Player Matchup

Bakasura
Bakasura
DaERFinDaBLUNT
Bakasura
Level 102
God Stats
2W - 1L
1,586 SR
Queue Stats
18W - 19L
1,483 Elo+
Party 2
Ishtar
Ishtar
LtBUBS
Ishtar
Level 107
God Stats
9W - 7L
1,478 SR
Queue Stats
36W - 26L
1,592 Elo+
Party 2
Cerberus
Cerberus
MAGICuwuGHOST
Cerberus
Level 128
God Stats
0W - 2L
1,184 SR
Queue Stats
136W - 130L
1,490 Elo+
Solo
Kukulkan
Kukulkan
WinterMarmot260
Kukulkan
Level 84
God Stats
8W - 9L
1,590 SR
Queue Stats
162W - 139L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
iiBeast19
Gilgamesh
Level 129
God Stats
7W - 7L
1,623 SR
Queue Stats
115W - 113L
1,596 Elo+
Party 2
Team Averages
Level 110
1,492 SR
1,537 Elo+

VS

Team Averages
Level 119
1,571 SR
1,557 Elo+
Ishtar
Ishtar
 
Ishtar
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Lexa KT Heda
Nu Wa
Level 106
God Stats
7W - 1L
1,500 SR
Queue Stats
118W - 102L
1,582 Elo+
Party 1
Bastet
Bastet
Sick M1ke
Bastet
Level 138
God Stats
10W - 5L
1,592 SR
Queue Stats
170W - 144L
1,582 Elo+
Party 1
Ymir
Ymir
iOlii G
Ymir
Level 81
God Stats
2W - 0L
1,738 SR
Queue Stats
10W - 10L
1,571 Elo+
Party 1
Fenrir
Fenrir
ismaelmg363
Fenrir
Level 145
God Stats
40W - 40L
1,527 SR
Queue Stats
337W - 316L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
1 / 3 / 1
8,516
473
7,499
19,098
9,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ishtar
LtBUBS
Ishtar
15
3 / 4 / 2
9,232
513
13,135
15,752
7,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
MAGICuwuGHOST
Cerberus
13
5 / 5 / 1
8,833
491
9,388
23,571
18,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
16
1 / 7 / 2
9,802
545
4,611
15,687
6,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
iiBeast19
Gilgamesh
14
1 / 5 / 2
8,274
460
11,059
19,839
11,824
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
4 / 6 / 1
9,683
538
12,787
16,290
6,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 3 / 6
9,677
538
13,017
7,960
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Sick M1ke
Bastet
17
8 / 1 / 3
11,321
629
21,540
19,524
9,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
iOlii G
Ymir
15
3 / 0 / 7
9,809
545
10,833
15,811
16,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
17
6 / 1 / 3
10,554
586
10,262
14,817
7,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
11
Kills
24
24
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
6
1
0.75
L
Bakasura
1
3
1
0.5
W
3
3
6
2
L
Ishtar
LtBUBS
Ishtar
3
4
2
1
L
Cerberus
MAGICuwuGHOST
Cerberus
5
5
1
1.1
W
Bastet
Sick M1ke
Bastet
8
1
3
9.5
L
Kukulkan
1
7
2
0.29
W
Ymir
iOlii G
Ymir
3
0
7
6.5
L
Gilgamesh
iiBeast19
Gilgamesh
1
5
2
0.4
W
Fenrir
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,692
Damage
68,439
93,947
Taken
74,402
53,091
Mitigated
42,352
20,508
Healing
22,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
12,787
6,796
0
3,646
16,290
6,261
2,241
1,758
14,361
0
75,896
L
Bakasura
7,499
4,982
0
3,604
19,098
9,137
88
1,559
17,539
0
60,812
W
13,017
2,955
0
1,350
7,960
3,520
771
4,993
2,747
67,000
0
L
Ishtar
LtBUBS
Ishtar
13,135
7,508
0
4,845
15,752
7,119
1,764
1,921
13,831
0
80,870
L
Cerberus
MAGICuwuGHOST
Cerberus
9,388
768
995
4,841
23,571
18,175
0
8,331
15,240
34,496
0
W
Bastet
Sick M1ke
Bastet
21,540
8,239
0
9,687
19,524
9,220
74
1,972
17,236
0
81,102
L
Kukulkan
4,611
429
0
1,090
15,687
6,836
0
8,795
6,892
84,155
0
W
Ymir
iOlii G
Ymir
10,833
2,487
270
4,257
15,811
16,061
0
4,378
11,013
42,200
0
L
Gilgamesh
iiBeast19
Gilgamesh
11,059
4,017
0
5,133
19,839
11,824
0
3,244
16,595
0
52,057
W
Fenrir
10,262
1,853
0
3,022
14,817
7,290
153
898
13,799
0
93,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,657
Gold Earned
51,044
592
Minions Killed
542
0
Camps Cleared
0
1,680,051
Distance Traveled
1,759,136
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,683
538
137
8
0
302,944
0
L
Bakasura
8,516
473
125
7
0
399,479
1
W
Nu Wa
9,677
538
101
6
0
333,966
2
L
Ishtar
9,232
513
137
8
0
309,687
4
L
Cerberus
8,833
491
72
4
0
328,480
0
W
Bastet
11,321
629
128
7
0
360,815
0
L
Kukulkan
9,802
545
163
9
0
279,522
0
W
Ymir
9,809
545
48
3
0
344,872
6
L
Gilgamesh
8,274
460
95
5
0
362,883
2
W
Fenrir
10,554
586
128
7
0
416,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role