Player Matchup

Nemesis
Nemesis
ILOVEG0THS
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,515 Elo+
Party 2
Sol
Sol
KxllSwxtch
Sol
Level 101
God Stats
3W - 4L
1,472 SR
Queue Stats
67W - 47L
1,588 Elo+
Party 2
Izanami
Izanami
NekroticOmen
Izanami
Level 67
God Stats
16W - 6L
1,685 SR
Queue Stats
70W - 55L
1,595 Elo+
Party 2
Cthulhu
Cthulhu
Solae100
Cthulhu
Level 97
God Stats
3W - 0L
1,740 SR
Queue Stats
38W - 37L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
madbutnotmad
Sun Wukong
Level 121
God Stats
1W - 1L
1,644 SR
Queue Stats
75W - 69L
1,571 Elo+
Party 2
Team Averages
Level 79
1,608 SR
1,555 Elo+

VS

Team Averages
Level 63
1,527 SR
1,401 Elo+
Anubis
Anubis
AfricanRights
Anubis
Level 108
God Stats
2W - 4L
1,556 SR
Queue Stats
43W - 54L
1,563 Elo+
Party 3
Neith
Neith
DaddyYonk
Neith
Level 34
God Stats
1W - 5L
1,500 SR
Queue Stats
90W - 125L
1,274 Elo+
Party 1
Ratatoskr
Ratatoskr
HynaMan
Ratatoskr
Level 14
God Stats
25W - 30L
1,471 SR
Queue Stats
31W - 44L
1,565 Elo+
Party 3
Osiris
Osiris
PH1XIUS
Osiris
Level 124
God Stats
0W - 1L
1,609 SR
Queue Stats
6W - 13L
1,284 Elo+
Solo
Bellona
Bellona
ameliasghost2
Bellona
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 155L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ILOVEG0THS
Nemesis
17
7 / 4 / 7
11,322
596
11,631
14,421
5,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 3
10,445
550
7,378
13,366
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Izanami
NekroticOmen
Izanami
17
5 / 0 / 4
11,287
594
10,493
13,132
5,922
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Solae100
Cthulhu
15
2 / 1 / 9
9,540
502
5,462
11,224
10,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
madbutnotmad
Sun Wukong
18
6 / 0 / 7
12,194
642
14,486
17,223
14,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 1
10,154
534
16,735
15,477
9,719
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
DaddyYonk
Neith
14
0 / 7 / 2
8,259
435
3,992
11,572
4,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
HynaMan
Ratatoskr
12
1 / 5 / 2
8,017
422
3,324
13,753
5,919
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
PH1XIUS
Osiris
14
0 / 5 / 1
8,338
439
7,372
18,132
12,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
12
0 / 4 / 3
7,908
416
4,310
14,703
14,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
24
Kills
6
6
Deaths
24
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
L
Neith
DaddyYonk
Neith
0
7
2
0.14
L
Ratatoskr
HynaMan
Ratatoskr
1
5
2
0.4
W
Nemesis
ILOVEG0THS
Nemesis
7
4
7
2.63
W
4
1
3
5.5
W
Izanami
NekroticOmen
Izanami
5
0
4
7
L
Osiris
PH1XIUS
Osiris
0
5
1
0.1
W
Cthulhu
Solae100
Cthulhu
2
1
9
6.5
L
Bellona
0
4
3
0.38
W
Sun Wukong
madbutnotmad
Sun Wukong
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,450
Damage
35,733
69,366
Taken
73,637
40,914
Mitigated
47,228
28,502
Healing
23,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,735
1,183
0
8,181
15,477
9,719
0
5,668
9,532
86,594
0
L
Neith
DaddyYonk
Neith
3,992
2,479
0
2,063
11,572
4,528
1,301
2,046
9,400
0
61,890
L
Ratatoskr
HynaMan
Ratatoskr
3,324
1,194
0
3,990
13,753
5,919
0
897
12,815
0
46,811
W
Nemesis
ILOVEG0THS
Nemesis
11,631
6,291
0
1,236
14,421
5,857
1,498
3,960
10,461
0
72,677
W
7,378
2,998
0
9,483
13,366
4,557
2,693
6,332
7,034
89,162
0
W
Izanami
NekroticOmen
Izanami
10,493
7,108
0
7,420
13,132
5,922
834
0
13,132
0
112,529
L
Osiris
PH1XIUS
Osiris
7,372
2,882
0
6,833
18,132
12,732
972
1,050
17,082
0
69,644
W
Cthulhu
Solae100
Cthulhu
5,462
264
525
800
11,224
10,090
557
5,464
5,760
35,398
0
L
Bellona
4,310
682
202
1,789
14,703
14,330
301
2,508
11,968
0
39,255
W
Sun Wukong
madbutnotmad
Sun Wukong
14,486
3,590
0
9,038
17,223
14,488
1,979
1,447
15,776
0
96,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,788
Gold Earned
42,676
626
Minions Killed
527
0
Camps Cleared
0
1,918,185
Distance Traveled
1,689,437
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,154
534
140
7
0
310,742
6
L
Neith
8,259
435
119
6
0
287,585
1
L
Ratatoskr
8,017
422
88
5
0
382,042
0
W
Nemesis
11,322
596
106
6
0
414,734
2
W
Sol
10,445
550
140
7
0
348,047
6
W
Izanami
11,287
594
178
9
0
358,095
2
L
Osiris
8,338
439
122
6
0
332,844
1
W
Cthulhu
9,540
502
57
3
0
394,364
6
L
Bellona
7,908
416
58
3
0
376,224
2
W
Sun Wukong
12,194
642
145
8
0
402,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role