Player Matchup

Hou Yi
Hou Yi
MacDaddyEric
Hou Yi
Level 89
God Stats
67W - 51L
1,469 SR
Queue Stats
146W - 151L
1,427 Elo+
Party 2
Fenrir
Fenrir
OGSN0WBONE
Fenrir
Level 20
God Stats
3W - 3L
1,182 SR
Queue Stats
32W - 46L
1,394 Elo+
Party 2
Chronos
Chronos
ReelSlimShadyy
Chronos
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 115L
1,426 Elo+
Party 2
Team Averages
Level 71
1,384 SR
1,415 Elo+

VS

Team Averages
Level 112
1,515 SR
1,458 Elo+
Cernunnos
Cernunnos
BussyBomber
Cernunnos
Level 129
God Stats
17W - 11L
1,729 SR
Queue Stats
596W - 495L
1,676 Elo+
Solo
Ra
Ra
GreatCoquiNinja
Ra
Level 119
God Stats
1W - 2L
1,486 SR
Queue Stats
21W - 23L
1,331 Elo+
Party 1
Achilles
Achilles
chosen1989
Achilles
Level 89
God Stats
3W - 6L
1,331 SR
Queue Stats
29W - 35L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
8 / 2 / 4
10,277
856
14,563
10,173
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
OGSN0WBONE
Fenrir
13
4 / 5 / 7
10,063
839
7,764
12,327
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 8
8,591
716
6,400
9,206
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BussyBomber
Cernunnos
13
3 / 3 / 6
8,414
701
13,610
14,386
6,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 4 / 6
8,438
703
5,703
10,139
4,278
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
chosen1989
Achilles
12
5 / 6 / 2
8,689
724
5,247
13,910
6,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
13
Kills
10
10
Deaths
13
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BussyBomber
Cernunnos
3
3
6
2
L
2
4
6
1.25
W
Hou Yi
8
2
4
5
W
Fenrir
OGSN0WBONE
Fenrir
4
5
7
1.5
W
1
3
8
1.67
L
Achilles
chosen1989
Achilles
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,727
Damage
24,560
31,706
Taken
38,435
16,034
Mitigated
17,863
5,357
Healing
8,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BussyBomber
Cernunnos
13,610
7,142
0
3,136
14,386
6,586
243
2,186
12,200
0
33,082
L
5,703
1,147
2,280
2,196
10,139
4,278
132
679
9,460
27,453
0
W
Hou Yi
14,563
6,657
0
2,250
10,173
4,686
1,768
1,026
8,951
0
45,468
W
Fenrir
OGSN0WBONE
Fenrir
7,764
1,199
0
1,728
12,327
7,662
805
2,673
9,654
275
18,515
W
6,400
2,033
0
1,379
9,206
3,686
0
2,470
6,736
28,097
2,425
L
Achilles
chosen1989
Achilles
5,247
1,901
111
1,165
13,910
6,999
208
3,517
10,393
0
12,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,931
Gold Earned
25,541
142
Minions Killed
102
6
Camps Cleared
4
614,096
Distance Traveled
582,050
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,414
701
42
4
2
197,187
3
L
Ra
8,438
703
44
4
1
199,025
4
W
Hou Yi
10,277
856
69
6
1
203,827
1
W
Fenrir
10,063
839
20
2
2
196,499
0
W
Chronos
8,591
716
53
4
3
213,770
0
L
Achilles
8,689
724
16
1
1
185,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role