Player Matchup

Chaac
Chaac
Anuree
Chaac
Level 45
God Stats
4W - 9L
1,507 SR
Queue Stats
39W - 40L
1,559 Elo+
Party 2
Sol
Sol
CaptainSarge
Sol
Level 23
God Stats
1W - 4L
1,782 SR
Queue Stats
12W - 20L
1,498 Elo+
Party 2
Khepri
Khepri
FeeshAreFriends
Khepri
Level 60
God Stats
0W - 1L
1,856 SR
Queue Stats
12W - 7L
1,703 Elo+
Party 2
Chiron
Chiron
FreeManure69
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,504 Elo+
Party 2
Ishtar
Ishtar
TitanCinnamons
Ishtar
Level 148
God Stats
3W - 6L
1,848 SR
Queue Stats
38W - 40L
1,568 Elo+
Party 2
Team Averages
Level 60
1,698 SR
1,566 Elo+

VS

Team Averages
Level 48
1,575 SR
1,479 Elo+
Pele
Pele
 
Pele
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
AbstraktDiLLard
Achilles
Level 38
God Stats
3W - 6L
1,422 SR
Queue Stats
149W - 183L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
EnriMontu15
Baron Samedi
Level 17
God Stats
10W - 7L
1,518 SR
Queue Stats
30W - 38L
1,521 Elo+
Party 1
Hel
Hel
jordanGP20
Hel
Level 29
God Stats
4W - 0L
1,872 SR
Queue Stats
83W - 71L
1,505 Elo+
Party 1
Izanami
Izanami
xPablohonduras
Izanami
Level 68
God Stats
49W - 39L
1,561 SR
Queue Stats
190W - 173L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Anuree
Chaac
9
0 / 1 / 0
4,964
496
3,174
5,728
2,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
4,165
417
3,621
5,687
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 3 / 1
4,949
495
2,499
8,964
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Chiron
7
0 / 6 / 2
4,128
413
1,649
8,353
2,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 4 / 0
4,974
497
5,186
8,146
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 1 / 5
6,802
680
5,184
8,272
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
10
1 / 0 / 0
5,924
592
3,058
6,960
4,356
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
EnriMontu15
Baron Samedi
9
1 / 1 / 9
6,011
601
3,628
6,807
3,761
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
7 / 0 / 1
7,034
703
5,615
5,588
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

10
4 / 0 / 6
5,982
598
9,710
5,327
1,778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
17
17
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
5
6.5
W
Achilles
1
0
0
1
L
Chaac
Anuree
Chaac
0
1
0
0
L
0
3
0
0
W
Baron Samedi
EnriMontu15
Baron Samedi
1
1
9
5.5
L
1
3
1
0.5
L
Chiron
0
6
2
0.17
L
1
4
0
0.25
W
7
0
1
7.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,129
Damage
27,195
36,878
Taken
32,954
14,988
Mitigated
15,242
8,608
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,184
2,503
0
1,547
8,272
3,116
260
933
7,339
0
51,148
W
Achilles
3,058
710
0
2,533
6,960
4,356
0
0
6,960
0
30,117
L
Chaac
Anuree
Chaac
3,174
647
0
2,690
5,728
2,741
0
0
5,728
0
24,751
L
3,621
1,625
0
1,313
5,687
2,266
0
3,729
1,958
19,493
3,372
W
Baron Samedi
EnriMontu15
Baron Samedi
3,628
708
183
2,735
6,807
3,761
779
1,609
5,198
14,013
0
L
2,499
447
142
2,190
8,964
5,165
0
2,216
6,748
13,426
0
L
Chiron
1,649
844
534
550
8,353
2,277
0
2,241
6,099
0
13,571
L
5,186
3,744
0
1,189
8,146
2,539
0
1,057
7,089
0
28,828
W
5,615
988
923
4,076
5,588
2,231
1,286
2,084
3,504
40,277
0
W
9,710
7,618
0
2,917
5,327
1,778
2,453
853
4,474
0
44,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,180
Gold Earned
31,753
174
Minions Killed
306
0
Camps Cleared
0
869,762
Distance Traveled
960,121
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,802
680
95
10
0
224,867
2
W
Achilles
5,924
592
50
5
0
203,332
0
L
Chaac
4,964
496
47
5
0
185,063
0
L
Sol
4,165
417
21
2
0
172,762
0
W
Baron Samedi
6,011
601
28
3
0
167,418
1
L
Khepri
4,949
495
20
2
0
179,037
3
L
Chiron
4,128
413
24
2
0
161,099
0
L
Ishtar
4,974
497
62
6
0
171,801
0
W
Hel
7,034
703
68
7
0
197,809
1
W
Izanami
5,982
598
65
7
0
166,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role