Player Matchup

Ao Kuang
Ao Kuang
Demon90Tank
Ao Kuang
Level 48
God Stats
0W - 4L
1,536 SR
Queue Stats
106W - 127L
1,477 Elo+
Party 2
Ishtar
Ishtar
PrinceChompers
Ishtar
Level 97
God Stats
0W - 1L
1,293 SR
Queue Stats
61W - 65L
1,506 Elo+
Party 2
Achilles
Achilles
oSirBugsy
Achilles
Level 88
God Stats
17W - 13L
1,320 SR
Queue Stats
17W - 15L
1,352 Elo+
Solo
Team Averages
Level 78
1,383 SR
1,445 Elo+

VS

Team Averages
Level 110
1,565 SR
1,509 Elo+
King Arthur
King Arthur
FINNSSJ
King Arthur
Level 160
God Stats
25W - 27L
1,649 SR
Queue Stats
578W - 406L
1,742 Elo+
Solo
Zhong Kui
Zhong Kui
ItsSomeCutlery
Zhong Kui
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,366 Elo+
Party 1
Izanami
Izanami
Wheezy177013
Izanami
Level 83
God Stats
7W - 9L
1,545 SR
Queue Stats
32W - 59L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Demon90Tank
Ao Kuang
16
4 / 7 / 4
11,798
655
15,929
25,376
13,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 7 / 6
13,176
732
21,458
20,611
10,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
oSirBugsy
Achilles
18
2 / 2 / 5
11,894
661
12,701
25,178
31,922
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FINNSSJ
King Arthur
19
5 / 2 / 8
13,389
744
29,427
29,447
31,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
ItsSomeCutlery
Zhong Kui
18
9 / 7 / 4
13,364
742
17,547
17,629
12,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Wheezy177013
Izanami
17
2 / 3 / 10
12,315
684
12,153
15,734
6,562
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
12
Kills
16
16
Deaths
12
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Demon90Tank
Ao Kuang
4
7
4
0.86
W
King Arthur
FINNSSJ
King Arthur
5
2
8
4.5
W
Zhong Kui
ItsSomeCutlery
Zhong Kui
9
7
4
1.57
L
6
7
6
1.29
W
Izanami
Wheezy177013
Izanami
2
3
10
2.33
L
Achilles
oSirBugsy
Achilles
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,088
Damage
59,127
71,165
Taken
62,810
55,837
Mitigated
50,187
10,717
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Demon90Tank
Ao Kuang
15,929
4,691
0
6,100
25,376
13,401
714
5,462
19,655
36,255
0
W
King Arthur
FINNSSJ
King Arthur
29,427
3,565
0
6,638
29,447
31,536
232
8,869
19,952
0
66,735
W
Zhong Kui
ItsSomeCutlery
Zhong Kui
17,547
1,407
0
2,023
17,629
12,089
678
3,018
14,467
36,258
0
L
21,458
15,022
0
3,722
20,611
10,514
810
4,943
15,333
0
61,525
W
Izanami
Wheezy177013
Izanami
12,153
8,095
0
3,534
15,734
6,562
1,480
3,439
12,033
0
53,931
L
Achilles
oSirBugsy
Achilles
12,701
1,699
0
895
25,178
31,922
185
6,808
17,828
0
34,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,868
Gold Earned
39,068
164
Minions Killed
217
4
Camps Cleared
11
871,223
Distance Traveled
934,071
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,798
655
39
2
2
267,538
0
W
King Arthur
13,389
744
70
4
1
362,692
2
W
Zhong Kui
13,364
742
57
3
3
277,071
1
L
Ishtar
13,176
732
91
5
1
239,150
2
W
Izanami
12,315
684
90
5
7
294,308
3
L
Achilles
11,894
661
34
2
1
364,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role