Player Matchup

Cthulhu
Cthulhu
Arthur432rrt
Cthulhu
Level 64
God Stats
19W - 17L
1,552 SR
Queue Stats
254W - 267L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
BRUH DID U FART
Sun Wukong
Level 160
God Stats
8W - 8L
1,755 SR
Queue Stats
143W - 149L
1,443 Elo+
Solo
The Morrigan
The Morrigan
GQJokester
The Morrigan
Level 101
God Stats
1W - 3L
1,429 SR
Queue Stats
40W - 48L
1,505 Elo+
Solo
Thoth
Thoth
GalacticCap9993
Thoth
Level 123
God Stats
4W - 3L
1,467 SR
Queue Stats
253W - 264L
1,443 Elo+
Party 2
Cernunnos
Cernunnos
elPacoloco2
Cernunnos
Level 129
God Stats
3W - 3L
1,602 SR
Queue Stats
246W - 247L
1,434 Elo+
Party 2
Team Averages
Level 115
1,561 SR
1,455 Elo+

VS

Team Averages
Level 119
1,417 SR
1,506 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Lieshis
Gilgamesh
Level 147
God Stats
1W - 0L
1,589 SR
Queue Stats
18W - 8L
1,633 Elo+
Party 1
Poseidon
Poseidon
Stepphyy
Poseidon
Level 83
God Stats
1W - 0L
1,182 SR
Queue Stats
93W - 76L
1,484 Elo+
Party 1
Jormungandr
Jormungandr
iHonestii
Jormungandr
Level 95
God Stats
1W - 0L
1,502 SR
Queue Stats
226W - 240L
1,491 Elo+
Party 1
Ishtar
Ishtar
knightrider345
Ishtar
Level 111
God Stats
3W - 2L
1,313 SR
Queue Stats
98W - 111L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arthur432rrt
Cthulhu
12
2 / 2 / 2
7,753
1,108
3,097
4,874
3,279
Sun Wukong
BRUH DID U FART
Sun Wukong
14
3 / 3 / 7
9,061
1,294
10,185
11,556
10,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
GQJokester
The Morrigan
14
3 / 2 / 5
8,954
1,279
10,246
8,241
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 3
8,195
1,171
6,733
7,743
2,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
elPacoloco2
Cernunnos
12
0 / 1 / 2
7,237
1,034
10,632
4,393
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

298

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 0 / 4
7,785
1,112
7,057
8,023
5,095
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Lieshis
Gilgamesh
14
3 / 1 / 5
8,631
1,233
8,623
11,247
8,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
Stepphyy
Poseidon
14
1 / 4 / 5
8,152
1,165
6,299
9,776
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
iHonestii
Jormungandr
13
3 / 2 / 4
8,562
1,223
5,659
10,450
5,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 3 / 3
8,582
1,226
6,590
8,396
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
10
Kills
10
10
Deaths
10
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
4
3
L
Cthulhu
Arthur432rrt
Cthulhu
2
2
2
1.5
L
Sun Wukong
BRUH DID U FART
Sun Wukong
3
3
7
2.17
L
The Morrigan
GQJokester
The Morrigan
3
2
5
2.75
L
2
2
3
1.75
W
Gilgamesh
Lieshis
Gilgamesh
3
1
5
5.5
W
Poseidon
Stepphyy
Poseidon
1
4
5
0.88
L
Cernunnos
elPacoloco2
Cernunnos
0
1
2
1
W
Jormungandr
iHonestii
Jormungandr
3
2
4
2.5
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,893
Damage
34,228
36,807
Taken
47,892
22,561
Mitigated
27,234
3,329
Healing
3,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,057
762
562
0
8,023
5,095
0
4,970
2,916
11,704
0
L
Cthulhu
Arthur432rrt
Cthulhu
3,097
10
150
0
4,874
3,279
0
3,067
1,807
10,244
0
L
Sun Wukong
BRUH DID U FART
Sun Wukong
10,185
2,101
0
2,927
11,556
10,739
0
7,134
4,422
0
19,621
L
The Morrigan
GQJokester
The Morrigan
10,246
1,540
0
217
8,241
3,427
0
3,990
4,251
23,537
0
L
6,733
847
0
0
7,743
2,961
0
2,853
4,890
18,479
0
W
Gilgamesh
Lieshis
Gilgamesh
8,623
2,220
0
779
11,247
8,252
0
3,518
5,959
0
19,967
W
Poseidon
Stepphyy
Poseidon
6,299
1,570
0
531
9,776
3,953
0
3,227
6,352
23,999
0
L
Cernunnos
elPacoloco2
Cernunnos
10,632
4,299
0
35
4,393
2,155
0
1,971
2,422
0
16,259
W
Jormungandr
iHonestii
Jormungandr
5,659
2,573
84
1,269
10,450
5,413
0
4,375
4,878
19,286
0
W
6,590
3,966
0
143
8,396
4,521
0
3,986
4,228
0
24,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,200
Gold Earned
41,712
108
Minions Killed
139
3
Camps Cleared
8
621,033
Distance Traveled
739,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,785
1,112
6
1
0
148,451
0
L
Cthulhu
7,753
1,108
12
2
1
88,449
0
L
Sun Wukong
9,061
1,294
19
3
0
151,852
0
L
The Morrigan
8,954
1,279
44
6
1
135,484
0
L
Thoth
8,195
1,171
21
3
0
141,536
0
W
Gilgamesh
8,631
1,233
24
3
2
174,898
0
W
Poseidon
8,152
1,165
35
5
2
143,215
0
L
Cernunnos
7,237
1,034
12
2
1
103,712
0
W
Jormungandr
8,562
1,223
40
6
0
146,917
0
W
Ishtar
8,582
1,226
34
5
4
126,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role