Player Matchup

Athena
Athena
FNXLucky
Athena
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 76L
1,547 Elo+
Party 3
Discordia
Discordia
LaBelleSansMerci
Discordia
Level 119
God Stats
15W - 13L
1,321 SR
Queue Stats
650W - 661L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
TattyBoh
Zhong Kui
Level 121
God Stats
3W - 0L
1,844 SR
Queue Stats
72W - 78L
1,490 Elo+
Party 2
Chernobog
Chernobog
killBotS
Chernobog
Level 156
God Stats
1W - 2L
1,531 SR
Queue Stats
158W - 149L
1,479 Elo+
Party 3
Bellona
Bellona
zXLumiNosityXz
Bellona
Level 132
God Stats
2W - 1L
1,426 SR
Queue Stats
91W - 101L
1,505 Elo+
Party 2
Team Averages
Level 127
1,524 SR
1,499 Elo+

VS

Team Averages
Level 136
1,451 SR
1,597 Elo+
King Arthur
King Arthur
Cyrick26
King Arthur
Level 149
God Stats
3W - 5L
1,396 SR
Queue Stats
445W - 482L
1,490 Elo+
Solo
Lancelot
Lancelot
SP4RTINJr
Lancelot
Level 116
God Stats
0W - 1L
1,275 SR
Queue Stats
132W - 127L
1,572 Elo+
Party 1
Bakasura
Bakasura
maquinebr1995
Bakasura
Level 142
God Stats
1W - 3L
1,464 SR
Queue Stats
270W - 261L
1,563 Elo+
Solo
Kukulkan
Kukulkan
spartasdarkness
Kukulkan
Level 148
God Stats
1W - 2L
1,619 SR
Queue Stats
42W - 32L
1,597 Elo+
Party 1
Athena
Athena
tmremb
Athena
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FNXLucky
Athena
18
4 / 3 / 29
12,558
698
12,499
24,522
32,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
20
8 / 2 / 31
14,866
826
30,257
13,330
11,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
TattyBoh
Zhong Kui
19
9 / 6 / 20
12,788
710
30,015
22,693
17,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
killBotS
Chernobog
20
10 / 3 / 31
13,491
750
25,942
14,281
9,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
17 / 5 / 22
14,175
788
27,891
26,341
40,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cyrick26
King Arthur
20
6 / 9 / 5
12,938
719
16,790
29,011
43,968
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
SP4RTINJr
Lancelot
20
3 / 11 / 9
11,790
655
11,043
25,428
19,718
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
maquinebr1995
Bakasura
17
3 / 14 / 7
11,805
656
11,707
25,633
18,998
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
20
3 / 6 / 7
12,804
711
20,801
18,973
9,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
tmremb
Athena
18
1 / 8 / 11
11,670
648
11,140
37,967
36,624
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
55
48
Kills
16
19
Deaths
48
133
Assists
39
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cyrick26
King Arthur
6
9
5
0.94
W
Athena
FNXLucky
Athena
4
3
29
6.17
W
Discordia
8
2
31
11.75
L
Lancelot
SP4RTINJr
Lancelot
3
11
9
0.68
W
Zhong Kui
TattyBoh
Zhong Kui
9
6
20
3.17
W
Chernobog
killBotS
Chernobog
10
3
31
8.5
L
Bakasura
maquinebr1995
Bakasura
3
14
7
0.46
L
Kukulkan
3
6
7
1.08
L
Athena
tmremb
Athena
1
8
11
0.81
W
17
5
22
5.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,604
Damage
71,481
101,167
Taken
137,012
111,035
Mitigated
128,916
31,664
Healing
20,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cyrick26
King Arthur
16,790
1,376
1,084
1,887
29,011
43,968
135
12,154
16,857
184
32,318
W
Athena
FNXLucky
Athena
12,499
2,955
1,892
5,346
24,522
32,197
697
7,268
15,848
19,701
0
W
Discordia
30,257
959
3,335
4,483
13,330
11,525
2,060
5,662
7,311
70,671
0
L
Lancelot
SP4RTINJr
Lancelot
11,043
1,523
260
451
25,428
19,718
996
13,415
12,013
0
29,679
W
Zhong Kui
TattyBoh
Zhong Kui
30,015
2,924
2,454
6,580
22,693
17,248
2,904
7,014
14,716
43,432
0
W
Chernobog
killBotS
Chernobog
25,942
13,162
2,409
1,677
14,281
9,381
2,574
4,352
9,455
0
38,464
L
Bakasura
maquinebr1995
Bakasura
11,707
7,523
976
2,001
25,633
18,998
0
13,616
12,017
0
14,384
L
Kukulkan
20,801
2,680
908
2,753
18,973
9,608
696
11,927
7,046
50,955
0
L
Athena
tmremb
Athena
11,140
1,834
705
9,605
37,967
36,624
0
21,659
16,308
16,874
0
W
27,891
5,997
769
2,719
26,341
40,684
702
7,829
18,101
0
44,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,878
Gold Earned
61,007
200
Minions Killed
165
0
Camps Cleared
0
1,622,441
Distance Traveled
1,410,946
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,938
719
35
2
0
253,798
1
W
Athena
12,558
698
7
0
0
310,345
0
W
Discordia
14,866
826
84
5
0
395,273
0
L
Lancelot
11,790
655
33
2
0
299,865
1
W
Zhong Kui
12,788
710
34
2
0
283,143
2
W
Chernobog
13,491
750
38
2
0
288,365
0
L
Bakasura
11,805
656
21
1
0
257,749
0
L
Kukulkan
12,804
711
67
4
0
287,028
0
L
Athena
11,670
648
9
1
0
312,506
0
W
Bellona
14,175
788
37
2
0
345,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role