Player Matchup

Eset
Eset
Diamond V
Exzctify
Eset
Diamond V
Level 155
God Stats
2W - 0L
1,650 SR
Queue Stats
83W - 37L
2,448 MMR
Party 1
Achilles
Achilles
Gold III
Qc-Psyco-Qc
Achilles
Gold III
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 56L
1,817 MMR
Party 1
Lancelot
Lancelot
Platinum IV
bebe_bedaine
Lancelot
Platinum IV
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
2,076 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,550 SR
2,114 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,638 SR
2,096 MMR
Discordia
Discordia
Masters
Neeruu13
Discordia
Masters
Level 158
God Stats
1W - 3L
1,583 SR
Queue Stats
310W - 275L
2,266 MMR
Solo
Chiron
Chiron
Masters
SquadBear69
Chiron
Masters
Level 149
God Stats
9W - 12L
1,604 SR
Queue Stats
270W - 260L
1,915 MMR
Solo
Shiva
Shiva
Diamond V
baconflapjackz
Shiva
Diamond V
Level 158
God Stats
1W - 3L
1,727 SR
Queue Stats
449W - 534L
2,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
3 / 2 / 9
12,527
696
19,821
15,507
6,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Qc-Psyco-Qc
Achilles
17
6 / 2 / 5
13,640
758
20,942
28,003
40,430
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
bebe_bedaine
Lancelot
16
4 / 3 / 8
12,051
670
17,821
25,498
24,509
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Ah Muzen CabBaba YagaAtlasBaron SamediCabrakan

VS

Bans
PersephoneCerberusGebAresXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Neeruu13
Discordia
17
4 / 2 / 1
12,435
691
17,616
10,512
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
16
2 / 4 / 3
11,872
660
16,762
25,353
16,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 4
10,903
606
14,014
31,921
38,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
7
7
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
3
2
9
3.75
L
Discordia
Neeruu13
Discordia
4
2
1
2.25
W
Achilles
Qc-Psyco-Qc
Achilles
6
2
5
4.25
L
Chiron
2
4
3
0.88
L
1
7
4
0.43
W
Lancelot
bebe_bedaine
Lancelot
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,584
Damage
48,392
69,008
Taken
67,786
71,741
Mitigated
58,681
22,722
Healing
14,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
19,821
1,910
2,429
4,452
15,507
6,802
1,199
4,297
11,210
74,898
0
L
Discordia
Neeruu13
Discordia
17,616
837
0
460
10,512
4,311
985
3,187
7,325
56,368
0
W
Achilles
Qc-Psyco-Qc
Achilles
20,942
4,496
0
10,705
28,003
40,430
975
6,215
21,788
0
48,529
L
Chiron
16,762
7,019
1,624
7,177
25,353
16,177
1,579
6,794
18,476
0
57,952
L
14,014
4,039
1,124
3,967
31,921
38,193
488
10,033
21,888
0
35,658
W
Lancelot
bebe_bedaine
Lancelot
17,821
1,768
253
4,883
25,498
24,509
826
7,388
18,110
0
51,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,218
Gold Earned
35,210
196
Minions Killed
190
9
Camps Cleared
5
1,057,623
Distance Traveled
1,006,410
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,527
696
95
5
4
342,105
1
L
Discordia
12,435
691
77
4
1
342,577
2
W
Achilles
13,640
758
41
2
1
347,958
1
L
Chiron
11,872
660
83
5
1
327,897
5
L
Shiva
10,903
606
30
2
3
335,936
3
W
Lancelot
12,051
670
60
3
4
367,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role