Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Darkmasus
Thanatos
Level 125
God Stats
1W - 0L
1,645 SR
Queue Stats
35W - 17L
1,630 Elo+
Party 1
Gilgamesh
Gilgamesh
ElVelocista
Gilgamesh
Level 144
God Stats
1W - 0L
1,728 SR
Queue Stats
37W - 18L
1,671 Elo+
Party 1
Rama
Rama
PacmanLord420
Rama
Level 103
God Stats
24W - 11L
1,648 SR
Queue Stats
143W - 99L
1,659 Elo+
Party 1
Kukulkan
Kukulkan
TropOFF
Kukulkan
Level 41
God Stats
3W - 5L
1,291 SR
Queue Stats
10W - 7L
1,414 Elo+
Party 1
Team Averages
Level 111
1,563 SR
1,575 Elo+

VS

Team Averages
Level 74
1,509 SR
1,494 Elo+
Ishtar
Ishtar
AmazingMATTress
Ishtar
Level 125
God Stats
1W - 2L
1,318 SR
Queue Stats
124W - 127L
1,520 Elo+
Party 2
Cerberus
Cerberus
Deathsduet
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,456 Elo+
Solo
Nu Wa
Nu Wa
Payback--Spanky
Nu Wa
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,508 Elo+
Party 2
Hou Yi
Hou Yi
Tenndo
Hou Yi
Level 67
God Stats
1W - 1L
1,707 SR
Queue Stats
309W - 316L
1,493 Elo+
Party 3
Neith
Neith
auxiah
Neith
Level 69
God Stats
24W - 27L
1,518 SR
Queue Stats
383W - 390L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 3 / 3
8,978
748
4,968
13,662
12,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Darkmasus
Thanatos
15
4 / 2 / 5
9,042
754
7,711
9,885
5,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
ElVelocista
Gilgamesh
15
2 / 1 / 8
8,927
744
6,113
14,099
11,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 0 / 4
10,449
871
12,007
11,018
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
TropOFF
Kukulkan
17
2 / 1 / 5
9,220
768
9,076
6,427
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
8,206
684
3,800
8,133
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Deathsduet
Cerberus
14
0 / 3 / 6
7,858
655
4,504
11,437
8,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
5 / 3 / 1
8,588
716
10,152
8,313
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Tenndo
Hou Yi
15
2 / 4 / 2
8,451
704
8,942
10,121
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
auxiah
Neith
14
0 / 4 / 2
7,708
642
6,586
10,068
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
16
Kills
7
7
Deaths
16
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
3
0.83
L
0
2
4
1
W
Thanatos
Darkmasus
Thanatos
4
2
5
3.25
L
Cerberus
Deathsduet
Cerberus
0
3
6
1
W
Gilgamesh
ElVelocista
Gilgamesh
2
1
8
6
W
7
0
4
9
L
5
3
1
1.83
L
Hou Yi
Tenndo
Hou Yi
2
4
2
0.75
W
Kukulkan
TropOFF
Kukulkan
2
1
5
4.5
L
Neith
auxiah
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,875
Damage
33,984
55,091
Taken
48,072
37,820
Mitigated
23,321
17,570
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,968
1,592
2,273
3,879
13,662
12,358
286
5,856
7,806
16,879
0
L
3,800
2,012
0
1,339
8,133
3,135
0
1,309
6,824
0
28,124
W
Thanatos
Darkmasus
Thanatos
7,711
810
0
6,633
9,885
5,195
1,159
2,185
7,700
0
22,875
L
Cerberus
Deathsduet
Cerberus
4,504
203
0
1,690
11,437
8,225
0
3,582
7,855
17,762
0
W
Gilgamesh
ElVelocista
Gilgamesh
6,113
1,381
0
679
14,099
11,245
846
2,328
10,571
0
31,536
W
12,007
9,279
0
4,055
11,018
5,135
2,200
1,960
9,058
0
56,219
L
10,152
3,973
0
752
8,313
3,003
47
3,628
4,685
23,989
0
L
Hou Yi
Tenndo
Hou Yi
8,942
4,607
123
1,462
10,121
4,240
0
2,267
7,854
0
30,122
W
Kukulkan
TropOFF
Kukulkan
9,076
948
0
51
6,427
3,887
932
2,327
4,100
34,915
0
L
Neith
auxiah
Neith
6,586
2,900
541
2,383
10,068
4,718
0
3,258
6,810
0
28,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,616
Gold Earned
40,811
264
Minions Killed
237
0
Camps Cleared
0
1,260,225
Distance Traveled
1,082,907
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,978
748
17
1
0
225,371
2
L
Ishtar
8,206
684
58
5
0
206,417
0
W
Thanatos
9,042
754
33
3
0
287,249
3
L
Cerberus
7,858
655
39
3
0
225,284
1
W
Gilgamesh
8,927
744
44
4
0
293,005
1
W
Rama
10,449
871
94
8
0
225,379
2
L
Nu Wa
8,588
716
31
3
0
205,334
3
L
Hou Yi
8,451
704
57
5
0
217,916
1
W
Kukulkan
9,220
768
76
6
0
229,221
0
L
Neith
7,708
642
52
4
0
227,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role