Player Matchup

Nemesis
Nemesis
BilibiliMyDJ
Nemesis
Level 158
God Stats
16W - 11L
1,593 SR
Queue Stats
679W - 709L
1,386 Elo+
Solo
Izanami
Izanami
LordKarthrax
Izanami
Level 43
God Stats
7W - 7L
1,438 SR
Queue Stats
51W - 59L
1,364 Elo+
Solo
Bacchus
Bacchus
Rvby1
Bacchus
Level 67
God Stats
2W - 3L
1,413 SR
Queue Stats
83W - 97L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
WerycllesDX
Kukulkan
Level 106
God Stats
8W - 1L
1,840 SR
Queue Stats
97W - 98L
1,416 Elo+
Solo
Nike
Nike
feywildfrog
Nike
Level 39
God Stats
3W - 1L
1,347 SR
Queue Stats
55W - 60L
1,401 Elo+
Party 1
Team Averages
Level 83
1,526 SR
1,396 Elo+

VS

Team Averages
Level 48
1,509 SR
1,350 Elo+
Discordia
Discordia
 
Discordia
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DaddyYonk
Bellona
Level 35
God Stats
1W - 5L
1,306 SR
Queue Stats
90W - 125L
1,264 Elo+
Party 2
Sol
Sol
SimpSw3at
Sol
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,232 Elo+
Party 3
Lancelot
Lancelot
TheDerpyDerp
Lancelot
Level 87
God Stats
2W - 2L
1,737 SR
Queue Stats
46W - 43L
1,447 Elo+
Party 3
Athena
Athena
ameliasghost2
Athena
Level 36
God Stats
3W - 14L
1,500 SR
Queue Stats
114W - 155L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BilibiliMyDJ
Nemesis
12
2 / 0 / 2
6,617
602
2,222
6,588
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
LordKarthrax
Izanami
11
7 / 0 / 1
7,116
647
10,326
6,020
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Rvby1
Bacchus
10
1 / 0 / 8
6,557
596
3,397
6,246
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
WerycllesDX
Kukulkan
10
0 / 0 / 1
6,225
566
2,299
3,483
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 0 / 0
5,804
528
4,174
4,685
3,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 2 / 0
5,038
458
1,237
6,706
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DaddyYonk
Bellona
10
0 / 0 / 0
5,525
502
1,945
6,571
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
4,776
434
2,487
5,613
1,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
TheDerpyDerp
Lancelot
8
0 / 2 / 0
5,012
456
3,152
7,846
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 0
4,791
436
1,407
10,095
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
11
Kills
0
0
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
0
0
W
Nemesis
BilibiliMyDJ
Nemesis
2
0
2
3
L
Bellona
DaddyYonk
Bellona
0
0
0
0
W
Izanami
LordKarthrax
Izanami
7
0
1
7.5
W
Bacchus
Rvby1
Bacchus
1
0
8
5
L
0
3
0
0
L
Lancelot
TheDerpyDerp
Lancelot
0
2
0
0
W
Kukulkan
WerycllesDX
Kukulkan
0
0
1
0.5
L
0
4
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,418
Damage
10,228
27,022
Taken
36,831
14,669
Mitigated
18,484
6,880
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,237
106
0
1,796
6,706
2,391
0
2,399
4,307
22,092
0
W
Nemesis
BilibiliMyDJ
Nemesis
2,222
955
0
1,000
6,588
2,308
0
47
6,541
0
47,979
L
Bellona
DaddyYonk
Bellona
1,945
330
0
1,634
6,571
3,730
319
0
6,571
0
31,435
W
Izanami
LordKarthrax
Izanami
10,326
7,400
0
2,934
6,020
2,670
215
1,850
4,170
0
58,775
W
Bacchus
Rvby1
Bacchus
3,397
855
0
1,821
6,246
5,111
30
1,793
4,453
20,957
0
L
2,487
550
0
1,505
5,613
1,929
0
1,204
4,409
23,320
4,141
L
Lancelot
TheDerpyDerp
Lancelot
3,152
889
0
2,332
7,846
2,599
0
190
7,656
0
28,282
W
Kukulkan
WerycllesDX
Kukulkan
2,299
0
0
250
3,483
1,175
0
1,003
2,246
39,129
0
L
1,407
706
0
433
10,095
7,835
0
1,903
8,192
17,344
0
W
4,174
230
0
875
4,685
3,405
0
0
4,685
0
33,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,319
Gold Earned
25,142
365
Minions Killed
229
0
Camps Cleared
0
1,100,588
Distance Traveled
1,062,669
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,038
458
46
4
0
204,600
5
W
Nemesis
6,617
602
82
7
0
252,600
1
L
Bellona
5,525
502
58
5
0
212,596
0
W
Izanami
7,116
647
97
9
0
191,183
5
W
Bacchus
6,557
596
36
3
0
235,437
3
L
Sol
4,776
434
48
4
0
188,124
0
L
Lancelot
5,012
456
59
5
0
245,863
2
W
Kukulkan
6,225
566
88
8
0
207,296
1
L
Athena
4,791
436
18
2
0
211,486
0
W
Nike
5,804
528
62
6
0
214,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role