Player Matchup

Cthulhu
Cthulhu
Deja Smoove
Cthulhu
Level 109
God Stats
5W - 8L
1,401 SR
Queue Stats
161W - 181L
1,388 Elo+
Party 1
Vamana
Vamana
HisBigJInMe
Vamana
Level 97
God Stats
6W - 3L
1,892 SR
Queue Stats
89W - 108L
1,435 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IslandBoy671GUAM
Tsukuyomi
Level 28
God Stats
3W - 4L
1,436 SR
Queue Stats
50W - 79L
1,358 Elo+
Party 1
Hades
Hades
lijvi
Hades
Level 27
God Stats
7W - 16L
1,264 SR
Queue Stats
57W - 60L
1,329 Elo+
Party 1
Ishtar
Ishtar
zayuh671
Ishtar
Level 109
God Stats
2W - 8L
1,255 SR
Queue Stats
112W - 151L
1,339 Elo+
Party 1
Team Averages
Level 74
1,450 SR
1,370 Elo+

VS

Team Averages
Level 120
1,381 SR
1,398 Elo+
Hera
Hera
 
Hera
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
LoboOrtiz87
Fenrir
Level 37
God Stats
2W - 13L
1,051 SR
Queue Stats
100W - 140L
1,220 Elo+
Solo
Sol
Sol
Louphao_
Sol
Level 149
God Stats
19W - 23L
1,411 SR
Queue Stats
21W - 29L
1,392 Elo+
Solo
King Arthur
King Arthur
moose__cuz_duh
King Arthur
Level 125
God Stats
55W - 63L
1,446 SR
Queue Stats
544W - 613L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deja Smoove
Cthulhu
12
2 / 2 / 5
7,758
456
7,330
12,465
9,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
14
1 / 1 / 2
8,521
501
9,093
14,230
11,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
13
2 / 1 / 6
7,912
465
5,507
13,714
5,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
lijvi
Hades
14
6 / 0 / 2
8,565
504
10,145
8,717
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
zayuh671
Ishtar
12
1 / 1 / 4
7,295
429
7,324
7,731
2,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 3 / 2
7,690
452
6,938
6,898
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
 
Artio
11
1 / 3 / 1
6,833
402
3,252
14,511
12,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
13
2 / 4 / 2
8,297
488
5,978
13,924
6,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 0
7,332
431
5,876
15,007
5,040
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
moose__cuz_duh
King Arthur
15
1 / 0 / 0
8,522
501
8,560
14,227
14,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
5
5
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
2
0.33
L
Artio
 
Artio
1
3
1
0.5
W
Cthulhu
Deja Smoove
Cthulhu
2
2
5
2.25
W
Vamana
1
1
2
2
W
Tsukuyomi
2
1
6
5
L
Fenrir
2
4
2
0.75
L
1
2
0
0.5
W
Hades
lijvi
Hades
6
0
2
7
L
King Arthur
moose__cuz_duh
King Arthur
1
0
0
1
W
Ishtar
zayuh671
Ishtar
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,399
Damage
30,604
56,857
Taken
64,567
34,005
Mitigated
41,187
22,320
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,938
2,004
0
930
6,898
2,634
308
3,641
3,257
61,821
0
L
Artio
 
Artio
3,252
58
1,083
3,516
14,511
12,085
160
7,534
6,977
25,669
0
W
Cthulhu
Deja Smoove
Cthulhu
7,330
890
1,073
2,785
12,465
9,839
31
5,202
7,263
34,883
0
W
Vamana
9,093
4,209
658
5,611
14,230
11,068
644
995
13,235
0
68,248
W
Tsukuyomi
5,507
1,047
0
3,874
13,714
5,501
0
2,605
11,109
0
49,261
L
Fenrir
5,978
1,311
0
434
13,924
6,462
0
2,213
11,711
0
64,553
L
5,876
2,231
514
4,372
15,007
5,040
128
3,775
11,232
53,778
0
W
Hades
lijvi
Hades
10,145
441
444
6,246
8,717
4,623
532
3,523
5,194
65,310
0
L
King Arthur
moose__cuz_duh
King Arthur
8,560
1,059
0
2,926
14,227
14,966
504
312
13,915
0
68,521
W
Ishtar
zayuh671
Ishtar
7,324
3,415
0
1,629
7,731
2,974
763
3,741
3,990
0
48,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,051
Gold Earned
38,674
427
Minions Killed
417
0
Camps Cleared
0
1,662,838
Distance Traveled
1,477,385
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,690
452
107
6
0
229,958
2
L
Artio
6,833
402
34
2
0
306,365
0
W
Cthulhu
7,758
456
47
3
0
345,265
5
W
Vamana
8,521
501
119
7
0
342,185
0
W
Tsukuyomi
7,912
465
76
4
0
354,446
0
L
Fenrir
8,297
488
107
6
0
298,981
0
L
Sol
7,332
431
67
4
0
299,354
4
W
Hades
8,565
504
106
6
0
325,338
1
L
King Arthur
8,522
501
102
6
0
342,727
2
W
Ishtar
7,295
429
79
5
0
295,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role