Player Matchup

Thor
Thor
ALDOCFH97
Thor
Level 139
God Stats
18W - 32L
1,378 SR
Queue Stats
313W - 323L
1,488 Elo+
Party 1
Medusa
Medusa
TheBrians7044
Medusa
Level 105
God Stats
16W - 9L
1,649 SR
Queue Stats
118W - 107L
1,501 Elo+
Party 1
He Bo
He Bo
brvno97
He Bo
Level 109
God Stats
3W - 0L
1,603 SR
Queue Stats
231W - 225L
1,490 Elo+
Party 1
Team Averages
Level 118
1,544 SR
1,493 Elo+

VS

Team Averages
Level 119
1,530 SR
1,490 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BeerCadet
Baron Samedi
Level 127
God Stats
7W - 4L
1,515 SR
Queue Stats
48W - 53L
1,466 Elo+
Party 2
Tyr
Tyr
FeaRBaron
Tyr
Level 101
God Stats
11W - 9L
1,574 SR
Queue Stats
53W - 44L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
13 / 1 / 6
11,829
845
16,888
11,581
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
4 / 1 / 14
10,274
734
11,241
9,007
4,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
brvno97
He Bo
13
2 / 6 / 9
9,279
663
6,294
10,780
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 8 / 4
8,423
602
5,913
13,759
5,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
BeerCadet
Baron Samedi
11
2 / 7 / 2
8,468
605
6,280
11,711
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 4 / 2
9,378
670
11,407
15,458
17,035
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
19
Kills
8
8
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
8
4
0.38
W
Thor
13
1
6
16
L
Baron Samedi
BeerCadet
Baron Samedi
2
7
2
0.43
L
5
4
2
1.5
W
4
1
14
11
W
He Bo
brvno97
He Bo
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,423
Damage
23,600
31,368
Taken
40,928
14,978
Mitigated
27,554
4,530
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,913
2,119
110
2,827
13,759
5,053
90
1,499
12,260
0
26,665
W
Thor
16,888
2,742
0
1,732
11,581
6,148
1,658
2,264
9,317
0
53,682
L
Baron Samedi
BeerCadet
Baron Samedi
6,280
406
467
2,098
11,711
5,466
0
2,241
9,470
23,484
0
L
11,407
678
0
2,733
15,458
17,035
0
3,090
12,368
0
21,723
W
11,241
4,787
0
1,903
9,007
4,395
1,099
1,086
7,921
0
38,031
W
He Bo
brvno97
He Bo
6,294
160
0
895
10,780
4,435
55
3,585
7,195
20,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,382
Gold Earned
26,269
155
Minions Killed
107
8
Camps Cleared
3
744,350
Distance Traveled
648,121
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,423
602
50
4
0
181,249
1
W
Thor
11,829
845
79
6
3
262,179
0
L
Baron Samedi
8,468
605
38
3
2
181,173
0
L
Tyr
9,378
670
19
1
1
285,699
0
W
Medusa
10,274
734
41
3
1
246,559
0
W
He Bo
9,279
663
35
3
4
235,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role