Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fandanglo
Ah Muzen Cab
Level 84
God Stats
0W - 1L
1,281 SR
Queue Stats
277W - 237L
1,542 Elo+
Party 1
Jormungandr
Jormungandr
JimboIayah
Jormungandr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 228L
1,527 Elo+
Party 1
Tyr
Tyr
aka Andi
Tyr
Level 99
God Stats
1W - 4L
1,763 SR
Queue Stats
243W - 200L
1,517 Elo+
Party 1
Team Averages
Level 95
1,515 SR
1,529 Elo+

VS

Team Averages
Level 126
1,430 SR
1,498 Elo+
Horus
Horus
Azuraeus
Horus
Level 125
God Stats
4W - 4L
1,572 SR
Queue Stats
284W - 289L
1,514 Elo+
Party 2
Izanami
Izanami
DaddyThiccSnack
Izanami
Level 117
God Stats
7W - 6L
1,635 SR
Queue Stats
71W - 75L
1,461 Elo+
Party 2
Ymir
Ymir
cmillie904
Ymir
Level 137
God Stats
2W - 6L
1,084 SR
Queue Stats
304W - 317L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fandanglo
Ah Muzen Cab
19
3 / 9 / 11
14,412
655
22,444
22,150
10,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
JimboIayah
Jormungandr
20
5 / 4 / 8
15,024
683
23,929
32,595
36,184
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 1 / 8
15,077
685
22,938
29,172
49,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Azuraeus
Horus
19
2 / 3 / 8
14,063
639
14,781
24,881
29,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 5 / 3
16,085
731
35,806
25,126
14,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
5 / 6 / 6
14,710
669
20,785
31,537
19,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
14
Kills
14
14
Deaths
14
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
Azuraeus
Horus
2
3
8
2
W
7
5
3
1.7
L
Ah Muzen Cab
Fandanglo
Ah Muzen Cab
3
9
11
0.94
L
Jormungandr
JimboIayah
Jormungandr
5
4
8
2.25
L
6
1
8
10
W
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,311
Damage
71,372
83,917
Taken
81,544
96,442
Mitigated
63,008
16,027
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Azuraeus
Horus
14,781
7,874
1,173
4,988
24,881
29,520
31
7,840
16,500
0
52,885
W
35,806
23,634
0
5,410
25,126
14,050
2,292
6,406
18,399
0
125,017
L
Ah Muzen Cab
Fandanglo
Ah Muzen Cab
22,444
8,808
0
3,936
22,150
10,873
1,842
5,853
16,297
0
65,973
L
Jormungandr
JimboIayah
Jormungandr
23,929
7,083
364
5,458
32,595
36,184
1,147
10,657
21,938
80,118
0
L
22,938
2,252
0
6,269
29,172
49,385
521
4,804
24,368
0
49,324
W
20,785
7,526
0
5,832
31,537
19,438
790
10,288
20,853
37,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,513
Gold Earned
44,858
231
Minions Killed
306
9
Camps Cleared
12
1,104,692
Distance Traveled
1,130,885
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,063
639
70
3
4
415,061
1
W
Izanami
16,085
731
185
8
3
339,788
2
L
Ah Muzen Cab
14,412
655
102
5
2
347,208
0
L
Jormungandr
15,024
683
90
4
6
314,943
0
L
Tyr
15,077
685
39
2
1
442,541
5
W
Ymir
14,710
669
51
2
5
376,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role