Player Matchup

Cthulhu
Cthulhu
HashcoinOG
Cthulhu
Level 20
God Stats
5W - 5L
1,769 SR
Queue Stats
18W - 28L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RuthlessEustace
Ah Muzen Cab
Level 28
God Stats
16W - 18L
1,511 SR
Queue Stats
42W - 52L
1,334 Elo+
Party 2
Kukulkan
Kukulkan
STURGE150
Kukulkan
Level 66
God Stats
35W - 45L
1,486 SR
Queue Stats
40W - 58L
1,318 Elo+
Party 2
Team Averages
Level 38
1,589 SR
1,384 Elo+

VS

Team Averages
Level 93
1,499 SR
1,297 Elo+
Cthulhu
Cthulhu
BySoul_CR
Cthulhu
Level 91
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 57L
1,213 Elo+
Party 1
Fenrir
Fenrir
Sir_ZOORROO_
Fenrir
Level 69
God Stats
1W - 0L
1,689 SR
Queue Stats
2W - 2L
1,432 Elo+
Party 1
Anubis
Anubis
insaneHDz
Anubis
Level 118
God Stats
2W - 4L
1,309 SR
Queue Stats
35W - 61L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HashcoinOG
Cthulhu
16
3 / 9 / 10
13,386
744
13,260
23,732
24,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
RuthlessEustace
Ah Muzen Cab
17
7 / 9 / 5
13,250
736
18,255
21,933
7,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
STURGE150
Kukulkan
20
11 / 8 / 3
15,345
853
19,495
17,981
6,782
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BySoul_CR
Cthulhu
17
4 / 6 / 16
12,688
705
13,317
26,405
32,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
18
8 / 7 / 13
13,894
772
13,780
21,355
12,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
insaneHDz
Anubis
20
14 / 9 / 8
15,841
880
29,012
25,007
15,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
21
Kills
26
26
Deaths
22
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BySoul_CR
Cthulhu
4
6
16
2
L
Cthulhu
HashcoinOG
Cthulhu
3
9
10
0.89
L
Ah Muzen Cab
RuthlessEustace
Ah Muzen Cab
7
9
5
1.06
L
Kukulkan
STURGE150
Kukulkan
11
8
3
1.56
W
Fenrir
8
7
13
2.07
W
Anubis
insaneHDz
Anubis
14
9
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,010
Damage
56,109
63,646
Taken
72,767
39,186
Mitigated
60,532
5,295
Healing
18,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BySoul_CR
Cthulhu
13,317
1,143
773
2,742
26,405
32,216
112
13,019
13,386
32,411
0
L
Cthulhu
HashcoinOG
Cthulhu
13,260
1,372
81
1,622
23,732
24,767
234
16,692
7,040
26,878
0
L
Ah Muzen Cab
RuthlessEustace
Ah Muzen Cab
18,255
6,957
0
2,422
21,933
7,637
1,459
13,215
8,718
0
49,635
L
Kukulkan
STURGE150
Kukulkan
19,495
1,556
0
1,170
17,981
6,782
405
12,993
4,988
59,753
0
W
Fenrir
13,780
3,025
240
4,526
21,355
12,340
1,187
9,021
12,334
0
37,697
W
Anubis
insaneHDz
Anubis
29,012
1,634
666
10,028
25,007
15,976
1,109
10,951
14,056
76,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,981
Gold Earned
42,423
175
Minions Killed
196
5
Camps Cleared
9
868,693
Distance Traveled
885,977
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,688
705
39
2
0
316,076
2
L
Cthulhu
13,386
744
33
2
0
298,213
0
L
Ah Muzen Cab
13,250
736
49
3
3
285,887
0
L
Kukulkan
15,345
853
93
5
2
284,593
2
W
Fenrir
13,894
772
45
3
5
321,102
1
W
Anubis
15,841
880
112
6
4
248,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role