Player Matchup

Zhong Kui
Zhong Kui
Gold II
Bullybud
Zhong Kui
Gold II
Level 155
God Stats
7W - 10L
1,574 SR
Queue Stats
239W - 233L
1,598 MMR
Solo
Vulcan
Vulcan
Gold I
Denzal65
Vulcan
Gold I
Level 152
God Stats
4W - 4L
1,510 SR
Queue Stats
131W - 132L
1,616 MMR
Party 1
Hades
Hades
Gold I
MuaLordOfCinder
Hades
Gold I
Level 158
God Stats
1W - 2L
1,305 SR
Queue Stats
163W - 165L
1,565 MMR
Solo
Lancelot
Lancelot
Platinum II
jjohn21
Lancelot
Platinum II
Level 128
God Stats
15W - 10L
1,687 SR
Queue Stats
148W - 144L
1,742 MMR
Party 1
Skadi
Skadi
Platinum IV
pumpkio9
Skadi
Platinum IV
Level 160
God Stats
10W - 4L
1,756 SR
Queue Stats
171W - 146L
1,624 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,567 SR
1,629 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,568 SR
1,630 MMR
Da Ji
Da Ji
Gold II
AngryBruteMinion
Da Ji
Gold II
Level 160
God Stats
10W - 9L
1,632 SR
Queue Stats
148W - 146L
1,581 MMR
Party 2
Sylvanus
Sylvanus
Platinum V
CatBøi
Sylvanus
Platinum V
Level 155
God Stats
2W - 2L
1,514 SR
Queue Stats
71W - 62L
1,688 MMR
Party 2
Jing Wei
Jing Wei
Gold II
IMissFilthyFrank
Jing Wei
Gold II
Level 135
God Stats
24W - 27L
1,599 SR
Queue Stats
528W - 521L
1,685 MMR
Solo
Agni
Agni
Gold I
Naxhes
Agni
Gold I
Level 126
God Stats
9W - 7L
1,595 SR
Queue Stats
1,051W - 1,060L
1,637 MMR
Solo
Hercules
Hercules
Gold III
VINNIEWHISPERS
Hercules
Gold III
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 65L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bullybud
Zhong Kui
19
6 / 4 / 8
13,487
642
20,592
19,360
14,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Denzal65
Vulcan
18
6 / 2 / 4
12,019
572
11,761
10,528
5,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 4
11,183
533
7,789
19,803
18,845
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
jjohn21
Lancelot
20
6 / 1 / 9
13,074
623
14,121
15,097
7,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
pumpkio9
Skadi
19
7 / 2 / 8
12,792
609
21,266
17,654
7,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
King ArthurYu HuangAtlas

VS

Bans
CernunnosMercuryFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
10,092
481
14,567
19,400
9,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
CatBøi
Sylvanus
13
0 / 5 / 2
8,594
409
7,290
23,359
26,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
3 / 7 / 3
10,458
498
10,856
20,494
8,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
Naxhes
Agni
16
2 / 6 / 2
9,831
468
7,869
15,015
6,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
16
1 / 4 / 2
10,076
480
7,524
22,002
22,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
26
Kills
11
11
Deaths
26
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Zhong Kui
Bullybud
Zhong Kui
6
4
8
2.5
L
Sylvanus
CatBøi
Sylvanus
0
5
2
0.2
W
Vulcan
Denzal65
Vulcan
6
2
4
4
L
3
7
3
0.64
W
1
2
4
1.5
L
Agni
Naxhes
Agni
2
6
2
0.5
L
Hercules
1
4
2
0.5
W
Lancelot
jjohn21
Lancelot
6
1
9
10.5
W
Skadi
pumpkio9
Skadi
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,529
Damage
48,106
82,442
Taken
100,270
54,068
Mitigated
74,039
37,456
Healing
30,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,567
4,389
0
5,154
19,400
9,552
0
7,475
11,743
0
64,130
W
Zhong Kui
Bullybud
Zhong Kui
20,592
3,633
0
10,232
19,360
14,402
2,049
1,400
17,960
91,923
0
L
Sylvanus
CatBøi
Sylvanus
7,290
1,504
2,686
7,340
23,359
26,339
0
9,202
13,762
30,017
0
W
Vulcan
Denzal65
Vulcan
11,761
3,023
0
4,041
10,528
5,115
644
2,569
7,959
77,581
0
L
10,856
7,556
0
4,283
20,494
8,638
946
6,987
13,287
0
95,144
W
7,789
534
436
7,574
19,803
18,845
195
5,835
13,968
56,828
0
L
Agni
Naxhes
Agni
7,869
374
0
434
15,015
6,580
0
7,737
6,890
80,117
0
L
Hercules
7,524
2,652
0
10,380
22,002
22,930
103
7,028
14,446
0
70,665
W
Lancelot
jjohn21
Lancelot
14,121
3,266
0
9,178
15,097
7,728
1,263
3,349
11,748
0
135,755
W
Skadi
pumpkio9
Skadi
21,266
11,811
0
5,995
17,654
7,978
6,927
4,181
13,473
0
129,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,555
Gold Earned
49,051
750
Minions Killed
564
0
Camps Cleared
0
2,145,364
Distance Traveled
1,853,922
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,092
481
114
5
0
411,401
7
W
Zhong Kui
13,487
642
172
8
0
363,000
3
L
Sylvanus
8,594
409
48
2
0
359,412
5
W
Vulcan
12,019
572
139
7
0
429,763
4
L
Jing Wei
10,458
498
140
7
0
358,716
8
W
Hades
11,183
533
96
5
0
422,985
5
L
Agni
9,831
468
133
6
0
349,244
9
L
Hercules
10,076
480
129
6
0
375,149
1
W
Lancelot
13,074
623
192
9
0
522,870
3
W
Skadi
12,792
609
151
7
0
406,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role