Player Matchup

Cthulhu
Cthulhu
BlaqBean21
Cthulhu
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 22L
1,570 Elo+
Party 1
Scylla
Scylla
The L1ght G0D
Scylla
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,656 Elo+
Party 1
Set
Set
thiman123
Set
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 97L
1,550 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,592 Elo+

VS

Team Averages
Level 96
1,455 SR
1,375 Elo+
Anubis
Anubis
GYSOTcha7er8ox
Anubis
Level 43
God Stats
8W - 18L
1,332 SR
Queue Stats
69W - 127L
1,222 Elo+
Solo
Ishtar
Ishtar
Sloth4thSin
Ishtar
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,489 Elo+
Party 2
Lancelot
Lancelot
WRATH5thSin
Lancelot
Level 138
God Stats
5W - 4L
1,534 SR
Queue Stats
17W - 23L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlaqBean21
Cthulhu
17
5 / 1 / 17
12,973
811
8,797
18,194
25,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 1 / 15
12,144
759
20,208
11,279
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
12 / 0 / 10
12,974
811
17,247
16,970
14,394
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 1
9,405
588
11,486
22,666
13,366
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
13
0 / 8 / 1
9,175
573
9,655
16,152
6,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
WRATH5thSin
Lancelot
14
2 / 7 / 0
10,079
630
11,905
15,221
7,335
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
4
23
Kills
2
2
Deaths
23
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BlaqBean21
Cthulhu
5
1
17
13.5
L
0
8
1
0.06
L
Ishtar
0
8
1
0.06
W
6
1
15
13.5
L
Lancelot
WRATH5thSin
Lancelot
2
7
0
0.29
W
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,252
Damage
33,046
46,443
Taken
54,039
44,339
Mitigated
27,545
9,640
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BlaqBean21
Cthulhu
8,797
356
0
3,288
18,194
25,606
359
5,785
12,409
24,945
0
L
11,486
505
303
6,645
22,666
13,366
0
13,302
9,364
43,586
0
L
Ishtar
9,655
3,274
0
333
16,152
6,844
0
9,003
7,149
0
30,950
W
20,208
692
0
1,805
11,279
4,339
486
2,333
8,946
66,574
0
L
Lancelot
WRATH5thSin
Lancelot
11,905
1,676
0
99
15,221
7,335
372
7,142
8,079
0
31,658
W
17,247
8,144
0
4,547
16,970
14,394
1,643
4,308
12,662
0
54,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,091
Gold Earned
28,659
198
Minions Killed
151
11
Camps Cleared
3
835,376
Distance Traveled
786,074
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,973
811
27
2
1
281,332
0
L
Anubis
9,405
588
69
4
1
232,525
3
L
Ishtar
9,175
573
45
3
2
256,610
2
W
Scylla
12,144
759
109
7
6
282,133
0
L
Lancelot
10,079
630
37
2
0
296,939
1
W
Set
12,974
811
62
4
4
271,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role