Player Matchup

Xbalanque
Xbalanque
AboutAweekAgo77
Xbalanque
Level 127
God Stats
2W - 2L
1,142 SR
Queue Stats
69W - 84L
1,419 Elo+
Solo
Raijin
Raijin
DragonFire0024
Raijin
Level 89
God Stats
1W - 4L
1,184 SR
Queue Stats
110W - 86L
1,465 Elo+
Party 1
Lancelot
Lancelot
Larkspurz
Lancelot
Level 83
God Stats
2W - 0L
1,425 SR
Queue Stats
289W - 301L
1,388 Elo+
Party 1
Chaac
Chaac
TONAYYYYY
Chaac
Level 119
God Stats
6W - 5L
1,677 SR
Queue Stats
500W - 517L
1,400 Elo+
Solo
Charybdis
Charybdis
kiddkhaoz
Charybdis
Level 148
God Stats
1W - 4L
1,141 SR
Queue Stats
168W - 199L
1,388 Elo+
Solo
Team Averages
Level 113
1,314 SR
1,412 Elo+

VS

Team Averages
Level 97
1,491 SR
1,413 Elo+
Serqet
Serqet
CAAAAAAPSLOCK
Serqet
Level 147
God Stats
0W - 2L
1,275 SR
Queue Stats
314W - 349L
1,367 Elo+
Solo
Skadi
Skadi
Gomo Denesis
Skadi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,443 Elo+
Solo
Da Ji
Da Ji
Rickyrobbie7463
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,358 Elo+
Solo
Janus
Janus
dvhlola
Janus
Level 116
God Stats
4W - 4L
1,576 SR
Queue Stats
230W - 266L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
smashdaddie1
Sun Wukong
Level 149
God Stats
9W - 8L
1,604 SR
Queue Stats
400W - 442L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AboutAweekAgo77
Xbalanque
20
24 / 3 / 23
15,960
939
33,353
21,604
11,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 3 / 26
14,099
829
18,267
16,082
7,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Larkspurz
Lancelot
20
11 / 5 / 27
13,865
816
16,306
19,027
10,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
TONAYYYYY
Chaac
16
4 / 4 / 17
10,758
633
11,443
20,297
28,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
kiddkhaoz
Charybdis
17
4 / 4 / 26
11,333
667
12,364
14,139
6,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 11 / 4
12,186
717
14,740
20,404
15,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
3 / 12 / 4
10,756
633
9,670
20,847
9,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 18 / 4
9,559
562
4,674
24,796
11,789
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
dvhlola
Janus
20
2 / 8 / 7
12,198
718
18,254
18,163
8,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
smashdaddie1
Sun Wukong
20
8 / 9 / 2
12,601
741
17,025
26,123
17,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
37
58
Kills
16
19
Deaths
58
119
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AboutAweekAgo77
Xbalanque
24
3
23
11.83
L
3
11
4
0.45
W
15
3
26
9.33
L
3
12
4
0.42
W
Lancelot
Larkspurz
Lancelot
11
5
27
4.9
L
0
18
4
0.11
W
Chaac
TONAYYYYY
Chaac
4
4
17
3.13
L
Janus
dvhlola
Janus
2
8
7
0.69
W
Charybdis
kiddkhaoz
Charybdis
4
4
26
4.25
L
Sun Wukong
smashdaddie1
Sun Wukong
8
9
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,733
Damage
64,363
91,149
Taken
110,333
66,264
Mitigated
62,709
31,579
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AboutAweekAgo77
Xbalanque
33,353
23,085
2,361
9,291
21,604
11,782
3,649
2,620
17,470
0
55,350
L
14,740
2,417
533
1,733
20,404
15,454
0
4,010
16,394
0
23,910
W
18,267
1,892
1,333
3,132
16,082
7,969
1,282
2,578
12,432
50,020
0
L
9,670
2,878
0
351
20,847
9,322
795
3,663
17,184
0
24,237
W
Lancelot
Larkspurz
Lancelot
16,306
3,131
1,463
4,697
19,027
10,899
1,542
4,636
14,172
0
37,697
L
4,674
1,007
47
347
24,796
11,789
439
5,577
19,219
250
7,706
W
Chaac
TONAYYYYY
Chaac
11,443
1,469
1,255
3,661
20,297
28,949
730
4,314
15,043
0
21,813
L
Janus
dvhlola
Janus
18,254
762
478
3,839
18,163
8,390
0
1,560
16,603
47,387
0
W
Charybdis
kiddkhaoz
Charybdis
12,364
5,167
1,639
2,747
14,139
6,665
3,220
4,321
9,170
0
27,373
L
Sun Wukong
smashdaddie1
Sun Wukong
17,025
4,452
759
7,206
26,123
17,754
466
3,457
22,666
0
32,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,015
Gold Earned
57,300
192
Minions Killed
151
0
Camps Cleared
0
1,375,875
Distance Traveled
1,196,860
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
15,960
939
48
3
0
309,132
0
L
Serqet
12,186
717
29
2
0
245,854
1
W
Raijin
14,099
829
62
4
0
266,610
2
L
Skadi
10,756
633
30
2
0
205,680
0
W
Lancelot
13,865
816
36
2
0
317,465
0
L
Da Ji
9,559
562
11
1
0
231,752
4
W
Chaac
10,758
633
12
1
0
245,255
0
L
Janus
12,198
718
52
3
0
263,271
2
W
Charybdis
11,333
667
34
2
0
237,413
0
L
Sun Wukong
12,601
741
29
2
0
250,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role