Player Matchup

Sun Wukong
Sun Wukong
Acevprime
Sun Wukong
Level 125
God Stats
2W - 3L
1,763 SR
Queue Stats
9W - 12L
1,413 Elo+
Solo
Janus
Janus
Grimrr Halfpaw
Janus
Level 148
God Stats
12W - 21L
1,477 SR
Queue Stats
254W - 275L
1,512 Elo+
Solo
Izanami
Izanami
SlyThief35
Izanami
Level 127
God Stats
2W - 2L
1,546 SR
Queue Stats
102W - 115L
1,541 Elo+
Solo
Team Averages
Level 133
1,595 SR
1,489 Elo+

VS

Team Averages
Level 124
1,542 SR
1,535 Elo+
Thoth
Thoth
Adm1ral 69spree
Thoth
Level 122
God Stats
1W - 1L
1,575 SR
Queue Stats
354W - 407L
1,428 Elo+
Solo
Ishtar
Ishtar
PLUSHPUPPY48
Ishtar
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 232L
1,623 Elo+
Solo
Chaac
Chaac
VailedVolcano79
Chaac
Level 125
God Stats
228W - 237L
1,551 SR
Queue Stats
372W - 370L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Acevprime
Sun Wukong
14
1 / 3 / 6
9,828
655
8,779
17,006
20,363
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 3 / 2
9,378
625
14,397
11,691
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SlyThief35
Izanami
14
4 / 5 / 1
9,727
648
11,531
18,265
7,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
10,238
683
11,954
10,417
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
15
3 / 6 / 4
10,041
669
10,967
12,806
5,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
6 / 0 / 4
11,226
748
19,656
19,413
15,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
8
Kills
11
11
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Acevprime
Sun Wukong
1
3
6
1.33
W
2
2
8
3
L
3
3
2
1.33
W
Ishtar
3
6
4
0.83
L
Izanami
SlyThief35
Izanami
4
5
1
0.9
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,707
Damage
42,577
46,962
Taken
42,636
31,739
Mitigated
24,732
8,613
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Acevprime
Sun Wukong
8,779
2,142
674
5,715
17,006
20,363
0
4,405
12,268
0
18,761
W
11,954
460
0
2,936
10,417
3,641
600
3,761
6,442
37,386
0
L
14,397
639
0
250
11,691
4,198
58
3,292
7,961
40,329
0
W
Ishtar
10,967
4,571
311
1,367
12,806
5,494
1,361
3,174
9,498
0
33,851
L
Izanami
SlyThief35
Izanami
11,531
8,530
0
1,974
18,265
7,178
278
4,502
13,394
0
37,978
W
19,656
5,235
0
9,977
19,413
15,597
0
7,149
11,828
0
59,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,933
Gold Earned
31,505
146
Minions Killed
202
4
Camps Cleared
10
743,126
Distance Traveled
800,248
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,828
655
22
1
1
253,328
2
W
Thoth
10,238
683
54
4
2
268,351
0
L
Janus
9,378
625
60
4
2
264,609
5
W
Ishtar
10,041
669
58
4
2
245,289
1
L
Izanami
9,727
648
64
4
1
225,189
2
W
Chaac
11,226
748
90
6
6
286,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role