Player Matchup

Hercules
Hercules
Fraannx
Hercules
Level 158
God Stats
1W - 0L
1,064 SR
Queue Stats
10W - 3L
1,818 Elo+
Party 2
Thor
Thor
OliverGM13
Thor
Level 60
God Stats
4W - 3L
1,513 SR
Queue Stats
26W - 29L
1,365 Elo+
Party 2
Chang'e
Chang'e
XxDJ_RamonXx
Chang'e
Level 16
God Stats
2W - 0L
1,713 SR
Queue Stats
26W - 29L
1,365 Elo+
Party 2
Team Averages
Level 78
1,430 SR
1,516 Elo+

VS

Team Averages
Level 66
1,675 SR
1,385 Elo+
Gilgamesh
Gilgamesh
PhantomAngel56
Gilgamesh
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 150L
1,492 Elo+
Party 1
Cerberus
Cerberus
PhantomMochi426
Cerberus
Level 21
God Stats
7W - 4L
1,981 SR
Queue Stats
42W - 35L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
Renegade--Rex
Baron Samedi
Level 69
God Stats
2W - 4L
1,545 SR
Queue Stats
13W - 56L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fraannx
Hercules
18
14 / 2 / 9
12,967
864
22,801
27,837
36,237
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
5 / 3 / 9
10,598
707
11,088
14,594
6,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
XxDJ_RamonXx
Chang'e
16
4 / 3 / 14
11,188
746
14,285
15,391
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PhantomAngel56
Gilgamesh
14
4 / 7 / 3
10,099
673
15,577
20,498
10,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
13
3 / 5 / 4
10,175
678
14,055
21,333
20,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Renegade--Rex
Baron Samedi
12
1 / 11 / 6
9,173
612
13,804
16,024
7,453
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
23
Kills
8
8
Deaths
23
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
Fraannx
Hercules
14
2
9
9.25
W
5
3
9
3.17
L
Gilgamesh
PhantomAngel56
Gilgamesh
4
7
3
0.79
L
Cerberus
3
5
4
1
L
Baron Samedi
Renegade--Rex
Baron Samedi
1
11
6
0.36
W
Chang'e
XxDJ_RamonXx
Chang'e
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,174
Damage
43,436
57,822
Taken
57,855
48,541
Mitigated
37,887
22,068
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Fraannx
Hercules
22,801
6,057
0
10,101
27,837
36,237
613
14,109
13,728
147
48,425
W
11,088
2,940
0
2,856
14,594
6,320
100
5,909
8,685
0
35,212
L
Gilgamesh
PhantomAngel56
Gilgamesh
15,577
5,459
0
2,069
20,498
10,157
0
5,482
14,709
0
43,361
L
Cerberus
14,055
571
0
5,892
21,333
20,277
0
5,467
15,600
33,815
0
L
Baron Samedi
Renegade--Rex
Baron Samedi
13,804
2,609
1,318
1,081
16,024
7,453
0
4,307
11,598
31,290
0
W
Chang'e
XxDJ_RamonXx
Chang'e
14,285
2,002
3,241
5,870
15,391
5,984
1,098
8,342
7,049
41,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,753
Gold Earned
29,447
156
Minions Killed
158
9
Camps Cleared
4
821,130
Distance Traveled
712,733
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,967
864
47
3
6
287,419
5
W
Thor
10,598
707
41
3
0
260,324
4
L
Gilgamesh
10,099
673
66
4
1
250,837
3
L
Cerberus
10,175
678
54
4
3
261,204
0
L
Baron Samedi
9,173
612
38
3
0
200,692
4
W
Chang'e
11,188
746
68
5
3
273,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role