Player Matchup

Medusa
Medusa
Silver I
Backward
Medusa
Silver I
Level 156
God Stats
4W - 6L
1,593 SR
Queue Stats
255W - 254L
1,189 MMR
Party 1
Bellona
Bellona
Gold III
ImGuardian
Bellona
Gold III
Level 160
God Stats
2W - 2L
1,518 SR
Queue Stats
321W - 330L
1,366 MMR
Party 1
Thor
Thor
Bronze III
Lorenzoby55
Thor
Bronze III
Level 124
God Stats
0W - 1L
1,718 SR
Queue Stats
2W - 11L
1,236 MMR
Solo
Sobek
Sobek
Silver II
MSGE
Sobek
Silver II
Level 108
God Stats
1W - 2L
1,568 SR
Queue Stats
94W - 106L
1,149 MMR
Solo
Nu Wa
Nu Wa
Gold V
MrFrum
Nu Wa
Gold V
Level 81
God Stats
1W - 2L
1,315 SR
Queue Stats
58W - 55L
1,327 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,542 SR
1,254 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,566 SR
1,250 MMR
Bastet
Bastet
Silver II
Dack3s
Bastet
Silver II
Level 158
God Stats
5W - 2L
1,527 SR
Queue Stats
14W - 16L
1,333 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver I
Eneticckk
Ah Muzen Cab
Silver I
Level 159
God Stats
9W - 7L
1,628 SR
Queue Stats
86W - 88L
1,110 MMR
Party 3
Khepri
Khepri
Gold III
Rasmin
Khepri
Gold III
Level 101
God Stats
222W - 198L
1,567 SR
Queue Stats
371W - 388L
1,345 MMR
Solo
Olorun
Olorun
Silver II
TheNineEleven
Olorun
Silver II
Level 141
God Stats
9W - 6L
1,606 SR
Queue Stats
117W - 116L
1,139 MMR
Party 3
King Arthur
King Arthur
Gold V
Verrattik
King Arthur
Gold V
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 128L
1,323 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Backward
Medusa
15
1 / 1 / 2
8,711
484
10,014
12,258
5,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
ImGuardian
Bellona
16
3 / 3 / 0
9,994
555
12,975
19,196
20,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 4 / 0
6,825
379
3,228
14,037
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
MSGE
Sobek
11
1 / 3 / 4
7,333
407
6,040
18,669
20,499
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
MrFrum
Nu Wa
12
1 / 4 / 1
7,382
410
16,330
10,604
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
KaliMerlinMulanMercury

VS

Bans
Cu ChulainnJanusLancelotAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dack3s
Bastet
15
3 / 0 / 5
9,720
540
7,974
14,320
6,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Eneticckk
Ah Muzen Cab
16
5 / 2 / 5
10,192
566
13,002
15,974
9,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Rasmin
Khepri
14
3 / 0 / 9
9,568
532
3,869
13,323
15,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 2 / 6
9,717
540
15,463
15,650
8,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Verrattik
King Arthur
17
1 / 2 / 3
10,540
586
10,623
21,062
21,383
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
15
15
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
Backward
Medusa
1
1
2
2
W
Bastet
Dack3s
Bastet
3
0
5
5.5
W
Ah Muzen Cab
Eneticckk
Ah Muzen Cab
5
2
5
3.75
L
Bellona
ImGuardian
Bellona
3
3
0
1
L
0
4
0
0
L
Sobek
MSGE
Sobek
1
3
4
1
L
Nu Wa
MrFrum
Nu Wa
1
4
1
0.38
W
Khepri
Rasmin
Khepri
3
0
9
7.5
W
3
2
6
3
W
King Arthur
Verrattik
King Arthur
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,587
Damage
50,931
74,764
Taken
80,329
55,471
Mitigated
61,624
19,490
Healing
29,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Backward
Medusa
10,014
4,644
0
4,224
12,258
5,211
0
2,470
9,788
0
80,968
W
Bastet
Dack3s
Bastet
7,974
2,248
0
3,030
14,320
6,416
834
4,696
9,624
0
77,544
W
Ah Muzen Cab
Eneticckk
Ah Muzen Cab
13,002
8,095
0
8,842
15,974
9,874
4,241
2,613
13,361
0
91,005
L
Bellona
ImGuardian
Bellona
12,975
2,809
0
4,894
19,196
20,690
68
3,593
15,603
19,204
72,402
L
3,228
545
0
4,054
14,037
5,213
0
2,869
11,168
0
42,750
L
Sobek
MSGE
Sobek
6,040
576
270
5,135
18,669
20,499
0
6,313
12,356
16,378
0
L
Nu Wa
MrFrum
Nu Wa
16,330
2,390
0
913
10,604
3,858
389
4,115
6,489
71,070
0
W
Khepri
Rasmin
Khepri
3,869
261
1,254
2,495
13,323
15,807
46
3,809
9,514
19,062
0
W
15,463
8,154
2,003
8,522
15,650
8,144
3,067
8,704
6,946
75,492
0
W
King Arthur
Verrattik
King Arthur
10,623
1,266
0
3,685
21,062
21,383
211
7,021
14,041
1,122
89,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,245
Gold Earned
49,737
514
Minions Killed
548
0
Camps Cleared
0
1,577,170
Distance Traveled
1,842,959
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,711
484
138
8
0
340,646
2
W
Bastet
9,720
540
105
6
0
402,167
4
W
Ah Muzen Cab
10,192
566
132
7
0
379,810
2
L
Bellona
9,994
555
170
9
0
335,329
3
L
Thor
6,825
379
65
4
0
247,887
3
L
Sobek
7,333
407
27
2
0
356,747
8
L
Nu Wa
7,382
410
114
6
0
296,561
4
W
Khepri
9,568
532
37
2
0
362,205
6
W
Olorun
9,717
540
118
7
0
332,107
4
W
King Arthur
10,540
586
156
9
0
366,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role