Player Matchup

Neith
Neith
Aldmagician
Neith
Level 158
God Stats
4W - 1L
1,704 SR
Queue Stats
73W - 84L
1,446 Elo+
Party 3
Tiamat
Tiamat
Pookeyhavefun
Tiamat
Level 108
God Stats
1W - 1L
1,284 SR
Queue Stats
174W - 184L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
bpthetrooper51
Sun Wukong
Level 117
God Stats
6W - 5L
1,438 SR
Queue Stats
69W - 74L
1,405 Elo+
Party 3
Zhong Kui
Zhong Kui
the_war_Indian
Zhong Kui
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 90L
1,422 Elo+
Party 3
Cliodhna
Cliodhna
yummy_throes_4u
Cliodhna
Level 125
God Stats
2W - 1L
1,570 SR
Queue Stats
371W - 354L
1,436 Elo+
Solo
Team Averages
Level 127
1,499 SR
1,435 Elo+

VS

Team Averages
Level 87
1,582 SR
1,475 Elo+
Cerberus
Cerberus
KingINFERNO5674
Cerberus
Level 74
God Stats
14W - 12L
1,506 SR
Queue Stats
18W - 14L
1,449 Elo+
Party 2
Ne Zha
Ne Zha
TrueBlueMGR
Ne Zha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 56L
1,520 Elo+
Party 2
Medusa
Medusa
l3lalock
Medusa
Level 108
God Stats
1W - 1L
1,791 SR
Queue Stats
82W - 75L
1,499 Elo+
Party 2
Discordia
Discordia
xXDevilsLawXx
Discordia
Level 89
God Stats
10W - 11L
1,566 SR
Queue Stats
384W - 361L
1,430 Elo+
Party 1
King Arthur
King Arthur
xXDevilsLegionXx
King Arthur
Level 80
God Stats
15W - 24L
1,549 SR
Queue Stats
267W - 278L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 13
18,561
464
32,614
35,453
20,336
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 6 / 16
18,493
462
19,428
34,070
44,773
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
bpthetrooper51
Sun Wukong
20
12 / 5 / 14
21,661
542
37,611
59,617
83,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
the_war_Indian
Zhong Kui
20
10 / 5 / 17
21,136
528
41,571
42,396
30,789
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
20
19 / 6 / 14
24,945
624
55,773
54,207
31,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
5 / 5 / 16
17,560
439
23,255
52,168
83,893
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
20
9 / 13 / 11
17,405
435
36,445
49,704
26,022
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
l3lalock
Medusa
20
6 / 12 / 10
17,077
427
26,897
43,826
21,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
xXDevilsLawXx
Discordia
20
2 / 12 / 7
15,769
394
28,548
27,897
12,889
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
xXDevilsLegionXx
King Arthur
20
8 / 9 / 5
19,422
486
32,048
46,253
59,725
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
79
51
Kills
30
31
Deaths
51
74
Assists
49
Player
Kills
Deaths
Assists
KDA
W
7
9
13
1.5
L
Cerberus
5
5
16
2.6
W
3
6
16
1.83
L
Ne Zha
9
13
11
1.12
W
Sun Wukong
bpthetrooper51
Sun Wukong
12
5
14
3.8
L
Medusa
l3lalock
Medusa
6
12
10
0.92
W
Zhong Kui
the_war_Indian
Zhong Kui
10
5
17
3.7
L
Discordia
xXDevilsLawXx
Discordia
2
12
7
0.46
L
King Arthur
xXDevilsLegionXx
King Arthur
8
9
5
1.17
W
Cliodhna
19
6
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

186,997
Damage
147,193
225,743
Taken
219,848
210,273
Mitigated
203,998
85,696
Healing
36,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,614
14,534
0
10,699
35,453
20,336
7,116
9,546
25,662
0
168,724
L
Cerberus
23,255
1,365
595
13,582
52,168
83,893
0
13,928
38,240
62,472
0
W
19,428
1,037
0
7,153
34,070
44,773
1,139
11,543
22,236
88,890
0
L
Ne Zha
36,445
8,354
0
11,168
49,704
26,022
0
11,747
37,957
0
128,858
W
Sun Wukong
bpthetrooper51
Sun Wukong
37,611
6,692
0
27,624
59,617
83,328
2,256
14,337
45,280
0
181,233
L
Medusa
l3lalock
Medusa
26,897
13,562
0
8,674
43,826
21,469
0
15,061
28,765
0
146,103
W
Zhong Kui
the_war_Indian
Zhong Kui
41,571
4,074
0
16,675
42,396
30,789
5,339
11,617
30,779
192,598
0
L
Discordia
xXDevilsLawXx
Discordia
28,548
1,872
0
1,788
27,897
12,889
0
8,463
19,434
132,519
0
L
King Arthur
xXDevilsLegionXx
King Arthur
32,048
4,651
0
1,050
46,253
59,725
402
12,751
33,502
0
157,765
W
Cliodhna
55,773
5,440
0
23,545
54,207
31,047
5,689
8,389
45,818
189
331,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

104,796
Gold Earned
87,233
1,035
Minions Killed
823
0
Camps Cleared
0
3,751,387
Distance Traveled
3,375,610
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
18,561
464
189
5
0
671,825
11
L
Cerberus
17,560
439
85
2
0
697,392
0
W
Tiamat
18,493
462
77
2
0
713,551
2
L
Ne Zha
17,405
435
121
3
0
738,236
0
W
Sun Wukong
21,661
542
232
6
0
808,648
4
L
Medusa
17,077
427
211
5
0
613,149
9
W
Zhong Kui
21,136
528
204
5
0
731,165
2
L
Discordia
15,769
394
188
5
0
609,689
4
L
King Arthur
19,422
486
218
5
0
717,144
6
W
Cliodhna
24,945
624
333
8
0
826,198
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role