga
20
3 / 6 / 12
12,929
680
26,238
16,687
9,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gammaz714
Izanami
20
14 / 2 / 13
14,784
778
22,786
19,068
8,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
20
5 / 6 / 23
13,662
719
15,995
26,850
30,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Studder
Cupid
19
3 / 3 / 21
12,571
662
11,668
20,697
15,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
ToXiyN
Erlang Shen
20
5 / 2 / 20
14,212
748
13,219
21,996
18,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
20
7 / 6 / 15
13,094
689
20,910
18,348
7,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
126
19
Kills
34
34
Deaths
19
39
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Izanami
Gammaz714
Izanami
14
2
13
10.25
W
Fafnir
5
6
23
2.75
L
Lancelot
Odaroj
Lancelot
0
10
7
0.35
L
Ne Zha
SP4RTINJr
Ne Zha
7
5
6
2
W
Cupid
Studder
Cupid
3
3
21
4.5
L
Raijin
5
9
4
0.78
W
Erlang Shen
ToXiyN
Erlang Shen
5
2
20
7.5
W
Zeus
7
6
15
2.42
L
Baron Samedi
spartasdarkness
Baron Samedi
4
4
10
2.25
L
Baba Yaga
tmremb
Baba Yaga
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,500
Damage
84,578
90,268
Taken
106,959
58,545
Mitigated
80,736
25,064
Healing
53,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Gammaz714
Izanami
22,786
14,358
1,871
4,918
19,068
8,616
3,523
13,959
5,109
0
61,763
W
Fafnir
15,995
6,056
2,795
7,924
26,850
30,912
979
16,356
10,494
23,758
0
L
Lancelot
Odaroj
Lancelot
8,363
1,983
642
327
19,073
9,946
62
7,329
11,744
0
14,937
L
Ne Zha
SP4RTINJr
Ne Zha
19,580
6,689
1,050
5,064
20,409
18,551
394
6,873
13,536
0
35,314
W
Cupid
Studder
Cupid
11,668
5,575
12,507
9,806
20,697
15,492
3,760
8,599
12,098
0
32,923
L
Raijin
16,033
1,578
0
802
15,514
7,608
54
7,450
8,064
27,993
0
W
Erlang Shen
ToXiyN
Erlang Shen
13,219
5,279
3,858
6,371
21,996
18,684
1,380
10,334
11,662
0
22,904
W
Zeus
20,910
1,200
0
3,296
18,348
7,032
725
13,309
5,039
48,723
0
L
Baron Samedi
spartasdarkness
Baron Samedi
20,286
1,386
4,877
8,495
18,585
13,205
832
10,302
8,283
51,370
0
L
Baba Yaga
tmremb
Baba Yaga
26,238
2,650
459
3,348
16,687
9,235
558
4,951
11,736
45,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,554
Gold Earned
68,323
184
Minions Killed
222
0
Camps Cleared
0
1,391,550
Distance Traveled
1,738,056
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,784
778
96
5
0
341,381
0
W
Fafnir
13,662
719
14
1
0
332,758
3
L
Lancelot
10,483
552
15
1
0
231,805
0
L
Ne Zha
13,006
685
29
2
0
374,778
0
W
Cupid
12,571
662
48
3
0
352,834
0
L
Raijin
12,703
669
26
1
0
160,289
0
W
Erlang Shen
14,212
748
10
1
0
369,427
0
W
Zeus
13,094
689
54
3
0
341,656
0
L
Baron Samedi
12,433
654
72
4
0
304,984
0
L
Baba Yaga
12,929
680
42
2
0
319,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role