Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Chrill_912
Ullr
Level 29
God Stats
1W - 1L
1,238 SR
Queue Stats
25W - 26L
1,502 Elo+
Solo
Cernunnos
Cernunnos
ReMyLocKoTe
Cernunnos
Level 17
God Stats
0W - 2L
1,323 SR
Queue Stats
4W - 9L
1,576 Elo+
Solo
Cthulhu
Cthulhu
Rickyrobbie7463
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,375 Elo+
Solo
Team Averages
Level 42
1,412 SR
1,491 Elo+

VS

Team Averages
Level 118
1,549 SR
1,643 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BigAl_IEA69
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Chronos
Chronos
DoDatSaUcE420
Chronos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,420 Elo+
Solo
Ganesha
Ganesha
ImCreativeJ
Ganesha
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
2,005 Elo+
Party 1
Sobek
Sobek
hersh85
Sobek
Level 160
God Stats
1W - 0L
1,743 SR
Queue Stats
28W - 13L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
2 / 6 / 6
9,675
806
8,382
19,400
32,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
14
1 / 5 / 5
8,299
692
18,314
14,509
8,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 3 / 1
8,288
691
13,076
10,849
6,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
ReMyLocKoTe
Cernunnos
13
2 / 6 / 3
8,042
670
8,657
14,019
7,822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 7 / 1
7,818
652
5,843
17,847
16,639
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
12 / 1 / 13
11,611
968
15,528
15,404
26,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 3 / 16
8,749
729
8,357
13,019
14,286
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chronos
16
2 / 0 / 22
9,590
799
11,270
11,527
9,651
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
ImCreativeJ
Ganesha
15
0 / 3 / 23
9,546
796
8,235
16,627
19,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
hersh85
Sobek
18
11 / 2 / 11
11,356
946
15,063
20,709
26,496
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
111
9
Kills
26
27
Deaths
9
16
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
6
6
0.83
L
Morgan Le Fay
 
Morgan Le Fay
1
5
5
0.7
W
Bacchus
 
Bacchus
12
1
13
18.5
W
1
3
16
3
L
3
3
1
1.17
W
Chronos
2
0
22
13
W
Ganesha
ImCreativeJ
Ganesha
0
3
23
3.83
L
Cernunnos
ReMyLocKoTe
Cernunnos
2
6
3
0.58
L
1
7
1
0.21
W
Sobek
hersh85
Sobek
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,272
Damage
58,453
76,624
Taken
77,286
72,773
Mitigated
97,378
13,864
Healing
26,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,382
3,015
921
2,698
19,400
32,883
219
10,426
8,974
15,947
0
L
Morgan Le Fay
 
Morgan Le Fay
18,314
4,255
2,624
2,821
14,509
8,615
217
9,487
5,022
29,053
0
W
Bacchus
 
Bacchus
15,528
2,054
1,336
2,506
15,404
26,959
1,107
5,422
9,982
26,268
0
W
8,357
1,706
0
2,761
13,019
14,286
1,723
5,427
7,592
2,601
14,814
L
13,076
7,848
1,304
1,239
10,849
6,814
0
8,136
2,713
0
23,162
W
Chronos
11,270
2,199
2,599
3,266
11,527
9,651
1,643
5,554
5,973
21,161
0
W
Ganesha
ImCreativeJ
Ganesha
8,235
932
274
1,605
16,627
19,986
1,095
6,997
9,630
20,824
0
L
Cernunnos
ReMyLocKoTe
Cernunnos
8,657
4,195
0
2,061
14,019
7,822
0
11,844
2,175
0
16,282
L
5,843
1,281
0
196
17,847
16,639
100
11,431
6,416
13,696
0
W
Sobek
hersh85
Sobek
15,063
1,988
4,359
7,742
20,709
26,496
654
9,139
11,570
31,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,122
Gold Earned
50,852
102
Minions Killed
129
0
Camps Cleared
0
993,302
Distance Traveled
1,118,637
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,675
806
11
1
0
231,210
0
L
Morgan Le Fay
8,299
692
26
2
0
181,741
0
W
Bacchus
11,611
968
28
2
0
241,656
0
W
Chaac
8,749
729
27
2
0
207,233
0
L
Ullr
8,288
691
25
2
0
193,120
0
W
Chronos
9,590
799
33
3
0
240,741
0
W
Ganesha
9,546
796
0
0
0
210,420
1
L
Cernunnos
8,042
670
17
1
0
185,493
1
L
Cthulhu
7,818
652
23
2
0
201,738
4
W
Sobek
11,356
946
41
3
0
218,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role