Player Matchup

Baron Samedi
Baron Samedi
Gold IV
APotatoSack
Baron Samedi
Gold IV
Level 67
God Stats
1W - 0L
1,890 SR
Queue Stats
42W - 37L
1,598 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
Solochance
Sun Wukong
Gold IV
Level 133
God Stats
2W - 1L
1,586 SR
Queue Stats
55W - 49L
1,574 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
WhyWouldntI
Cu Chulainn
Gold V
Level 113
God Stats
4W - 2L
1,695 SR
Queue Stats
40W - 44L
1,420 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,724 SR
1,531 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 108
1,483 SR
1,446 MMR
Cerberus
Cerberus
Bronze III
StolidGorilla30
Cerberus
Bronze III
Level 109
God Stats
0W - 2L
1,129 SR
Queue Stats
0W - 2L
1,471 MMR
Party 2
Anhur
Anhur
Bronze III
TimmyTwoTapp
Anhur
Bronze III
Level 106
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Sobek
Sobek
Bronze V
wafflepig00
Sobek
Bronze V
Level 108
God Stats
0W - 1L
1,583 SR
Queue Stats
0W - 2L
1,467 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
APotatoSack
Baron Samedi
16
7 / 0 / 8
10,548
753
21,217
11,739
9,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Solochance
Sun Wukong
15
4 / 2 / 10
10,082
720
16,705
15,282
12,744
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
WhyWouldntI
Cu Chulainn
15
4 / 3 / 10
10,738
767
9,939
14,168
11,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Yu HuangBellonaOdinBacchusGeb

VS

Bans
HelCupidGuan YuMedusaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 6 / 4
9,206
658
9,447
20,720
16,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
5 / 4 / 0
10,169
726
8,687
13,073
5,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 5 / 2
8,907
636
7,997
19,448
24,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
15
Kills
5
5
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
APotatoSack
Baron Samedi
7
0
8
11
W
Sun Wukong
Solochance
Sun Wukong
4
2
10
4.5
L
Cerberus
0
6
4
0.33
L
5
4
0
1.25
W
Cu Chulainn
WhyWouldntI
Cu Chulainn
4
3
10
3
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,861
Damage
26,131
41,189
Taken
53,241
33,326
Mitigated
46,920
12,062
Healing
15,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
APotatoSack
Baron Samedi
21,217
2,734
3,140
4,481
11,739
9,487
544
4,834
6,905
52,195
0
W
Sun Wukong
Solochance
Sun Wukong
16,705
2,941
0
1,073
15,282
12,744
0
5,458
9,824
0
37,932
L
Cerberus
9,447
553
1,608
5,683
20,720
16,397
0
10,416
10,304
25,519
0
L
8,687
4,608
0
3,613
13,073
5,784
0
3,568
9,505
0
36,224
W
Cu Chulainn
WhyWouldntI
Cu Chulainn
9,939
2,308
1,191
2,177
14,168
11,095
16
7,512
6,656
0
28,074
L
7,997
901
0
4,309
19,448
24,739
0
7,533
11,915
16,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,368
Gold Earned
28,282
150
Minions Killed
138
8
Camps Cleared
5
827,845
Distance Traveled
722,790
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,548
753
65
5
2
252,749
3
W
Sun Wukong
10,082
720
52
4
3
290,399
0
L
Cerberus
9,206
658
34
2
1
235,693
0
L
Anhur
10,169
726
87
6
3
238,024
4
W
Cu Chulainn
10,738
767
33
2
3
284,697
0
L
Sobek
8,907
636
17
1
1
249,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role