Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DabCoach
Achilles
Level 160
God Stats
0W - 1L
1,639 SR
Queue Stats
250W - 72L
1,782 Elo+
Party 1
Tyr
Tyr
LDGFish
Tyr
Level 126
God Stats
0W - 1L
1,741 SR
Queue Stats
39W - 18L
1,646 Elo+
Party 1
Hel
Hel
ThePoloCaptain
Hel
Level 149
God Stats
3W - 8L
1,101 SR
Queue Stats
630W - 578L
1,622 Elo+
Party 1
Cthulhu
Cthulhu
smokepenith
Cthulhu
Level 69
God Stats
0W - 1L
1,311 SR
Queue Stats
131W - 30L
1,760 Elo+
Party 1
Team Averages
Level 133
1,458 SR
1,662 Elo+

VS

Team Averages
Level 105
1,468 SR
1,576 Elo+
Cu Chulainn
Cu Chulainn
Dunk3l
Cu Chulainn
Level 58
God Stats
1W - 1L
1,276 SR
Queue Stats
68W - 66L
1,573 Elo+
Solo
Anubis
Anubis
TannerBear
Anubis
Level 148
God Stats
14W - 15L
1,546 SR
Queue Stats
459W - 499L
1,639 Elo+
Solo
Hun Batz
Hun Batz
TrippyPuppet
Hun Batz
Level 157
God Stats
16W - 5L
1,714 SR
Queue Stats
646W - 677L
1,554 Elo+
Solo
Ah Puch
Ah Puch
Xasanak
Ah Puch
Level 124
God Stats
5W - 2L
1,564 SR
Queue Stats
321W - 285L
1,551 Elo+
Solo
Hel
Hel
hyperbite
Hel
Level 36
God Stats
1W - 1L
1,240 SR
Queue Stats
152W - 129L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
5 / 5 / 10
12,989
619
22,725
22,506
11,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
DabCoach
Achilles
20
11 / 7 / 5
14,225
677
23,191
36,694
43,609
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tyr
20
4 / 8 / 10
12,877
613
24,973
36,810
47,511
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
2 / 6 / 12
11,565
551
14,137
28,712
18,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
smokepenith
Cthulhu
18
0 / 7 / 13
11,042
526
13,455
35,728
52,940
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dunk3l
Cu Chulainn
20
6 / 5 / 16
15,302
729
31,310
36,022
59,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
TannerBear
Anubis
20
7 / 6 / 17
14,137
673
22,438
19,295
13,159
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
TrippyPuppet
Hun Batz
20
2 / 4 / 21
13,183
628
24,811
21,225
14,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Xasanak
Ah Puch
20
10 / 3 / 12
14,480
690
42,593
12,375
7,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 5 / 14
14,703
700
21,957
30,898
32,598
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
113
22
Kills
33
33
Deaths
23
50
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
5
10
2
L
Achilles
DabCoach
Achilles
11
7
5
1.93
W
Cu Chulainn
Dunk3l
Cu Chulainn
6
5
16
2.8
L
Tyr
4
8
10
1.13
W
Anubis
TannerBear
Anubis
7
6
17
2.58
L
2
6
12
1.33
W
Hun Batz
TrippyPuppet
Hun Batz
2
4
21
3.13
W
Ah Puch
Xasanak
Ah Puch
10
3
12
5.33
W
8
5
14
3
L
Cthulhu
smokepenith
Cthulhu
0
7
13
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,481
Damage
143,109
160,450
Taken
119,815
173,787
Mitigated
128,117
71,511
Healing
57,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
22,725
8,209
1,155
5,741
22,506
11,683
602
11,745
10,509
0
56,313
L
Achilles
DabCoach
Achilles
23,191
2,981
1,614
7,930
36,694
43,609
0
16,345
20,062
0
40,608
W
Cu Chulainn
Dunk3l
Cu Chulainn
31,310
5,608
1,467
6,607
36,022
59,718
1,045
7,407
28,615
0
54,567
L
Tyr
24,973
899
1,828
9,240
36,810
47,511
27
16,696
19,818
0
35,617
W
Anubis
TannerBear
Anubis
22,438
1,263
1,570
4,249
19,295
13,159
1,512
3,870
15,425
46,661
0
L
14,137
535
20,670
15,954
28,712
18,044
0
17,016
11,490
28,869
0
W
Hun Batz
TrippyPuppet
Hun Batz
24,811
5,116
3,637
2,896
21,225
14,818
2,557
5,666
15,559
0
45,184
W
Ah Puch
Xasanak
Ah Puch
42,593
795
901
2,067
12,375
7,824
1,722
3,042
9,333
59,803
0
W
21,957
1,364
16,703
17,499
30,898
32,598
651
7,607
23,291
47,761
0
L
Cthulhu
smokepenith
Cthulhu
13,455
319
3,197
4,182
35,728
52,940
0
23,798
11,583
32,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,698
Gold Earned
71,805
194
Minions Killed
229
0
Camps Cleared
0
1,823,555
Distance Traveled
1,782,968
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,989
619
75
4
0
373,039
3
L
Achilles
14,225
677
26
1
0
408,643
0
W
Cu Chulainn
15,302
729
29
1
0
388,910
0
L
Tyr
12,877
613
21
1
0
366,555
3
W
Anubis
14,137
673
58
3
0
281,095
5
L
Hel
11,565
551
34
2
0
342,696
0
W
Hun Batz
13,183
628
49
2
0
355,618
0
W
Ah Puch
14,480
690
31
1
0
377,474
1
W
Hel
14,703
700
62
3
0
379,871
2
L
Cthulhu
11,042
526
38
2
0
332,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role