Player Matchup

King Arthur
King Arthur
Lovely5160
King Arthur
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 2L
1,889 Elo+
Party 2
Pele
Pele
XxDrWeAvElxX
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,709 Elo+
Party 2
Atlas
Atlas
jungOhSii
Atlas
Level 31
God Stats
6W - 0L
1,989 SR
Queue Stats
15W - 6L
1,626 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lFionita
Morgan Le Fay
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
454W - 314L
1,639 Elo+
Party 2
Cupid
Cupid
roldanmtz
Cupid
Level 14
God Stats
32W - 8L
1,574 SR
Queue Stats
76W - 16L
1,626 Elo+
Party 2
Team Averages
Level 28
1,612 SR
1,698 Elo+

VS

Team Averages
Level 96
1,569 SR
1,487 Elo+
Ravana
Ravana
Decay 115
Ravana
Level 128
God Stats
2W - 3L
1,651 SR
Queue Stats
52W - 37L
1,530 Elo+
Party 1
Ymir
Ymir
Fanucci716
Ymir
Level 105
God Stats
90W - 56L
1,663 SR
Queue Stats
307W - 307L
1,463 Elo+
Solo
Shiva
Shiva
ShierFoRsAkEn
Shiva
Level 128
God Stats
6W - 3L
1,493 SR
Queue Stats
67W - 48L
1,508 Elo+
Party 1
Baba Yaga
Baba Yaga
Vendetta YT3796
Baba Yaga
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
iiV3RTiGO
Cthulhu
Level 26
God Stats
34W - 22L
1,539 SR
Queue Stats
34W - 23L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lovely5160
King Arthur
17
5 / 0 / 13
11,752
1,175
14,463
13,997
17,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 1 / 12
11,978
1,198
26,625
16,395
11,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
jungOhSii
Atlas
16
1 / 0 / 19
11,605
1,161
17,078
19,358
27,001
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
lFionita
Morgan Le Fay
16
3 / 2 / 11
10,428
1,043
14,850
9,859
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
roldanmtz
Cupid
16
4 / 1 / 11
10,430
1,043
10,595
6,338
3,265
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

311

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Decay 115
Ravana
15
1 / 4 / 2
9,617
962
11,047
12,192
6,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 5 / 2
9,706
971
4,544
27,373
28,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 4 / 2
9,364
936
14,248
20,046
25,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
Vendetta YT3796
Baba Yaga
15
1 / 4 / 2
9,389
939
16,821
14,592
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
iiV3RTiGO
Cthulhu
15
1 / 4 / 1
9,193
919
12,158
16,312
17,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
13
21
Kills
4
4
Deaths
21
66
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
Decay 115
Ravana
1
4
2
0.5
L
0
5
2
0.2
W
King Arthur
Lovely5160
King Arthur
5
0
13
11.5
L
1
4
2
0.5
L
Baba Yaga
Vendetta YT3796
Baba Yaga
1
4
2
0.5
W
8
1
12
14
L
Cthulhu
iiV3RTiGO
Cthulhu
1
4
1
0.38
W
Atlas
jungOhSii
Atlas
1
0
19
10.5
W
Morgan Le Fay
lFionita
Morgan Le Fay
3
2
11
4.25
W
Cupid
roldanmtz
Cupid
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,611
Damage
58,818
65,947
Taken
90,515
64,543
Mitigated
83,643
26,018
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Decay 115
Ravana
11,047
1,735
0
1,155
12,192
6,070
0
4,673
7,519
0
24,036
L
4,544
1,420
0
1,013
27,373
28,602
0
10,541
16,832
12,371
0
W
King Arthur
Lovely5160
King Arthur
14,463
1,515
2,928
2,577
13,997
17,060
0
5,978
7,622
107
26,802
L
14,248
1,366
1,532
1,168
20,046
25,227
0
7,319
12,727
154
27,704
L
Baba Yaga
Vendetta YT3796
Baba Yaga
16,821
1,863
42
1,880
14,592
6,497
0
4,079
10,513
32,848
0
W
26,625
6,247
0
7,629
16,395
11,488
0
8,311
7,842
0
46,818
L
Cthulhu
iiV3RTiGO
Cthulhu
12,158
0
578
0
16,312
17,247
0
5,423
10,889
23,718
0
W
Atlas
jungOhSii
Atlas
17,078
7,660
4,493
5,825
19,358
27,001
0
9,694
8,953
29,606
0
W
Morgan Le Fay
lFionita
Morgan Le Fay
14,850
1,036
0
559
9,859
5,729
0
5,406
4,239
35,665
0
W
Cupid
roldanmtz
Cupid
10,595
7,036
1,015
992
6,338
3,265
0
2,838
3,388
0
23,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,193
Gold Earned
47,269
185
Minions Killed
145
12
Camps Cleared
3
909,682
Distance Traveled
927,336
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,617
962
33
3
2
202,061
1
L
Ymir
9,706
971
21
2
0
162,660
3
W
King Arthur
11,752
1,175
29
3
2
201,947
1
L
Shiva
9,364
936
29
3
1
176,610
0
L
Baba Yaga
9,389
939
32
3
0
178,686
0
W
Pele
11,978
1,198
55
6
5
207,364
2
L
Cthulhu
9,193
919
30
3
0
207,319
1
W
Atlas
11,605
1,161
19
2
1
178,599
0
W
Morgan Le Fay
10,428
1,043
48
5
3
184,381
0
W
Cupid
10,430
1,043
34
3
1
137,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role