Player Matchup

Danzaburou
Danzaburou
BOB SQUADRON 01
Danzaburou
Level 87
God Stats
2W - 2L
1,475 SR
Queue Stats
68W - 72L
1,386 Elo+
Party 2
Hades
Hades
ImToxic3571
Hades
Level 119
God Stats
13W - 12L
1,630 SR
Queue Stats
58W - 94L
1,351 Elo+
Party 1
Aphrodite
Aphrodite
Mrdjs1133
Aphrodite
Level 73
God Stats
40W - 49L
1,432 SR
Queue Stats
85W - 98L
1,348 Elo+
Party 2
Mercury
Mercury
XXFaZeYOLOswagXX
Mercury
Level 143
God Stats
4W - 4L
1,501 SR
Queue Stats
109W - 143L
1,348 Elo+
Party 1
Skadi
Skadi
wolf master549
Skadi
Level 82
God Stats
14W - 10L
1,479 SR
Queue Stats
58W - 82L
1,372 Elo+
Party 1
Team Averages
Level 101
1,504 SR
1,361 Elo+

VS

Team Averages
Level 64
1,434 SR
1,317 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ECHO DJGOOFY
Ishtar
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 65L
1,377 Elo+
Party 4
Thanatos
Thanatos
GX Smith55
Thanatos
Level 87
God Stats
1W - 5L
1,171 SR
Queue Stats
8W - 28L
1,175 Elo+
Party 3
Ymir
Ymir
a_bugg1
Ymir
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
4W - 23L
1,148 Elo+
Party 3
Cu Chulainn
Cu Chulainn
masterch1ef931
Cu Chulainn
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,387 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOB SQUADRON 01
Danzaburou
16
3 / 3 / 5
10,414
548
14,147
16,324
8,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
8 / 2 / 6
10,683
562
17,621
18,635
13,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Mrdjs1133
Aphrodite
14
1 / 0 / 12
8,752
461
6,967
8,815
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
3 / 0 / 2
10,740
565
6,505
14,064
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
6 / 3 / 5
9,055
477
19,468
15,388
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 4 / 0
8,887
468
8,905
17,276
10,066
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
12
1 / 5 / 3
7,491
394
10,944
14,238
6,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
GX Smith55
Thanatos
13
1 / 4 / 5
7,881
415
10,528
13,539
6,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
a_bugg1
Ymir
12
0 / 4 / 3
7,325
386
2,909
21,790
22,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
masterch1ef931
Cu Chulainn
13
2 / 4 / 3
8,848
466
11,041
18,538
15,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
21
Kills
8
8
Deaths
21
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
4
0
1
W
Danzaburou
BOB SQUADRON 01
Danzaburou
3
3
5
1.83
L
Ishtar
1
5
3
0.5
L
Thanatos
GX Smith55
Thanatos
1
4
5
0.88
W
8
2
6
5.5
W
Aphrodite
Mrdjs1133
Aphrodite
1
0
12
7
W
3
0
2
4
L
Ymir
a_bugg1
Ymir
0
4
3
0.38
L
Cu Chulainn
masterch1ef931
Cu Chulainn
2
4
3
0.88
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,708
Damage
44,327
73,226
Taken
85,381
38,978
Mitigated
61,505
32,520
Healing
23,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,905
1,490
918
5,318
17,276
10,066
369
3,982
13,294
58,773
0
W
Danzaburou
BOB SQUADRON 01
Danzaburou
14,147
7,408
0
1,679
16,324
8,006
1,132
4,213
12,075
0
77,444
L
Ishtar
10,944
5,998
0
3,604
14,238
6,103
0
2,423
11,815
0
51,226
L
Thanatos
GX Smith55
Thanatos
10,528
2,308
0
8,917
13,539
6,629
0
4,042
9,497
0
43,427
W
17,621
2,538
258
7,559
18,635
13,314
1,074
1,714
16,323
67,316
0
W
Aphrodite
Mrdjs1133
Aphrodite
6,967
1,333
9,024
6,751
8,815
5,725
234
2,246
6,569
45,253
0
W
6,505
2,401
0
5,430
14,064
6,060
5,162
1,675
12,219
0
84,552
L
Ymir
a_bugg1
Ymir
2,909
360
0
1,207
21,790
22,848
0
6,185
15,605
19,953
0
L
Cu Chulainn
masterch1ef931
Cu Chulainn
11,041
2,327
0
3,063
18,538
15,859
89
7,956
10,582
2,073
51,219
W
19,468
10,141
0
1,819
15,388
5,873
2,330
2,501
12,773
0
53,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,644
Gold Earned
40,432
495
Minions Killed
344
0
Camps Cleared
0
1,728,073
Distance Traveled
1,632,528
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,887
468
92
5
0
288,016
2
W
Danzaburou
10,414
548
101
5
0
314,654
9
L
Ishtar
7,491
394
79
4
0
307,369
0
L
Thanatos
7,881
415
60
3
0
394,838
2
W
Hades
10,683
562
106
6
0
320,374
1
W
Aphrodite
8,752
461
81
4
0
340,406
5
W
Mercury
10,740
565
141
7
0
419,569
1
L
Ymir
7,325
386
24
1
0
317,539
0
L
Cu Chulainn
8,848
466
89
5
0
324,766
1
W
Skadi
9,055
477
66
3
0
333,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role